I like how new cq system will work with new way yo fight enemy. Current only faster gaining way of gravitons was getting cq planets. Cryonite is very great option to get as reward and now only way to get graviton is shoot to collect one each 12 hours or buy in shop. Not sure how we will manage some missions in future without some gravitons, then the only way will be collecting gravitons for days before we can spend 1 set at mission if we're not able to buy pack of gravitons.
Highway said:
You will only need all Sirius variants for the tech that will be available in Tau Ceti Part 2. Vesperion is pretty close on how it will work.
I thought perceptron would be in because it's already mix of balanced/long variants. But let me guess part 2-4 items for decryption then starting from known part 1.
*Part 1 items:
- Symbolic = Sirius Balanced
- Perceptron = Sirius Balanced + Long
*Part 2 items:
- 1st tier: Sirius Long + Strong
- 2nd tier: Sirius Balanced + Strong
In here its already shown damage between lower part 2 and higher part 2 item, by adding long as weaker for weaker items and balanced items for higher level items.
*Part 3 items:
- 1st tier: Sirius Long + Strong + Clay
- 2nd tier: Sirius Balanced + Strong + Kenyte ( or also with clay)
*Part 4 items:
- 1st tier: Sirius Balanced + Long + Strong + Clay
- 2nd tier: Sirius Balanced + Long + Strong + Kenyte
On part 4 i put higher difrerence than part 3 because it's already ending episode of Tau. Mantis there should be very strong, and including that we already heard that Tau Ceti gold items should include a lot of lower system gold/ancient items, part 4 would be fit like this as well.
You said we'll need all sirius variants for part 2, so if sirius balanced + long + strong included in this part, then above this isn't right, so in higher part 3 and part 4 we would may include oolyte and dolomyte for part 3 tiers, but clay and kenyte for part 4 tiers.