Btw we can "invent" weapons within certain bountries correct?
My ship: Soft Power :mrorange: (soft power pwns

)
1. Sniper Blaster (Sniper Blaster is more acuate and powerful than regular from my knowlage but i dont personally have one, yet)
2. Collector - Teleports the selected object where you want it! e.i. your ship
3. Repair Droid - Bends time backward to put your ships HP in the state it was before you where attacked. Note: Has No Effect on Other ships.
4. Afterburner - Once again speeds up time to allow you to travel greater distances is the same amount of time. Note: Once again No effect on other ships.
5. Bombardment - Slaughter your Foes from afar with this Artillery Cannon (does not have aim so if you lock on a ship it will bombard the location the ship was it when you fired, it is not usalble at close range and damages an area around the location it hit)
6. Orbital Rocket Strike - An Orbital Strike, but with a deadly twist
7. Enhancing Computer - An Aim Computer, Preferator, and Speed Acuator joined together as one to give you deadlyiest ship around.
8. Nuke - Destorys everything withing a certain area and serverly damages anything near that area, it is a futile weapon but fails against conquest ships where it doesnt make any damage.
This ship is slightly bigger than a CQ ship and slightly less armored and is 25% Slower than a regular ship but its afterburns at the same speed. It is not recomended for those with little energy.