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New Classes

-BoH-

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Ancient Armor alloy.
:D
 

-BoH-

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It would be good to change the name of storm to Destroyer it sounds cooler. XD
 

-BoH-

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Sniper buff, you get a heavy sniper blaster instead of sniper (improved version), you get a companion instead of an attack droid which is more advanced, you get a doomsday strike instead of an orbital strike and last but not least, you get a squad buff (buffs up firepower for you and your squad).

.You can upgrade your companion.
-Give it blasters
-Give it rockets
-You can make it level
-It has a maximum capacity amount where you can give it tech.
 

-BoH-

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The evolved assassin will have Teleportation-super Teleportation (cools down faster)
Invisible cloak-stealther (you can shoot enemies while still invisible [you can only use the shock launcher] but the rest are the same)
Range increaser-torpedos (like rockets but more accurate and super large range)
Shock launcher- ray beam (you can shout a ray that can hit any enemies it touch and penetrate from one enemy to the other)
 

-BoH-

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Sorry guys when i mentioned about the necromancey class lol. I was late loaads. Right now i'm focusing on the skill pictures. So that will be my next post.
 

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Necromancer Class plans:

1.Re-animator-Any recent enemy you have killed will be in your death list and if you click on them they will be resurrected this time on your side shooting whoever you'll shoot. (note that the enemy you kill is buffed but if it's an ancient, it will be weakened)
2.Shield Leecher- You take away your enemy's shield bringing it to you causing your armor to increase which therefore means you will be harder to damage.
3.Buff generator-Causes your Re-animated enemies to be buffed and your blaster and shield leecher to be buffed. (as you upgrade it it buffs them more)
4.Energy infection-You use too much energy consumption you take away a third of your health however, what makes it worth using is it will increase your fire power by a lot.
 

destroier6

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Heavy artillery said:
Necromancer Class plans:

1.Re-animator-Any recent enemy you have killed will be in your death list and if you click on them they will be resurrected this time on your side shooting whoever you'll shoot. (note that the enemy you kill is buffed but if it's an ancient, it will be weakened)
2.Shield Leecher- You take away your enemy's shield bringing it to you causing your armor to increase which therefore means you will be harder to damage.
3.Buff generator-Causes your Re-animated enemies to be buffed and your blaster and shield leecher to be buffed. (as you upgrade it it buffs them more)
4.Energy infection-You use too much energy consumption you take away a third of your health however, what makes it worth using is it will increase your fire power by a lot.
good classes
 

-BoH-

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It would be a decent idea for a new component to make a vortex to suck in a mass of enemies into a different dimension for a short period of time to get them out the way. :p
 

-BoH-

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Necromancer tech icons.PNG
Decided to show the icons for my version of a necromancer in PG.
BTW, i think it will be more fun if all of you guess which of the icons are the ones i have described months ago of the tech. ;)
 

HGus

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5- Energy infection.
6- Shield leecher.
7- Buff generator.
8- Re-animator.

?
 

-BoH-

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HGus said:
5- Energy infection.
6- Shield leecher.
7- Buff generator.
8- Re-animator.

?
HGus, they are all wrong :LOL: :LOL: you jumbled each one up to the wrong ones. Nice try though. :LOL:
 

HGus

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Ok. Let's play Bulls and Cows...

Code:
1. Re-animator
2. Shield Leecher
3. Buff generator
4. Energy infection
moo?
 

-BoH-

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HGus said:
Ok. Let's play Bulls and Cows...

Code:
1. Re-animator
2. Shield Leecher
3. Buff generator
4. Energy infection
moo?
1-correct
2-incorrect
3-incorrect
4-correct
 

HGus

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Great, then switching 2 and 3 I get the prize :)
Code:
1. Re-animator
2. Buff generator
3. Shield Leecher
4. Energy infection
:sneaky:
 

-BoH-

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HGus said:
Great, then switching 2 and 3 I get the prize :)
Code:
1. Re-animator
2. Buff generator
3. Shield Leecher
4. Energy infection
:sneaky:
Well there you go. ;)
 

-BoH-

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tessaract.PNG In Lagrange, if it was to ever come out, i think there should be a special class where one of its tech allows it to travel to the "4th dimension" to detect enemies that can be seen and attacked in the 4th dimension. When the tech is activated. it can be activated however time one desires but it will waste a certain amount energy per second. The QMs are at this level of advancement they can access different dimensions i.e. in the 4th dimension, they can see you but you can't see them. And yes they would be able to hurt you while they are invisible to the human eye.
 
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