ClockWire said:
Can you give us an idea on what class they will be?
Hmm I really would love to get into more detail about the new class ships. But that would spoil all the fun. Lets just say that one ship uses the strength of his opponent for his own benefits and the other one is efficient with multiple allies and foes close by. Part 1 will unlock some of these new items for the hybrid ships.
hektor.barbossa said:
So how abaut old rules? We can fly rdx with ancient armor on all systems and get easy bps.
Why then tc tech need to be different ?
If we gives rdx,parsec ships new tc armor that mean we cant fly on sir anymore till not sell but will be able to fly in other system and get easy bps ?
Only reason what i see that decissions is Yours plan get tc biger then sirius.If not we get fast borring and not usable ships/tech to hunt on sirius.
Sirius can not be compared with an traditional star system since it was originally designed to be an endgame mechanic where players could unlock superior tech (ancient) for all lower systems and for sirius. After the recent adjustments and coming updates Sirius will be more an star system that will be played alongside Tau Ceti. So a player can enter Tau Ceti early on but to progress they also would also require ancient tech from Sirius.
The design decision to not allow TC tech to enter Sirius is strongly related to the blueprint dependency system. When we allow TC tech in Sirius it would make the Blueprint dependency system almost obsolete since acquiring ancient tech would be way to easy. It would also make it frustrating for players in Sirius that do not have TC tech yet since they would generate a lot less effort during the boss fights compared to players with TC tech. The new Tau Ceti armor for prototypes (rdx,parsecs) will also count as TC Tech.
immortel said:
Ma question ; y a t'il une date pour les 1ére aperçues an réelle ?
We have planned that the Part 1 is to be ready in first quarter of 2018. Currently the new items are coded and Venar is being reworked. ^^
gonzaabel said:
1) How big will be that first part of TC?
If only will be available Venar, and we can take new hybrids/classes of ships by collecting BPs, and adding the new items of the new classes of ships to the know items already ingame, in Venar each NPC type is going to give for example 5 different items? or how it is planned?
2) The prohibition of the TC ships/tech on sirius is something I still without accept at all. Because all this time we can upgrading our pilot with more powerful ships while we progress in the game. Spending more and more cryo than before for buy it. And we always can use our new and highest ships to collect BPs or get cryo easily.
And if we think about how many cryo we must spend for the new armor for parsecs/ravens and items, or new ships + items of TC.... and because of that new and highest system, we couldn't use that ships in Sirius if we want go alone to collect BP or cryo? ....
You have choised that decision? or you still analyzing that?
3)You can give us images and info about the new class of ships and items? like you did with the new map of Dino Storm the past year.
1. All parts will quite similar from its sum of content. Each part will feature their own sets of Bps, new ships
& items etc.
2. This was a difficult decision to make but unfortunately there was no way around this. (For the reasons behind this read up the explanation above.)
3. We will keep you updated in this dev shack with new stuff from the progress of development.
Translation done by Fra_592 :
Ici