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Pirate mode: Harassment vs "Red is Dead" issue

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Defcon

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Draka,

You are beginning to present this idea in a way even SS might like it. Very good.

People that sell their ships are gonna miss out on a lot off fun. You need ur system ships to take part in podding. You need ur system ships to do whites.

You need to grind to have a nice system ship. That is brilliant. This is a way u do get people grinding for another purpose.

Because there will be more reds when the lower ranks don;t have to be affraid to get on-shot-podded. They can even get back at the higher ranking guys, because it is on same fair playground.

Yes very good. And it is no real restriction anyway, because most agree 'they don't pod lower level tech'. So what is the big issue then?

We call flying missions in wrong tech 'cheating'. Now in my opinion podding lower tech is the same.

Thx again for ur support on this.

Greetz defcon
 
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Astraeus

Here is my take on this whole discussion:

1) You go
Red, You may get Podded - This is Allowed

2) You go
Red to satisfy an Achievement, Again You may get Podded - This is Allowed

3) You go
Red to PvP another Pilot - This is Allowed

4) You go
Red on a PvP Battle Planet - You have No Choice Here

5) You go
Red In a High Ranking Ship (Mizar, Sol, Draconis), then come to Gemin, Antares, Vega to Pod that Systems Reds - This I dont Like as it is not Fair Game Play

6) You go
Red because you see an Enemy Clan Member Landing on a Planet Red cause they are doing a Mission - They May be Podded, However not over & over just because they continually land red to do the mission - This is called Griefing & leads to Harrassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)

7) You go Red & sit in an LZ waiting for other Reds to Land & immediately go to pod them - This is very well frowned upon - Give em a chance to get settled on the Planet - This is called Grieving & leads to Harassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)

8) You go Red to continuously chase down & Pod the same Enemy Clan Member - This is called Stalking & also leads to Grieving & Harassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)

9) You go Red because you are Looking for & Want PvP Action - This is what Pirate Mode is for -
This is VERY MUCH ALLOWED & Welcomed
 
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Astraeus

Shadow-Stryker said:
When you say 1 to two times is enough...is that with-in a certain time period like 24hours
Lets say within an hour or 2
 

carloskilla

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mmmmmmm pm mode should be able to go off when ever u want =] matter fact pm mode should go out of the game and a new system should come in ....
 
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Adrana

carloskilla said:
mmmmmmm pm mode should be able to go off when ever u want =] matter fact pm mode should go out of the game and a new system should come in ....
This is the new system, what you are talking about is the old system.
 

carloskilla

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well so what was it wrong ith the old style that u guys decided to change it this one suckking big time lol'
 

ridoi

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carloskilla said:
well so what was it wrong ith the old style that u guys decided to change it this one suckking big time lol'
Ex. I was a high level player podding you, and would turn pm off, if I did like to, but now only way to turn pm of is to either get podded, or wait to Monday 12pm,
 

WRAITH1

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(sry if i mention some stuff from the "olden" days maybe i sound like a geezer but some u young folk need to know how it was in our time.lol)

this not being able to turn pm off is just illogical sillyness.
i believe some time after beta some players buying next system ships for gold got podded a lot trying to flaunt their newly bought supremacy then like all tht try agress others and fail turned to flodding forums with :
"its not fair i need a chance to buy my pvp win" (lol)
+even nowadays if ur a non member player ur diadvantaged in a pvp fight
(example tank vs tank til energy drain fights we used to have)

they prolly cried so hard tht splitscreen yielded and changed to this system where u cant turn pm off.
they shoulda at least added a suicide module in hangar so i dont keep seeing :
"pleeesssee mister pod me!"
(but i guess they need please the payer somehow so thts y some changes are made)

used to like pvp with added risk to loose BPs eventhough they coulda imo added more rewards for being iin pm mode +15% xp and + 1000% boredom was never tht logic a motive to bother turning pm on imo.
also the risk of all whites whos gonna turn red and take u down was interseting for some (maybe still is just added hassle to go get podded afterwards)

i personally dont see the logic in this new system cause u still can deny the podded their revenge if ya want too (u just turn off pm another way which doesnt include him podding u and effect is same imo)
 
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Astraeus

carloskilla said:
well so what was it wrong ith the old style that u guys decided to change it this one suckking big time lol'
Without going into a long Technical Speech - Here is a Short Version:

The "Old" PM did not match well with the "NEW" Game Coding and may have caused unexplainable Issues
 

WRAITH1

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good explanation but i and others still enjoyed the "old".lol (but we adapt) hope theyll work on pvp more though in future to include some incentives and more "real" pvp action. by "real" i mean to make me wanna go pm mode not just for silly aceivemens or cause im bored or misspressed.
 

Defcon

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Astreus,

It's nonsens. Having a rulebook around when u can simply code it in the game.
You just explain what everybody knows, this is the game as it is now.

There is nothing new in your list. Not a single idea.

Explain then why you call using higher tech for missions 'cheating' and suddely it is changed so you cannot do it anymore.

But shooting lower tech is 'frowned upon' and we should use a rulebook to look up when we are allowed to shoot another player.

Podding the same guy over and over? > will be a lot harder when the tech is equal > problem will fade.
1 shot podding a player on LZ ? Will be over, cause not possible in same tech.

As for all the other 'lines' and rules. You solve 90% of the harrassement issues just by preventing it to begin with. And that is by programming it.

I really hoped you would add a little more then a list of well know behavioural restrictions.

