As Abeer said, no1 uses boosters for mantis xD-Decimator- said:Hey,
Also as some players already wrote, you should look in using boosters during pvp, when PM is on and they shoot a player the boosters should stop temporarily (stops counter when booster ends) and it turns back on after a minute when the 'booster-user' isn't shooting a player.
Fights must be won with weapons and skills, not boosters (this is already during CQ and Collosus)
Lol. They won't do that, it's a way of getting money for them.katana33 said:P.S remove speed booster from pvp , dont make it pay to win please
And why would players buy speed boosters for if they are disabled in PVP?
Decimator. Cmon man. What do you use gravies for then? Sirius? And to be honest, I find it very funny when there are for example 3 guys shooting me and I use a grav that I still got a chance to kill someone before I pod.-Decimator- said:... The next one is also for Conquests and probably Collosus also, wich is about the use of Gravitons.
They make fights simply not fun and unbalanced, so I come with an idea that will make the use of Gravitons get a balanced twist...
> Secondly:
The cooldown of Gravitons are currently 4 minutes, they also could get increased to 10 minutes on CQs.
Gravitons are part of the game. And increasing the cooldown of gravies to 10min.? lol, nvm. That’s just trying to avoid any use of gravies in CQ’s.
Don't tell me the use of gravitons is a bit too much for your brains to handle...