flyfighter
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What about speedbooster?ClockWire said:you cant have your cake and eat if you remove one you should remove it all
What about speedbooster?ClockWire said:you cant have your cake and eat if you remove one you should remove it all
They removed speed booster so all premium items should be removed when you hit that pirate mode and this would solve everything ? or no?flyfighter said:What about speedbooster?ClockWire said:you cant have your cake and eat if you remove one you should remove it all
If we are talking about sense I might as well say that your rants doesn't make any sense either, you mix up all kinds of stuff just to make your point. :mrorange:ClockWire said:im just stating my opinion as a player and a gm gravs have been around for ages and now there is a problem with them? this whole topic makes no sense last reply till i see something else that peaks my intrest![]()
Sure!!-everest- said:"Gravitons are ORIGINALLY pve things! Because gravitons drops from Mnatises(PVE).. So they can be used ONLY for PVE! "
That mean if your red's on you can't use gravitons in pve cause you're red ?
No problem remove it from drops too, I dont care if its full premium. At least wont see it in pvp.Exup said:Question
If Gravitons are "premium" items and you all want them removed from PvP then surely you want the one graviton drop (for free) every 12 hours removed too?
Yes you can buy extra with gold, but they do drop for free, regardless of if you spend money each month or you are a free to play pilot, my own personal account has a good supply of gravitons on it and never once have any been bought.
i agree with you 100%. I think Colossus and CQ's need revamping but while the devs are sorting out TC i doubt they would even think about looking at gravitons or any other aspect of the game unless it's causing bugs-Decimator- said:After reading all this I can agree the PVP part, that within PVP gravitons should stay as they are for now. Because this would otherwise mean that being in PM allows no graviton use (even in pve), and since boosters already don't work while being in PM I think thats not a good option and hinders being in PM even more.
Yet in CQ and Collosus thats another thing:
Conquest always was a great alli vs alli fight where good tactical gameplay was what decided you either won or lost. This remained even after the Gravitons were just introduced, but later on untill now (due cq reward and christmas event mostly) players can have a huge amount of gravitons in stock now in both player account and clan.
And due that players just use them whenever they can, so its no longer just a few per player, but dozens, tactical gameplay hard to find there..., and thats why the hatery for CQs and Collosus sadly.
So all sed and done, lets see what result the polls give in the end and hope the devs will do something with it, as in my opinion, cancelling boosters during CQs was a good starts, but the biggest problem are yet the gravitons.
So we have to wait how long for this to be addressed? A month?, a year?, 2? TC has already been delayed once this year if I’m correct?, that and it was supposed to be released years ago( and yes I know the team is small and can’t do everything, but things like this happen when you neglect a game for as long as they did). While we wait for TC, other parts of the game that have been dying are getting the last nails in the coffin and probably won’t need addressing when the devs finally finish tc, because no-one will be using those parts of the game..... as it is only a select group of players continue to pvp and go to colo, same as with cq’s. I just hope something is done or at least addressed before it’s too late.ClockWire said:i agree with you 100%. I think Colossus and CQ's need revamping but while the devs are sorting out TC i doubt they would even think about looking at gravitons or any other aspect of the game unless it's causing bugs-Decimator- said:After reading all this I can agree the PVP part, that within PVP gravitons should stay as they are for now. Because this would otherwise mean that being in PM allows no graviton use (even in pve), and since boosters already don't work while being in PM I think thats not a good option and hinders being in PM even more.
Yet in CQ and Collosus thats another thing:
Conquest always was a great alli vs alli fight where good tactical gameplay was what decided you either won or lost. This remained even after the Gravitons were just introduced, but later on untill now (due cq reward and christmas event mostly) players can have a huge amount of gravitons in stock now in both player account and clan.
And due that players just use them whenever they can, so its no longer just a few per player, but dozens, tactical gameplay hard to find there..., and thats why the hatery for CQs and Collosus sadly.
So all sed and done, lets see what result the polls give in the end and hope the devs will do something with it, as in my opinion, cancelling boosters during CQs was a good starts, but the biggest problem are yet the gravitons.
Obviously you have not been to a cq on askone then Lol. And because this poll was originally made for the discord group, which does not have an inbuilt poll feature, it lets us see the results clearer. Unless you can provide an easier and clearer way hmm?HGus said:Voted NO-YES-IDC
Normal PVP (PM on in wilderness) has no rules. I do not see any need to restrict gravis.
Colossus gets unbalanced by hidden teaming already.
CQs need team tactics, single gravis does not make unbalacing. I do not believe that allies go in a mass wave to buy gravis.
PS: Why did you make the polls in an external site?
Thanks to someone pointing out that this certain poll here - https://strawpoll.com/fs5gpb7c - Clan Conquests is biased, im marking it as VOID There is no need to pay attention to or vote on this one (The other two are fine)Malachi79 said:Good Afternoon, Evening, Morning;
Due to a number of requests on both the forums and the cross server discord i have created 3 different polls to check what the pirate galaxy population thinks about the use of gravitons in the 3 different PVP sections of the game.
Please Ensure to
• Vote what you think about each section in the poll honestly, As you only get ONE vote per section.
• Leave a Comment explaining why you voted or what you did, or what your opinion about the issue is, as i and others would love to hear it. (Optional)![]()
The 3 Polls are as follows
- https://strawpoll.com/zz75h783 - For general PVP (Pirate Mode)
- https://strawpoll.com/y4yzabe1 - Colossus PVP
- https://strawpoll.com/fs5gpb7c - Clan Conquests
There is quite a few votes already on these polls from the pg discord that is set up, but i decided to post here as well for those users that do not currently use discord and only have forum accounts, but would still like the opportunity to get their vote in.
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Hopefully with enough voices this issue will get the attention of the developers and they will do something about it
Can you explain why it is biased and why that person came to this conclusion and with what proof?Thanks to someone pointing out that this certain poll here - https://strawpoll.com/fs5gpb7c - Clan Conquests is biased, im marking it as VOID There is no need to pay attention to or vote on this one (The other two are fine)
On discord channel:Vigilante said:Can you explain why it is biased and why that person came to this conclusion and with what proof?
DaKuaz
if you start polls, pls make sure you create the choices unbiased and objective - I refer to the last one about Cqs where it says "Yes, They should, its unfair for players without them" - that doesnt even belong to the original subject
Malachi79/lightfire
Thats the WHOLE point of these polls bud
DaKuaz
you didnt got me - you think i missed the point that a poll about grav use in PvP is about grav use in PvP? - I was just saying that the ammount of gravitons any player has shouldnt influence that choice(edited)