Thanks for your questions and feedback. We are very happy to see that you like what we have planned so far, especially because it involves a core aspect of the game. Now let me give you some answers of your questions.
-Decimator- said:
1. Was wondering if still possible to help other players with getting BPs even if they didn't shoot the target, so if they didn't hit it they won't see the BP? even if you got the BP complete yourself?
2. And was wondering for Giza, do all players that helped killing it get 3 BPs each then
?
1. A player will not see any drops if he did not shoot the target or have not supported a player that attacking the target. Its also not relevant if a player already have completed the BP in the drop calculation. So in this aspect a player that needs help from other players must at least participate if he wants to get Bps or cryonite.
2. Each player that is participating in a fight against the giza will have a chance to get his own 3 Bps. But it can also happen that he gets less or none depending on his own effort and the dice roll.
skyslide said:
if i understand well, you cant see drops from other players anymore?
for what do we need a squad then ? you cant not change that part... is a pirate game and you cant even steal things? woot?
Yes that's correct. You will not see drops from other players and can only see and pickup your own drops. For the pirate aspect we have some nice things up our sleeves but that will come after Tau Ceti.
DaKuaz said:
1. What if only one Pilot of a squad needs parts to complete a Blueprint? Then 4 People seeing Blueprints they already have but their Friend who needs them is unable to collect them.
Maybe they help him most by staying away so that at least he gets the full charge by shooting on his own. As most ppl are egoistic scrublords, i dont know if this supports Teamplay in the case where one Player needs help with a Blueprint. Only for Cryo? mhmm maybe?
2. I will miss stealing things from other Pilots, which was a really Pirate Feature. We need to keep Pirate culture and pissing other ppl off somehow without PM ;-) Maybe we can introduce something that active PM makes Blueprints visible intrasquad for everybody that got PM active.
3. I see no need to split instances on R5 in future. Just increase Spawnrate and make Giza only visible for Clanmates. This could bring communitys gameplay more together.
1. Thats a good point and we as well thought about that, but wanted to first get some feedback from the Community about this. Its Important that it stays in balance to not make it to easy to push players, especially since more Bps will be dropped in groups.
2. Yes these stuff can be fun but as well frustrating, especially with the current Drop system. For more on that see the response above
3. Indeed that would be a good thing to do, especially because it would bring players together. But there are other changes required as well before that can be adjusted. It might come up on the Part 2 of the Sirius adjustments
bobo0815 said:
Looking forward what we get and how it feels while playing ..... ^^ :mrorange:
When the PTR is ready for public testing, we will let you know
Crash said:
What about helping lower players with blueprints? Currently we can one-shoot mantis to drop bunch of BPs for player in squad who just arrived to system. What will be the drop rate with minim "effort factor" possible? Does it start from *1 and increases?
tonyikego said:
One concern that I have is that the changes you list could potentially make it much more difficult and time consuming to help clanmates with tech. I hope this is neither your intention nor an unintended consequence of the changes. I would not recommend increasing the drudgery factor in the game again.
Its nice & important that players can help others to get stuff they need. But it should not be a free ticket and the player still must himself be active in the combat to earn his stuff. The player effort is a % of the total effort made by all players involved when the target is destroyed. We can not tell you exact numbers since there are additional parameters increasing the effort that still needs to be tested through until it feels good. We also look into alternatives on how players can support other players since the change of the drop system would make that aspect a bit more difficult.
blackdragon911 said:
So what happens when you are killing a boss/giza in squad and you get podded/crashes or whatever just before boss/giza gets killed? will u still be able to see bp/cry drop or will u be standing there with nothing.
Yes, as long a player is still on the planet surface of the target he will see his Drops.