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#10 Tau Ceti Part 4

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Alioth

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I dont know how the ships works with gold tech but at least with the best blue ones is not worth it use the armor, the repair drone reparis like 5-6 my chromian, so not even a full repair.
about neon ships, deluvian armor in theory gives you x2 armor compared to none, but I see almost the same ressistance as thermal
sry for bad english btw
 

Razor2278

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I have a knocked out gold booster much better do not fly ships
 

KingSub

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What's that?
I dont know how the ships works with gold tech but at least with the best blue ones is not worth it use the armor, the repair drone reparis like 5-6 my chromian, so not even a full repair.
about neon ships, deluvian armor in theory gives you x2 armor compared to none, but I see almost the same ressistance as thermal
sry for bad english btw
well we or you are used to r91 armor with calon tech. in these times we we're powerful. remember how modal logic repair was or other techs like prot. the last tech that works very well with the r91 armor is embo tech, everything beyond except damage items will not work good.

ne0n are basic ships for tc and the rare ne0n ships could overcome some of the rdx or prototype classes they are still the best ships and with the last adv. tc armor and rares techs theyre gonna be even better.

rare ships are not better everytime compared to the parsec storms armor the x-sniper has ~10% less armor, but it has little bit more than prototype sniper.

thermorgrade armor is i think the biggest upgrade than deluvian armor. parsec and rdx ships getting per each upgrade the half of the lower armor e.g ancient armor is doubled sirius armor. i knew that it was so, dont know if they changed that. anyway i'm good with the armor just go and hunt the rare repair droide and you will see something good
 

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look like the golda TC blaster and tech doesnt follow the same colors of the other gold, other golds have green enrgy like the ship alloy but those look like more yellow, doesnt match with the ship alloy :( is that on purpose ore is just a mistake?
 

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look like the golda TC blaster and tech doesnt follow the same colors of the other gold, other golds have green enrgy like the ship alloy but those look like more yellow, doesnt match with the ship alloy :( is that on purpose ore is just a mistake?
I don´t get all Gold Blaster colors together now but i know at least that for Vega the Gold Blaster is blue, the Sol Blaster is red with a little animation in the trail and the Drac Blaster is Green in the Gold version.

Aside from them no other Gold Item had any sort of change in look or effect since Vega Golds so i´m confused what you are refering too here as i find it more disapointing that again all items beside the TC Gold Blaster did not receive an change in their animation/effect so that we still see the lame old rocks/sb/mines/os/AB/rd/etc hence that TC4 and its golds mark the "Final Tech" for the Mantis Story Arc and imo should have received a little more love then just "copy/paste" of their effects what is a much biger mistake imo.
 

KingSub

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What's that?
I don´t get all Gold Blaster colors together now but i know at least that for Vega the Gold Blaster is blue, the Sol Blaster is red with a little animation in the trail and the Drac Blaster is Green in the Gold version.

Aside from them no other Gold Item had any sort of change in look or effect since Vega Golds so i´m confused what you are refering too here as i find it more disapointing that again all items beside the TC Gold Blaster did not receive an change in their animation/effect so that we still see the lame old rocks/sb/mines/os/AB/rd/etc hence that TC4 and its golds mark the "Final Tech" for the Mantis Story Arc and imo should have received a little more love then just "copy/paste" of their effects what is a much biger mistake imo.
some of our member huntin down the rare tc minelayer and he thinks it has the same power as the mantis minelayer😁😆 but eventually it will not has the same exact lightning and stun powers.
 

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look like the golda TC blaster and tech doesnt follow the same colors of the other gold, other golds have green enrgy like the ship alloy but those look like more yellow, doesnt match with the ship alloy :( is that on purpose ore is just a mistake?
yeah I strongly agree, I don't like that red colour in the tc gold as I don't think it follows the green rules of golds
 

Vesperion

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some of our member huntin down the rare tc minelayer and he thinks it has the same power as the mantis minelayer😁😆 but eventually it will not has the same exact lightning and stun powers.
Well in terms of the dome it is "neglectabel" but the chain could be a deadly situation when a bunch of them is droped but considering that the Rockets; SB and Thermo have nothing new in any terms i doubt that even the mines have a new effect at all.
 

