Eredin
Well-known member
- Joined
- May 13, 2020
- Messages
- 314
- Reaction score
- 594
- Server
- Trantor
- Main Pilotname
- Eredin
- Rank
- 99
Hello everyone,
I am venturing into dangerous territory, but I would like to talk about the ifrit and more specifically about how to obtain it and it uses.
Let me first introduce the topic: 1st, I'll speak about of its acquisition in a 2nd time what may it uses unfair (at least on PvP) and in a third time some suggestions and changes that SSG can make. I have collected opinions from several players to build this topic (mine too).
I know that after posting this topic I'm going to have a lot of enemies but I think it's worth it even if it doesn't work out.
Having already seen topics that talked about getting it, I'm going to elaborate here on my opinion of the controversy of getting it. First of all, the ifrit is obtained in the "RavenDynamics" events. Indeed, you can obtain parts of the cortex which consists of 25 parts in order to be able to equip 1 part on the ship of your choice. To do this you need to be in the top 10% of the ranking (eg: 30 participating squads the 3 squads coming first will get ifrit parts) knowing that if you are first you win more parts than the 3rd squad. Well from this point on, to come first when there are many squads is not easy. You have to be well equipped and have a strategy. Unfortunately for you it is not stated that if you don't have a clan and you are not super well equipped few people will want you because people generally aim for the top of the ranking and don't want "under-equipped" players. Which is totally understandable after all who would want a poorly equipped player when instead you can have a super well equipped player. Because whether or not you are strong in PvE you will be less effective in gold than in ancient obviously. With the basics in place, we can start with the following observation: players with no clan and poor equipment are at a great disadvantage compared to others. Even well-equipped players will find few or no squads because most players have a clan and play with people from their clan. So for all these people, the ifrit and raven points are practically unattainable.
I bounce off this point to comment on the method of the event. Indeed, a raven event lasts on average 3 weeks. The ifrit reset is every 4 hours:
2am - 6am, 6am - 10am, 10am - 2pm, 2pm - 6pm, 6pm - 10pm, 10pm - 2am.
Taking into account that the most crowded times are from 6pm to 10pm, this is perhaps the "only" time of day when people with a job have a chance to get an ifrit (it depends on the schedule too
). Yes, because not everyone is unemployed and some people do ifrits all day for 3 weeks. And this is where the problems arise this event favours people who do not work, show me otherwise and I'll buy you a beer.
I like to point that even people who don't work have few or no ifrit parts because they don't manage to finish at the top of ladder! I never said that people with a job/or anything else that prevents them to log on can't have an ifrit!
Now that this is said, let's move to the 2nd part of the topic. Now I'll talk about ifrit uses in PvP. If I go back to what I said before, people who can play all day (practically) will logically have more chance to get ifrits. Or people who have powerful clan that participate in the event. I will try to demonstrate how (for my part) the Ifrit is unfair in PvP. I myself have used the Ifrit before in PvP, and in my opinion it is the cortex that has been killing PvP for years. I have noticed that the further we go the more "ifrit abusers" there are. I explain myself, a lot of players are now using ships with protector or shield in PvP. Why? They'll try to keep their HP less than 30% as long as possible by putting up a shield or protector to trigger the ifrit. So you'll tell me there's nothing that forbids it, but for years the developers have been trying to balance PvP in Pirate Galaxy, for example by nerfing stuns, but the cortexes have never been rethought. For my part I find that this trend towards the use of ifrit in PvP totally ruins the PvP of the game. It means that we are doomed to use ships with perforators? This quickly narrows down the list of ships to have then for PvP.
It happened to me and other people surely to lose 1v1 because the enemy and ourselves find ourselves under 30% without RD and knowing that the enemy has an ifrit (at least stay 6 seconds under 30%) there is also the RNG that comes into play (miss, crit). It can be frustrating for some people to be at the same stage in 1v1 and lose because they don't have ifrit because they didn't have time to farm it. That's why some people don't do PvP anymore in my opinion. I know some players have gotten so used to playing ifrit in PvP that when they pick up a ship that doesn't have it they don't know when to put the RD in. That's what I was getting at, people who don't play much and want to PvP for fun end up having to fight people who have something on their ship that gives them an advantage even if they are equipped the same. After you tell me I could make the same debate with the people who did not unlock the ancient items and who want PvP but this is another thing.
I think to conclude this part I could say don't blame the ifrit totally because you can beat people who have an ifrit but I'm mainly pointing at people who abuse it even if it is allowed.
Now, the 3rd part. The suggestions that can be made:
"Easy" method:
- A nerf of the ifrit (e.g. reduce HP trigger 30% to 20% and/or reduce from 25% more damage to 15-20%).
"Medium" method:
- Disable ifrit on Colossus and all CQ planets.
"Hard" method:
- Disable ifrit on Colossus, CQ planets, and Pirate Mode.
