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#10 Tau Ceti Part 4

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Wolkblade

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Ficou lindo demais o efeito do canhão TC raro!!!!! Vermelho com azul e com anéis... Seria muito interessante se no futuro os desenvolvedores do jogo colocassem os efeitos no canhão sniper, míssil, ataque orbital e canhão térmico.
 

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Ficou lindo demais o efeito do canhão TC raro!!!!! Vermelho com azul e com anéis... Seria muito interessante se no futuro os desenvolvedores do jogo colocassem os efeitos no canhão sniper, míssil, ataque orbital e canhão térmico.
jup🤙 for example rockets could get the explosion from the rare blaster combined with its regular explosion it would look very good.

sniperblaster could get the hive gun plasma beam or atleast another color section.

orbitalstrikes are fine as they are, only different colors would be good for rare, normal and ancient variants. it would alsp be a good idea in pvp/cq(nobody doing it on korell actually).😆

i dont actually dont know how thermoblast could be maked different.

i still miss the old aggrobomb animation where it splah in a huge X and kills everything whats is near. dont understand why its been removed.
 

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I already requested a change for the TC rares effect so don´t have to high hopes that it will give any change for them considering how much time the devs hat to think about such a "trivial" matter and delivered us again the same lame 08/15 effects that exist for years now already for the weapons and for some reason only Blaster gets a "special treatment"
 

KingSub

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I already requested a change for the TC rares effect so don´t have to high hopes that it will give any change for them considering how much time the devs hat to think about such a "trivial" matter and delivered us again the same lame 08/15 effects that exist for years now already for the weapons and for some reason only Blaster gets a "special treatment"
yes but its challenging doesnt matter how good armor and techs are. we are all doomed on this hostile planet. no methanoids, no ancients, no nothing. we should get boy scout briefing with the ancients to survive this somehowb some safe zones and i would say ,,yes give me orbital strikes too!" but we've got a sentry thats angry and he doesnt care about 99 stun techs he keeps firing. we need to pod him so hard down that he will finally react to stun techs. and we got sniperturrets with a rapid sniper blaster thats annoying but fun too.😆
 

Vesperion

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the parsec still needs fixing though
It´s already a wonder that those thin wings don´t fall off with so much weight considering how much the items have grown over the time :unsure:
 

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KingSub

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KingSub

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What's that?
asked the ai to visualize calon. 🙂

ai calon.jpg

asked ai to visualize how oort looks like with an ancient shipyard.

ai oort unknown spaceship.jpg

asking an ai to draw the most favorite ancient ship totally beatin up and burried.

ai punisher wreckage.png


thats what came out😳 maybe off-topic but anyway tau ceti.😁
 

KingSub

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dear devs team, ... well there is a bug where pilots doesnt need to land on reactor planets, but gettin rewards anyway. fair? not so. same should work for armene reactor, we all can accept armene reactor challenge, but we cant land without doing the storymissions. reactor planets lists every squad memeber even when they are not parcipating it or are somewhere else.

here a example.

testing stuff.png

Planet info says we or other cannot land on this planet, but the challenge itself is active and ready. This means the bug from phobos and arkon are overwritten on armene and atleast one of the pilots needs to land to get listed as i showd. the missions lock is a good solution that unfortunately does not work and bypasses with the help of the bug

testing stuff 2.png


imagine someone from lower system getting ifrit cortex parts from this bug for free. solution? all member must landed atleast one time on the planet to get reward e.g after getting podded, ship change etc. somtimes pilots needs to go afk for privat reasons or pause.:)!

bugs works, but when the game crashes on "defend the area" it fails even though you were in the target area or you getting podded and fail again. i think that is not so fair !;)
 

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@Highway, don't you think it's about time for a new dev shack post where we look into near and far future? Maybe talking about that one point "player controlled invasions", maybe talking about some players' ideas which might be good ones. (I had a concept about permanent blaster skins where splittscreen might make some extra money).

Or just a general Talk about what players can expect in near, middle and far future. We had the final TC update weeks ago and maybe you want to give us something to look forward to.
 

StarWik

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Hi @Highway , Have you had the idea of adding small weekend events? Like adding global boosts on weekends to incentivize to play the game a little more to those who only play in big events and which already have all the blueprints that so far have given through the events, And not have to wait for the big events to know that boost will give and if it will be worth playing it?

956854985818259486.png
 

Shugoki

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PVP tournaments would also be cool as weekend events
 

TunaThePilot

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I came to complain about the Last Journey mission. I'm a little late.

Getting to and from the center of Calon is already quite difficult with Lava. On the other hand, when I come to LZ, there are four landings each. Before you kill the first wave, another wave arrives. I take on the aggro with the cloud. Do you know what's going on? That cloud touches the cursed praying mantis named "Runner". Anyway, I actually have a lot to complain about. If he actually landed 3 units instead of 4 units, this mission really wouldn't be a pain.
 

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heya, rare tc attack droide is strong and has the rare blaster effect. cool cool so far, but his armor is way to weak, not much difference than before (upgraded straight from deep to rare). and as the rare seems to have yellow color section, why does the attack droide have the same blue anyway? as a e.g. it would look better 😌
rare attackdroide.jpg
 

StarWik

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The pain are not the waves, the pain is that a mission that you have to do in calon with DR tech have to fight against Erebos units.
 

KingSub

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I came to complain about the Last Journey mission. I'm a little late.

Getting to and from the center of Calon is already quite difficult with Lava. On the other hand, when I come to LZ, there are four landings each. Before you kill the first wave, another wave arrives. I take on the aggro with the cloud. Do you know what's going on? That cloud touches the cursed praying mantis named "Runner". Anyway, I actually have a lot to complain about. If he actually landed 3 units instead of 4 units, this mission really wouldn't be a pain.
always gonna say this, most of the players exploits bugs in tau ceti and still they do, even with armene reactor some other getting asura parts without completing 6 amounts of story. landing lock doenst help because squad counts the playets in the ranklist. anyway this will never be fixed and this mission was the best example of it. heading up to ancient hq and alt-f4 for closing the game and like a miracle combat mode vanished and you can land to lz for protecting the s.u.r.g.e. choose your lovely ship to do it easily and fast. i didnt know about that. some others told me that and i'm happy that i finished the story without fail or multiple attempts with my calon slate and some gravs. i showed you a video how hard i struggeld with erebos slate. didnt had any problems with calon slate. we ,,allegedly" have top armor and new stuff. no wonder why so much players stopped playing after tc4 launch. and that this mission is solo is a pointless complication for you to rack your brains out. I mean you could do "inside job" solo, because the guard isn't allowed to see anyone. I hardly understand the intentions behind it. storymissions that are supposed to run undercover are solo, that's a good thing, but not the first for the new system where transporters and the s.u.r.g.e are already lurking around in the lz. it did take a player 5x attempts for a normal calon chroma to do it without any booster and the mission isn't even complete. each attempt with gravis. 5x escorted externally, 4x fail. fail even in the last 5 sec. to get the navigation chip.
 
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