Highway said:
If you read up our goals you will see that it is not our intention to make it harder for lower system players. But a player must be at least do some effort to achieve his goals or this could be counted to pushing. Can you describe why low level player can not be helped anymore?
Here is the way we used to do it pre-update:
We would tell the lower leveled pilot to stay out of danger, while the helper one-shots everything in sight for blueprints for the lower pilot to collect without any problem. With this method, tech-hunts would take a couple of hours instead of days and make game progression faster and more convenient.
NOW that we have to wait for the little guy to shoot the enemies first, tech-hunts are now MUCH, MUCH more tedious! It consumes much more time, and it exposes the lower leveled pilot to more danger, so extra effort is required to keep him/her alive. This would be alright if there are still many people online at a time, but these days, ALMOST NO ONE is online, so group hunting with same tech levels is impossible.
These ideas are great, but the timing couldn't be worse! THERE ARE SIMPLY NOT ENOUGH PLAYERS ON TO MAKE THIS IDEA SUSTAINABLE!!! Please allow only at least BPs to be seen by people who did not do effort WITHIN A SQUAD.