Good work Rajaa with this post with the images that look amazing.
I don't want to be pessimistic... But I think is hard to came real some of this ideas if the devs when release the part 2 of TC are going to develop a new game map or something similar taking months of development for the Dino Storm and after that, start developing the part three of TC to give us the next yearly update. Like a cicle.
Splitscreen Studios needs more developers...
like the craziest Steve Ballmer screamed in the past "DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS...."
And we don't know why but increase the dev team is something difficult to do for they... Some ideas requires minor time of develop than others (like energy increase), but with that cicle of updates to maintain two games I don't know how they will handle to make these good and necessary ideas and in the same time add new content to DS (new map or whatever) and PG (the two parts of TC left...)
But this game and her community deserves more content and features
In 2010 they had more people working than now and in that year they released Draconis. One year later they released Sirius being a singularity with a entire new mechanics and gamemode. And after that, we know how sadly ended all.
So... the ideas of that post are nice and will catch new players and why not, catch some veterans what only connect to see if here is something new :mrorange: but if the developers don't speed up any way the times of development... Maybe TC get finished in two years and after that we have to wait another two years more to get the PVP update part 2 and the "invasion controlled by players" (that sound very interesting) before start to think about the future plans...
Now, I will comment what I think about these ideas writted here:
1) Energy increase
I have played a lot of time without memberships (before I start to work) and overall in sirius with a punisher, I had to get energy every 2 - 3 minutes to avoid stay without energy to resurrect. And it's boring because the player have to spend so much time in the energy fields. So it will not be bad idea to increase that limit.
And it would be good if the energy consumption of the drones get reduced depending the membership (like 25% for 50% membership, 50% for 75% and 75% less of energy consumption of drons for 100% membership)
2) Daily login reward
Something I have readed many times and it's good idea. But I am sure that is one of the these great ideas the devs have for PG in their "vault for great ideas". ^^
3) Daily/weekly/monthly missions
That is one of these ideas to add some dinamic activities to do. Very good idea. That will help a lot to retain players. If the missions are not the same each month and it might be in one planet of one system randomly, changing location each month. Maybe trying to set different types of missions depending of the planet. But of course, it will require a lot of work as I am thinking.
Else, it will be generic missions on each planet to do. And anyway, it will be a newest activity to do.
4) Achivement Rewards
Something I was thinking to make the achievements more usefuls. Simply nice idea and the gold as reward sound interesting to those people what can't buy gold.
5) Clan Flag
It would be nice if we can upload a logo to the clan (to show in clan profile and to use for that) and adding to this: the possibility to change the name of the fleet. But it of the logo / flag is nice!
6) Race Tournaments
Another nice activity that might be added to the game
7) PvP Tournaments
I not agree about the GM as "judge". This might be more automatic by the system. But is a good idea to make fair battles.
8) Weekly Boss Event
F-A-N-T-A-S-T-I-C. I love this idea :arrowup: :mrorange:
All are good ideas... like I said before, this game and we as their community deserve more developers who can spend more time to development of it.
Crossing fingers to see this ideas being real some day...
Greetings. :mrorange: