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NPC healing bug

Schala

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As I was hunting strong units in Sirius, this particular r79 rocketeer completely wasted my effort (and energy) by instantly restoring its health to full after it turned its back on me and faced the wall at the bottom of the screen, even though it didn't even leave my blaster range. I fired another shot without moving my ship, it took 4% damage that was also immediately nullified, so i decided to give up and orbit. This isn't the first time an NPC fully heals while still in player blaster range, but unfortunately, I wasn't able to reproduce the issue while recording just yet.
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sergi211

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some mantis on sirius run away when they are low hp if they get enough distance from you they heal
 

Schala

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it did not get any distance to begin with, it just stopped on the wall at the bottom then went to the right, i didn't move and didn't stop shooting
 

Alinoe

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As I was hunting strong units in Sirius, this particular r79 rocketeer completely wasted my effort (and energy) by instantly restoring its health to full after it turned its back on me and faced the wall at the bottom of the screen, even though it didn't even leave my blaster range. I fired another shot without moving my ship, it took 4% damage that was also immediately nullified, so i decided to give up and orbit. This isn't the first time an NPC fully heals while still in player blaster range, but unfortunately, I wasn't able to reproduce the issue while recording just yet.
It's not happening only in Sirius, for strange reason the system that determine if a enemy is on fight can fail and consider he's not longer in combat despite being attacked. Not a new bug, always annoying when it happen aggainst a tanky enemy.

It's not so rare with the enemy that run away from you, it can also happen when you engage a enemy direclty after he lost his previous target. Venar Stun turrets display a behavior when if the turret cannot attack you then the turret is not in combat (destroying interrest of range booster to destroy turret while being safe).
 

Schala

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after a few tries, I managed to take screenshots (click here) that show the rocketeer healing right in front of me. as you can see, i stood still and kept shooting and it fully healed, then started shooting me again as if nothing happened
 

Frig

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For me this issue happened on every mob that tried to flee, endurers, rocketeers, resurectors, parasites...sometimes on death squads.
 

StickManTwit

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Pinging @Highway on this one

I've faced similar issues as to the one in the root post in this thread. The frequency is very low, but once or twice every 2 or 3 weeks of playing I'll encounter a random enemy unit that miraculously loses aggro on me and fills back to full health. I've noticed it also is more likely to happen during periods of time with poor connection.

Unsure if you or Alewx are already aware of the issue, it could be worth a look.
 

Highway

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AI units do that when they loose their target or get pulled to far away from their initial spawn area. So far I can not see an issue with the provided material. My guess is that the unit was retreating due to getting pulled
 

Jackal

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I don't know about his specific case, but it is a known issue that sometimes units lose their targets, become passive and heal like there is nobody around even if you are hitting it and without pulling the unit from its zone.

If these units are "normal" they can be defeated with burst damage (exceeding their max hp), but sometimes these units are impossible to kill in 1-2 seconds (like Sirius units) and they remain "bugged" without moving or attacking anyone and always healing the damage back till the server resets.
 
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