Highway
Splitscreen Studios
- Joined
- Feb 23, 2010
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1. Need to sort out the known bugs before we put the PTR open to public (Part 1). We hope to get it ready for public testing pretty soonCrash said:1. Can be get any info when can we expect new dev shack? And also can we get any info when the first PTR with this blueprint update opens?
2. And also, is cryo going to be also a personal drop? I saw that removal of cryo sharing was mentioned before but nothing more about this. If cryo will be also personal drop, will the drop rate be increased or left at the same level as now? Similar question about blueprint drop rate, current BP drop rate is going to be absolute minimum in the next update, so effort increases drop rate?
2. Yes cryonite will also be a personal drop. The drop chances of cryo and BPs overall will stay the same when you play solo, but it will increase when playing with more players together against single targets. About the sharing removal, we are still evaluating a squad behaviour to be able to help other players. More on that on the Public PTR announcement.
For solo players there should be no change when hunting blueprints or cryonite. It should be the same as it is now on the live servers. But you can get more stuff when other players join in.Djadzia said:Blue prints loot should stay the same way because many players are connected and alone in their fleet. Then what should they do if they can't even hunt their blueprints ? ... so in few words i'm for more team work in mission but lonely players should be able to play.
1. It does not exactly work like that. Example: Think about a cake that will be sliced into pieces. The size of the slice of a player depends on the effort he did in the combat. But when many players are involved we need to add in another cake so everyone get a good slice So it will not be 5X faster but it more that currently live.jlinares said:1. If all pilots in a 5 members in the squad have ALL : ONE cryonite not shared for all members, it means that we can do cryonite 5X faster lol
2. And what about the cryonite penalty in lower star systems ?
it will be removed ?
2. The cryonite penalty will be removed since we add in a mechanic for the new drop system that looks at your highest equipment level and the level of the enemy unit to calculate an effort penalty. This will be similar to the old cryonite penalty but more fine adjusted and affect all loot drops.
I think the next post will give you the changelog of the update and public PTR test information. So stay tuned. ^^