PreacherMan
New member
- Joined
- Sep 22, 2010
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I too am sorry the prior thread was locked. I have have said nothing about any player cheating and I have not gotten off the original topic.
There are rules and guidelines of play that are established and publicized by Split Screen to set parameters for players.
This is necessary in any game (or business) and I don’t believe anyone would disagree. SS has published such rules in the COC, with regards to player actions and interactions with other players. SS has also published rules and guidelines in the “Golden Advice for new players” section; and the “Announcements” section of the Forum specifically explains, for instance, the Loot System. In that post, Sayyadin specifically explains the way bp’s are dropped and the process a player must take in order to acquire new tech.
My question is exactly the same with regards to the WS system.
Adrana, you shared in the last post that there is an established system and that any abuse of that system could get a player in trouble. You went so far as to say that there was an obvious bug in the game and a report needed to be made, which you did as well as Jim. But, how can we know we are violating the WS system if we are not told what the system is? Or, how can we put in a bug report if we do not know the system to recognize the bug?
Currently, if a player was to pop a mantas 40 ranks below that players lvl and if they were to receive 100 WS points for the kill, that should be OK, since there are no published rules or guidelines to identify that event as a bug or mistake. If that player did that 100 times, how could they be held responsible by SS since there are no bench-marks to follow? Perhaps the high WS is a planned event?
It has been suggested that we find out WS on our own, “just…piece it together.” OK, based on this suggestion, if I find a mantas that gives 100 WS per kill--that is simply the game standard that I have found, there are no guidelines or rules to tell me different. No one should be able to say anything about it—they simply have not “pieced it together” for themselves.
This line of reasoning is false and problematic. It has been suggested that it would give an unfair advantage to “know” the WS system, this makes no sense. There is no unfair advantage from knowing the rules unless the rules are kept secret.
Adrana, if you will not tell us the WS system, rules and guidelines, could you at least tell us why this is such a secret? Is the intention to increase game play? Ok, good. Is it to spur on exploration and WS discovery? Fine. I am simply asking, it seems strange that this is so esoteric a topic that it is surrounded by such mystery and silence.
Peace,
PreacherMan
There are rules and guidelines of play that are established and publicized by Split Screen to set parameters for players.
This is necessary in any game (or business) and I don’t believe anyone would disagree. SS has published such rules in the COC, with regards to player actions and interactions with other players. SS has also published rules and guidelines in the “Golden Advice for new players” section; and the “Announcements” section of the Forum specifically explains, for instance, the Loot System. In that post, Sayyadin specifically explains the way bp’s are dropped and the process a player must take in order to acquire new tech.
My question is exactly the same with regards to the WS system.
Adrana, you shared in the last post that there is an established system and that any abuse of that system could get a player in trouble. You went so far as to say that there was an obvious bug in the game and a report needed to be made, which you did as well as Jim. But, how can we know we are violating the WS system if we are not told what the system is? Or, how can we put in a bug report if we do not know the system to recognize the bug?
Currently, if a player was to pop a mantas 40 ranks below that players lvl and if they were to receive 100 WS points for the kill, that should be OK, since there are no published rules or guidelines to identify that event as a bug or mistake. If that player did that 100 times, how could they be held responsible by SS since there are no bench-marks to follow? Perhaps the high WS is a planned event?
It has been suggested that we find out WS on our own, “just…piece it together.” OK, based on this suggestion, if I find a mantas that gives 100 WS per kill--that is simply the game standard that I have found, there are no guidelines or rules to tell me different. No one should be able to say anything about it—they simply have not “pieced it together” for themselves.
This line of reasoning is false and problematic. It has been suggested that it would give an unfair advantage to “know” the WS system, this makes no sense. There is no unfair advantage from knowing the rules unless the rules are kept secret.
Adrana, if you will not tell us the WS system, rules and guidelines, could you at least tell us why this is such a secret? Is the intention to increase game play? Ok, good. Is it to spur on exploration and WS discovery? Fine. I am simply asking, it seems strange that this is so esoteric a topic that it is surrounded by such mystery and silence.
Peace,
PreacherMan