Thx,

Defcon
 

WRAITH1

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i think they just trying keep everyone happy and minimise workload and i understand y maye they constantly alternate definitions/interpretations. there may also b forced by country/internet laws which they need to follow in setting up CoC. also they may get no clear instructions on how to apply rules in "specific" "immediate" situations from game company and need chk bk with them but also react in too short a time tht they cant get an answer so they "improvise"

but i also see the other side and understand them too .
if a player has no clear and stable rules its very annoying sometimes leads to heated discussions false accusations,etc and maybe even banns or they just leave.

(this is just an EXAMPLE pls do not COMMENT on this example and start silly discussions even if u witnessed it.lol)
even i (who avoids)got irritated by a player a bit the other night , calling me cheater for doing a hive sm(lol). he was lvl 70 (maybe just got to hive) trailing me to shoot my mantis maybe even steal, prolly saw cruiser ghosts or meth fighters firing at mantis (no idea why he started with threats & accusations not even relevant it just happens)

just saying anyone can get drawn into silly arguments b it over pvp or other "guidelines" which for some mean one thing for others another and yet for others nothing.

the idea is were humans and have rl too not all good days and optimal behaviour ingame is afected by tht. stable/clear rules offer a constant (but then i guess some players dont even bother reading them nvm following them .lol)

idea is its not tht easy juggling to make all happy especially when they set up a partially competitive game.lol

-as maybe a suggestion:
other games have the comunity decide some aspects of the game by making polls on some topics.
then they stick to what has been voted.
(may be hard since ther many servers but still best way for fine tuning the rule applications to specific situations)
 

Rumrunner

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Astraeus said:
Here is my take on this whole discussion:


6) You go
Red because you see an Enemy Clan Member Landing on a Planet Red cause they are doing a Mission - They May be Podded, However not over & over just because they continually land red to do the mission - This is called Griefing & leads to Harrassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)

7) You go Red & sit in an LZ waiting for other Reds to Land & immediately go to pod them - This is very well frowned upon - Give em a chance to get settled on the Planet - This is called Grieving & leads to Harassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)

8) You go Red to continuously chase down & Pod the same Enemy Clan Member - This is called Stalking & also leads to Grieving & Harassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)
Astraeus,

point 6, 7, 8 of ur list happens daily.
If its really not wanted, it should be simple impossible.

i.e.:
-landingzones turned to "safe zones", weapons disabled there. Other games have it this way to avoid "spawnkilling"
- a podded player can not be podded from the same player within xx hours

Its only a computerprogramm, everything is possible, if wanted. The community turned downward a little bit during last half year (sry. to say it). Many "oldstyle" player are gone, many childs came in. U cannot hope they have same idea about respect and honorable playing like the oldstyle players
 

Heriiwax

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Astraeus said:

6) You go
Red because you see an Enemy Clan Member Landing on a Planet Red cause they are doing a Mission - They May be Podded, However not over & over just because they continually land red to do the mission - This is called Griefing & leads to Harrassment (1, 2 Times is enough in Succession - 3 or more times you have crossed the line)
I mean c'mon!
That is what the game have been to me lately. The only fun have been killing reds. I do very much agree upon the no-noob-podding but if you choose to do SM's or WM's in red thats taking a risk, which EVERYONE knows about. Its as u call it "greifing and harrassing" to kill someone over and over again. But then i must say the one going red over and over again. Knowing reds are down there is somewhat "braincell relieved".´There is not anything to gain from going red doing missions except Achivement Points. Which doesnt affect the game play at all.

This is a PIRATE game, if u wanna change the rules and gameplay of this game entirely, change the name too.

Once again: I am not a noob killer, merely an old pilot who likes red hunting.
Heriiwax
 

Rumrunner

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Thats exactly what I mean.
The achievements are worthless atm, but i still hope they become usefull some day. I only repeat last chance Sirius...
If not, its really unfair gamedesign to bring players to play target for the more aggressive players for nothing.
 

Proteus1959

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I would like to kick an idea around. Suppose one of the systems had a hanger that disabled PM automatically when you entered it, say in the Vega system. I myself hate PM when I have completed my missions and maybe just want to grind. Such a system should make a lot of the players happy as there would be no cryo loss if they managed to make it to the system without podding. Entering the hanger would result in a total loss of bounty to prevent banking.
I remember before the bounty, the problems were not as severe as they are today. Now pirates want a large bounty at the end of the week, why I do not know! but it is part of the game. They aren't selective when it comes to targets, they shoot whatever they can. Honor and fairness rarely come into play. Everyone has their own manner of gameplay. Mine happens to be to risk being podded and complete a few missions, then ask to be podded so I can shoot some harvesters in peace. But then, I have a cryo vault. No big deal. For the players who don't, it may help to relieve some of the animosity.
Unlike, the previous mode, this type of system requires no actions on the part of the pilot and affects everyone. Therefore it should be very easy to implement without interfering with other functions in the game.
Remember, a lot of players want to be red and that is the choice they make at the time they needed it. There are also a number of players that no longer wish to be red but they are stuck there until reset because they don't wish to loose the cryo. This won't please everyone but should help quite a few.
 
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ALINE15

i dont think that a good idea so hardwick is this what u mean to mkae they game a bit more worser?
this is what ur saying ' only go into that planet with they same system ship so how would evey1 get there bps hm? in technatoria
and that think
 

Defcon

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No, we are not talking about landing only in system tech.

Because one off the nicest thing in this game is being able to go back and hit mantis in big ships.

If they take that out, i think this game is over for me. I was on the brink allready when they made it impossible to do wm's in only system tech.

It's only the pointless killing low tech PVP in high tech. That is a problem and it causes a lot off trouble.

Greetz Defcon
 
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