What's new

Some ideas I've had...

Crossbreed1992

New member
Joined
Aug 4, 2021
Messages
2
Reaction score
2
Server
Askone
Main Pilotname
Kr0ss
Rank
80
Clan
Fornax Core Navy
After some time playing PG, i've had some ideas that could be cool to see in the future, mainly related with conquest ships, and make the game more "pirate related"... here they are:

-Renaming conquest ships as clan flagships, and make them able to take part in clan missions

-Adding missions on regular planets as:
-"Cryonite vault heist missions": You have to escort a transport to a mantis cryonite storage, once there, the transport moors with the building and start transferring cryonite to the cargo (limited proportionally by planet's top tech) then a timer starts (the time that the transport takes to get full) and you have to defend it from incoming mantis waves, each one stronger, and escort it back to a point where the transport can leave to orbit. the cryonite gathered will go to the clan's reward pool, and mission fails (obviously) if transport gets destroyed.
-"Flagship tech hunting missions" Making able to get conquest ship's blueprints easier by hunting specific mantis on planets (like regular tech hunting missions, but triggering the avalibility of conquest ship's blueprints).

-Adding different types of conquest ships: it would be cool to have for example, the megamoth, the juggernaut, the vendetta, the methanoid cruiser... as alternatives for conquest ships, with different components to fit different strategies and styles, making them obtainable with blueprints...

What do you think about it?
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,124
Reaction score
905
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
After some time playing PG, i've had some ideas that could be cool to see in the future, mainly related with conquest ships, and make the game more "pirate related"... here they are:

-Renaming conquest ships as clan flagships, and make them able to take part in clan missions

-Adding missions on regular planets as:
-"Cryonite vault heist missions": You have to escort a transport to a mantis cryonite storage, once there, the transport moors with the building and start transferring cryonite to the cargo (limited proportionally by planet's top tech) then a timer starts (the time that the transport takes to get full) and you have to defend it from incoming mantis waves, each one stronger, and escort it back to a point where the transport can leave to orbit. the cryonite gathered will go to the clan's reward pool, and mission fails (obviously) if transport gets destroyed.
-"Flagship tech hunting missions" Making able to get conquest ship's blueprints easier by hunting specific mantis on planets (like regular tech hunting missions, but triggering the avalibility of conquest ship's blueprints).

-Adding different types of conquest ships: it would be cool to have for example, the megamoth, the juggernaut, the vendetta, the methanoid cruiser... as alternatives for conquest ships, with different components to fit different strategies and styles, making them obtainable with blueprints...

What do you think about it?
i think conquest is more a ressource war instead of a classic pvp conquest. no matter how much kills you gonna make it doesnt make any difference. so you can make cq without pvp and just fly around the planet to get players boostet and collect ore. wouldnt make any sense to add more different cq ships.

it would be nice to use clan 'flagship' as u said for clan missions on sirius. you will not able to do all mission byyourself but it would be easier to accomplish them.

be honest.. who wants to play daily missions to get cryo or rewards? not a friend of this. at first it will make fun, but keep in mind that some or most players will search for bp in sirius to prepare for tau ceti, or search tc bps and trying to decrypt them + cq and storymission.. war score, ranking.. it would be too much, because pg is a slow game to accomplish something.

we know that gm have different ships that are not meant for public players. e.g ancient keops. his armors are balanced just like rdx/parsec e.g mizar armor, sol etc. there is also another emperor, a very different version. in my opinion the strongest ship. he is balanced as well as a prototype. he has following techs as i remember: blaster, collector, repairdroide, rocket, sniperblaster, aggrobomb, orbitalstrike thermoblast. also don't forget the js-r pirate storm that was gifted to jannik staub (kingsaiya) balanced as a x storm for mizar.

maybe we will see some of these special ships in further events, ancient or mantis or gm/dev ships..

+ juggernaut for tau ceti is so strong that one sniper blaster could let the lava leave on the ground😁
 

Vesperion

Well-known member
Joined
Feb 24, 2010
Messages
1,751
Reaction score
558
Server
Askone
Main Pilotname
Vesperion
Rank
99
be honest.. who wants to play daily missions to get cryo or rewards? not a friend of this. at first it will make fun, but keep in mind that some or most players will search for bp in sirius to prepare for tau ceti, or search tc bps and trying to decrypt them + cq and storymission.. war score, ranking.. it would be too much, because pg is a slow game to accomplish something.
*Sneaks out of his little hidding spot.*

Well i for one would have nothing against rndm daily missions rather then login to the game and do mindless hunting. Right now i have a break phase again from PG because of this mindlessness where i make no real progress cus i have atm all bps i want/need even when i still have some open Siri BPs for the lower systems left and for TC a lot of BPs as well.

Atm i don´t really hunt anything aside for maybe Cryos and for TC i wait more or less that part 4 with the Golds will come out cus i then can combine Gold hunt with completing the TC BPs rather then just waste a ton of BPs that i don´t need anymore i think that i currently even wasted 3 months of Ult MS since my pause did start but somehow don´t really feel sorry for it cus in the moment i login to the game it takes no 5 mins before the boredom kicks in again cus there is nothing to do.

Quite a few years ago (when Sol was still the top system) i was so crazy to start any random mission (no matter if BP, kill, story) just to "have something to do and see some sort of progress with an increasing %-information" :sweatgrinning:. I´m more the type of player who needs to have some sort of mission so that it feels like i have "earned something for doing it" rather then i did something but without knowing for what now exactly... just my two cents about this.

Anyways in terms of PvP i assume i´m the last one to talk about (considering that i have a "ban to talk about PvP related stuff" :ROFLMAO:) i think that it would be a nice idea to have different types of CQ ships (maybe even unlock them by doing specific Clan missions with bigger Squadnumbers like up to 25 Pilots to get the parts for them but i assume that eventually some sort of meta CQ ship would show up and is dependend on the setup then again.

Anyways going back into my hidding spot again then

*hushes back into his hidding spot*
 

NinjaFlow

Active member
Joined
Jun 17, 2018
Messages
70
Reaction score
33
Server
Gaia
Main Pilotname
- Loq -
Rank
99
Clan
-Golfos del Universo-
The sad reality is that the game is stagnant and players are content only with the release of Tau Ceti, and there is nothing new and interesting to do in this game.

The only conclusion I draw from this is that Pirate Galaxy is not meant to be a competitive game compared to other multiplayer games, there is nothing really attractive to do in the game, or at least the developers lead me to think so since we have few events a year, a summer sale that comes with very low discounts and still only appears once a year, we don't have global modules without having an event, we don't have store discounts that are really worth spending, we don't have anything in the game besides lvl up, cryonite and get bps.

I haven't been playing for 2 months, I finished Calon's missions, built the ships I wanted and stagnated with 26kk of cryo, our server doesn't have many players and we don't have CQ's because of that.
 
Top