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#7 Tau Ceti Part 2

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Vesperion

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youmustconstructadditionalpylons said:
well i guess i better grind 9999 mil for humpback so i can get out of tc part 1.....
Actually you only need a minimum of 1.393.481 Cryonite if you wanna go for minimalistic build. I just did that one mission yesterday with a Hump that had only an sub blaster, sub collector, perc rd, ab and di and completed the mission with that build lol.

Was interesting at some parts (5 mins just to collect that scanner :LOL: ) but cus i know that i not really will use the hump i did go as low as possible with the cryo investment just get this mission done.
 

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Ancient Sentries at CQ planet are like defenders of spots or? From the video are they those "kenyte devices" things?
 

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Rajaa said:
Ancient Sentries at CQ planet are like defenders of spots or? From the video are they those "kenyte devices" things?
We can just say that you will prefer to avoid them, if not, you will suffer the consequences of not doing it :devilish:
 

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Fission said:
Rajaa said:
Ancient Sentries at CQ planet are like defenders of spots or? From the video are they those "kenyte devices" things?
We can just say that you will prefer to avoid them, if not, you will suffer the consequences of not doing it :devilish:
Already interesting! :D
 

L3giT

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Vesperion said:
youmustconstructadditionalpylons said:
well i guess i better grind 9999 mil for humpback so i can get out of tc part 1.....
Actually you only need a minimum of 1.393.481 Cryonite if you wanna go for minimalistic build. I just did that one mission yesterday with a Hump that had only an sub blaster, sub collector, perc rd, ab and di and completed the mission with that build lol.

Was interesting at some parts (5 mins just to collect that scanner :LOL: ) but cus i know that i not really will use the hump i did go as low as possible with the cryo investment just get this mission done.
you dont need a blaster for the mission? i was planning to go the same but with blaster, collector, ab, rep, and DI, which is about 1.6m cryo
 

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L3giT said:
you dont need a blaster for the mission? i was planning to go the same but with blaster, collector, ab, rep, and DI, which is about 1.6m cryo
Undercover job requires only afterburner and repair droid with inverter, also collector if u want. Sm is about avoiding Guards paths at first path of planet then go lil further to scan some buildings. Then at end when you arrive at bottom right corner, u must run from landing mantis from sm each minute (u wait for them to land then ab). Also, you must not pod after scanning that last base, cos you must reach LZ without podding, or else you lose intel that you gathered by scanning. So sm is most likely spying on enemy, it require just coll, ab, rd and inverter. Stun charge and atk turrets are just additional help if needed (if mantis from sm land and you don't have afterburner you can put atk turret so it work as a beacon in some case). Also if u really wish finish it with blaster also, in any case if its needed. But each wave gives you some time to prepare afterburner, but not inverter really all time. :)
 

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L3giT said:
Vesperion said:
youmustconstructadditionalpylons said:
well i guess i better grind 9999 mil for humpback so i can get out of tc part 1.....
Actually you only need a minimum of 1.393.481 Cryonite if you wanna go for minimalistic build. I just did that one mission yesterday with a Hump that had only an sub blaster, sub collector, perc rd, ab and di and completed the mission with that build lol.

Was interesting at some parts (5 mins just to collect that scanner :LOL: ) but cus i know that i not really will use the hump i did go as low as possible with the cryo investment just get this mission done.
you dont need a blaster for the mission? i was planning to go the same but with blaster, collector, ab, rep, and DI, which is about 1.6m cryo
Considering that it is a "spy" mission you avoid the units as much as possible. The only thing you maybe "attack" is a mine here and there eventually but the whole missions doesn´t require a single kill. 1st part of the mission is pretty simple cus you "have time for your routing" while the 2nd part puts you under pressure cus every 30(?) secs a wave of mantis strikers lands if you stand still they might kill you so you have to move all the time with little moments in "safe spots".

Just to give you an idea about the route of that mission here is a little map for it (taken from HH and edited the route into it.)

Ironicly however is that i´m not sure if the 2nd blue circle was a mission area but i did delete that mission from my memory when i completed it :LOL: Aside from that fact you basicly fly this route 2 times cus from lz to end then the same route back.

The Red lines are "patrols" and when you cross those lines the mission fails + it will fail as well when you did collect the scanner (pruple circle) and pod during that mission. When you have reached the final spot you will have to fly all the way back to lz cus the mission puts you in an "perma combat mode" until you reach the lz again.

So the pressure of the 2nd part is not only the waves that come everytime but also that poding will fail the mission for sure.



Best is to install a lvl 5 speed drone to cover more ground in 1 go and if you want to cover even more (what i not did) is maybe to invest in a speed booster for 3 hours if you not have running an monthly version alraedy.

To sad however it didn´t give an achive for "minimalistic undercover job" :LOL:
 

L3giT

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Vesperion said:
L3giT said:
Vesperion said:
youmustconstructadditionalpylons said:
well i guess i better grind 9999 mil for humpback so i can get out of tc part 1.....
Actually you only need a minimum of 1.393.481 Cryonite if you wanna go for minimalistic build. I just did that one mission yesterday with a Hump that had only an sub blaster, sub collector, perc rd, ab and di and completed the mission with that build lol.

Was interesting at some parts (5 mins just to collect that scanner :LOL: ) but cus i know that i not really will use the hump i did go as low as possible with the cryo investment just get this mission done.
you dont need a blaster for the mission? i was planning to go the same but with blaster, collector, ab, rep, and DI, which is about 1.6m cryo
Considering that it is a "spy" mission you avoid the units as much as possible. The only thing you maybe "attack" is a mine here and there eventually but the whole missions doesn´t require a single kill. 1st part of the mission is pretty simple cus you "have time for your routing" while the 2nd part puts you under pressure cus every 30(?) secs a wave of mantis strikers lands if you stand still they might kill you so you have to move all the time with little moments in "safe spots".

Just to give you an idea about the route of that mission here is a little map for it (taken from HH and edited the route into it.)

Ironicly however is that i´m not sure if the 2nd blue circle was a mission area but i did delete that mission from my memory when i completed it :LOL: Aside from that fact you basicly fly this route 2 times cus from lz to end then the same route back.

The Red lines are "patrols" and when you cross those lines the mission fails + it will fail as well when you did collect the scanner (pruple circle) and pod during that mission. When you have reached the final spot you will have to fly all the way back to lz cus the mission puts you in an "perma combat mode" until you reach the lz again.

So the pressure of the 2nd part is not only the waves that come everytime but also that poding will fail the mission for sure.



Best is to install a lvl 5 speed drone to cover more ground in 1 go and if you want to cover even more (what i not did) is maybe to invest in a speed booster for 3 hours if you not have running an monthly version alraedy.

To sad however it didn´t give an achive for "minimalistic undercover job" :LOL:

Duuude thank you! this is great, thanks for that image too, ill save it when i get to that mission (atm im hardstuck at "Starbase Building Blocks" lol
 

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youmustconstructadditionalpylons said:
yoo thats sick is it in hitch hiker?
He means only the map of Venar: http://prelude.myzen.co.uk/PG/PirateGalaxy/Planets.html?Planet=Venar

The path graphs are not in HH.
 

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I can say part 2 is going very smoothly. Difficulty is just on place. Only custodian commander is still little stronger as on Venar. But i like it very much and it brings me joy to hunt bps :D
 

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There is a bug : the big orbital stike is not visible in mountains :mad:
 

Rajaa

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Any info when will dev shack for planned cq changes come?
 

AldiFilopati

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Just finished our first conquest in Cetacea.
Level 99 sentries are way too op compared to thermograde armor or tc ship or tc armor on prototypes.
Quick suggestion: Make them lvl 91 for the time being so they match our current progress. Cheers :D
 

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First Conquest of new planet Cetacea ( Tau Ceti ). Enjoy! (p.s You can find bug with Quantum Leap item - when teleported to spot , it makes ship go back a little bit.)
 

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My PoV at CQ on Cetacea! Sentries are doing their job quite nicely xD

 

Rajaa

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Second Conquest of new planet Cetacea ( Tau Ceti ). Enjoy!
 

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Rajaa said:
Second Conquest of new planet Cetacea ( Tau Ceti ). Enjoy!
Nice video! You should make one on the alternative Earth to show around to those who aren't able to access it.
 

Rajaa

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Heavy artillery said:
Rajaa said:
Nice video! You should make one on the alternative Earth to show around to those who aren't able to access it.
I already have full content for part 2 video since first and second day of its release. But i'm pretty lazy to finish making it as it takes time to upload in HD quality :)
You can expect part 2 video soon ( p.s i may show some content of 1st SM on new nearth ^^ )
 
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