I was looking at the ships that you taught in the past about Tau Ceti and I've noticed one thing.Highway
He said there will be two rare ships released in the part 4 update. So therefore the red tc ship in the siri dev shack will probably be one of the two.destroier6 said:I was looking at the ships that you taught in the past about Tau Ceti and I've noticed one thing.Highway
The ship you showed us in the PvP Overhaul Dev Shack is the Thunderbird, but we dont have the second one (showed in Sirius Dev Shack), and the third one ( Showed in the Tau Ceti part 1 Dev Shack) is the HawkMoth, but all of them have the actual misiles working as blasters, and the Hawkmoth have different skills (i think SB), what happened with the second ship? (Sirius Dev Shack), gonna come in Part 2? or you discarded the design?
Don't worry about the death squads, they are like that just on Venar, i was on the hive today getting some blueprints for a member of my fleet, and i noticed that squads on there still have a normal trigger range.DeluxeGamer said:The damage inverter is a little bit buggy, i believe when i should receive deadly damage i die instead of getting healed
Thats what i found out so far flying with it ... wondering why i died while the damage inverter is active (and yes i made sure its active)
All the times i died was due to an orbital strike btw, maybe take a look into that
Also: the death squads are way too agressive since the last patch, maybe nerf them a little bit again .. they notice you from a distance which isnt fun anymore
Valve pls fix .. oh wait SSS pls fix ^^
Easy, they nerfed the aim com in the previous nerfing updates.The_Ghost said:Any reason perceptron aim pc can still let perceptron rockets miss against enemies without aim scram
destroier6 said:we completed the mission,3 hours killing pirates ;-; (as 5 people)
Last part of the mission is not place for mantis also have too much detonators attacking the methanoids houses. Check it
Are you really sure?Hydraxon said:destroier6 said:we completed the mission,3 hours killing pirates ;-; (as 5 people)
Last part of the mission is not place for mantis also have too much detonators attacking the methanoids houses. Check it
If this is No Mantis Land then this is correct, it is not the bases you have to save. That mission is fine as it stands.
That's a different mission in the screenshots.NoMeSeLaContraseña said:Are you really sure?Hydraxon said:destroier6 said:we completed the mission,3 hours killing pirates ;-; (as 5 people)
Last part of the mission is not place for mantis also have too much detonators attacking the methanoids houses. Check it
If this is No Mantis Land then this is correct, it is not the bases you have to save. That mission is fine as it stands.
I mean, have you seen the screenshots?
Do you think user's computer can handle so many entities at the same time?
sorry, my fault, i meant this screenshotsHydraxon said:That's a different mission in the screenshots.NoMeSeLaContraseña said:Are you really sure?Hydraxon said:destroier6 said:we completed the mission,3 hours killing pirates ;-; (as 5 people)
Last part of the mission is not place for mantis also have too much detonators attacking the methanoids houses. Check it
If this is No Mantis Land then this is correct, it is not the bases you have to save. That mission is fine as it stands.
I mean, have you seen the screenshots?
Do you think user's computer can handle so many entities at the same time?
NoMeSeLaContraseña said:sorry, my fault, i meant this screenshotsHydraxon said:That's a different mission in the screenshots.NoMeSeLaContraseña said:Are you really sure?Hydraxon said:destroier6 said:we completed the mission,3 hours killing pirates ;-; (as 5 people)
Last part of the mission is not place for mantis also have too much detonators attacking the methanoids houses. Check it
If this is No Mantis Land then this is correct, it is not the bases you have to save. That mission is fine as it stands.
I mean, have you seen the screenshots?
Do you think user's computer can handle so many entities at the same time?
https://i.gyazo.com/thumb/1200/0aa4e4df56b21a822ce069d3563ee7c7-png.jpg
What is exactly meant by his? Does this mean heals from higher lvl overheal lower lvl ships again? For example a sirius rep target on a vega ship heals him instantly to 100%?Narokath said:Fixed an issue that caused Repair Droids, Target Repairs, Repair Fields, Shields, Protectors and Speed Actuators to apply PvP logic to PvE fights. These item types now have their old behavior (previous to the PvP Overhaul update in March 2017) restored.