That the restrictions for gravitons only apply to certain events has been reasoned and well decided.
So PvP is more balanced and fairer. However, there is still no reason to switch on Pirate Mode. You can't do anything with the bounty. We need a better reward for killing a player.
Pirates do not work for free, splitscreen.
If I'm a pirate, I want to loot players. Or you can simply give us several planets that can only be entered in Pirate mode, where exclusive PVE and PVP opponents are waiting. Maybe with exclusive PvP missions and special rewards? Rewards for missions or directly on the surface to collect.
If you are in Pirate Mode, you should not feel safe anymore. You should always expect to be plundered. Piracy needs to be more in focus. And by that I don't just mean Colossus, but the whole galaxy.
It is a pirate game. Even though the story in Vega made us colonists. Once a pirate, always a pirate. However, the pirate mode should always be a voluntary function. Exclusively for players who enjoy being a pirate. And you have to make sure that the mode is not exploited for rewards. There's a lot of potential that could be exploited.