Silas.Gustavo20

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@Narokath I believe there will be a balance of pvp/pve skills in tech and armor/health well they can leave 2 developers on this balance project and the rest of the team continues development
 

Razor2278

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in my opinion, armor 99 lvl slows down ships so that you can barely escape enemy units even gold afterburner doesn't help much should something change
 

Bledar

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I don´t get all Gold Blaster colors together now but i know at least that for Vega the Gold Blaster is blue, the Sol Blaster is red with a little animation in the trail and the Drac Blaster is Green in the Gold version.

Aside from them no other Gold Item had any sort of change in look or effect since Vega Golds so i´m confused what you are refering too here as i find it more disapointing that again all items beside the TC Gold Blaster did not receive an change in their animation/effect so that we still see the lame old rocks/sb/mines/os/AB/rd/etc hence that TC4 and its golds mark the "Final Tech" for the Mantis Story Arc and imo should have received a little more love then just "copy/paste" of their effects what is a much biger mistake imo.
I mean the color of the baster/rockets not the projectile/laser
 

KingSub

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What's that?
in my opinion, armor 99 lvl slows down ships so that you can barely escape enemy units even gold afterburner doesn't help much should something change
i did collect it yesterday i will test it out after work. god i love my tc disruptor!😈
 

Vesperion

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in my opinion, armor 99 lvl slows down ships so that you can barely escape enemy units even gold afterburner doesn't help much should something change
I case of the Gold AB vs Senti AB we did a little comparision between same ships and Gold AB is "slightly faster" so that it can cover more ground in the end but then again don´t forget until TC4 we had lvl 95 Tech in Lvl 91 ships so of course they are technically now as they should be in terms of the speed.

However it does not change the fact that imo (and many others) the TC AB does feel slower in compare to previous system ships so either it is a mistake in the formula or something else is at play here.
 

Vesperion

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I mean the color of the baster/rockets not the projectile/laser
Do you refer to the model of the blaster/Rocket/SB itself that is attached to the ship? Tbh it doesn´t really bother me if it "does not match my green alloy lights" due in most cases i rather look to the enemies direction or ahead to spot other units or a DS to avoid them in time then to the direction of my ship :sweatgrinning:.

Also i think that those Pilots with no or another alloy may eventually not care much about this slight detail either and in theory it is in the hands of Split if maybe at some point they allow us to ">>>customize our looks further<<<" like i had suggested it in another post quite a while ago already.
 

Bledar

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Every detail matter!
 

KingSub

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Every detail matter!
details makes everything perfect. if everything was perfect there would'nt be any suggestions, optimazation, ideas, creative feedbacks. compared to other techs i really love the details in draconis and sirius techs and when you compare the planets from low to top starsystem you will notice they put so much effort in it. especially calon and erebos. vénar is just a reboot of himself. anyway, erebos sems to look massive but it isn't, the details and distance graphic looks very good.

calon in the other hand seems to be similar and compared to the ancient temple on aurora and desai this planet seems to be more massive to thanks to the ancient temple. very impressive that the devs managed to include something so huge into a pve planet that works very well and lives.

hope to see more of this ancient stuff in oort system or beyond that!🙂
 

-BoH-

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details makes everything perfect. if everything was perfect there would'nt be any suggestions, optimazation, ideas, creative feedbacks. compared to other techs i really love the details in draconis and sirius techs and when you compare the planets from low to top starsystem you will notice they put so much effort in it. especially calon and erebos. vénar is just a reboot of himself. anyway, erebos sems to look massive but it isn't, the details and distance graphic looks very good.

calon in the other hand seems to be similar and compared to the ancient temple on aurora and desai this planet seems to be more massive to thanks to the ancient temple. very impressive that the devs managed to include something so huge into a pve planet that works very well and lives.

hope to see more of this ancient stuff in oort system or beyond that!🙂
oh I got a suggestion, how bout they glow the rare guns purple and not red. might look more unique
 

Z0ckt

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I wouldn't object to more colours and effects of the blasters either. On the contrary.
 
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