Somehow the cortex will remain active in PvE because it seems to me that it should be as effective on NPCs, no?
To end this topic I would ask this question for Staff Team:
"Why not make the ifrit available in another way so that people who can't do the RDX events can still have a chance to get it?". Because if you leave the cortex activated in PvP and privatize it for an "elite" of the game you shouldn't be surprised at the fallout.
I want to make it clear that I have nothing against people playing with ifrit because it is part of the game and some people struggle to get it and use it (PvP, PvE combined). But we have to talk about what's annoying!
Thank you for those who will read and even if you don't read it and don't agree I wish you a good evening!
Now let's debate!
Kind regards,
Eredin

I am venturing into dangerous territory, but I would like to talk about the ifrit and more specifically about how to obtain it and it uses.
Let me first introduce the topic: 1st, I'll speak about of its acquisition in a 2nd time what may it uses unfair (at least on PvP) and in a third time some suggestions and changes that SSG can make. I have collected opinions from several players to build this topic (mine too).
I know that after posting this topic I'm going to have a lot of enemies but I think it's worth it even if it doesn't work out.
Having already seen topics that talked about getting it, I'm going to elaborate here on my opinion of the controversy of getting it. First of all, the ifrit is obtained in the "RavenDynamics" events. Indeed, you can obtain parts of the cortex which consists of 25 parts in order to be able to equip 1 part on the ship of your choice. To do this you need to be in the top 10% of the ranking (eg: 30 participating squads the 3 squads coming first will get ifrit parts) knowing that if you are first you win more parts than the 3rd squad. Well from this point on, to come first when there are many squads is not easy. You have to be well equipped and have a strategy. Unfortunately for you it is not stated that if you don't have a clan and you are not super well equipped few people will want you because people generally aim for the top of the ranking and don't want "under-equipped" players. Which is totally understandable after all who would want a poorly equipped player when instead you can have a super well equipped player. Because whether or not you are strong in PvE you will be less effective in gold than in ancient obviously. With the basics in place, we can start with the following observation: players with no clan and poor equipment are at a great disadvantage compared to others. Even well-equipped players will find few or no squads because most players have a clan and play with people from their clan. So for all these people, the ifrit and raven points are practically unattainable.
I bounce off this point to comment on the method of the event. Indeed, a raven event lasts on average 3 weeks. The ifrit reset is every 4 hours:
2am - 6am, 6am - 10am, 10am - 2pm, 2pm - 6pm, 6pm - 10pm, 10pm - 2am.
Taking into account that the most crowded times are from 6pm to 10pm, this is perhaps the "only" time of day when people with a job have a chance to get an ifrit (it depends on the schedule too
I like to point that even people who don't work have few or no ifrit parts because they don't manage to finish at the top of ladder! I never said that people with a job/or anything else that prevents them to log on can't have an ifrit!
Now that this is said, let's move to the 2nd part of the topic. Now I'll talk about ifrit uses in PvP. If I go back to what I said before, people who can play all day (practically) will logically have more chance to get ifrits. Or people who have powerful clan that participate in the event. I will try to demonstrate how (for my part) the Ifrit is unfair in PvP. I myself have used the Ifrit before in PvP, and in my opinion it is the cortex that has been killing PvP for years. I have noticed that the further we go the more "ifrit abusers" there are. I explain myself, a lot of players are now using ships with protector or shield in PvP. Why? They'll try to keep their HP less than 30% as long as possible by putting up a shield or protector to trigger the ifrit. So you'll tell me there's nothing that forbids it, but for years the developers have been trying to balance PvP in Pirate Galaxy, for example by nerfing stuns, but the cortexes have never been rethought. For my part I find that this trend towards the use of ifrit in PvP totally ruins the PvP of the game. It means that we are doomed to use ships with perforators? This quickly narrows down the list of ships to have then for PvP.
It happened to me and other people surely to lose 1v1 because the enemy and ourselves find ourselves under 30% without RD and knowing that the enemy has an ifrit (at least stay 6 seconds under 30%) there is also the RNG that comes into play (miss, crit). It can be frustrating for some people to be at the same stage in 1v1 and lose because they don't have ifrit because they didn't have time to farm it. That's why some people don't do PvP anymore in my opinion. I know some players have gotten so used to playing ifrit in PvP that when they pick up a ship that doesn't have it they don't know when to put the RD in. That's what I was getting at, people who don't play much and want to PvP for fun end up having to fight people who have something on their ship that gives them an advantage even if they are equipped the same. After you tell me I could make the same debate with the people who did not unlock the ancient items and who want PvP but this is another thing.
I think to conclude this part I could say don't blame the ifrit totally because you can beat people who have an ifrit but I'm mainly pointing at people who abuse it even if it is allowed.
Now, the 3rd part. The suggestions that can be made:
"Easy" method:
- A nerf of the ifrit (e.g. reduce HP trigger 30% to 20% and/or reduce from 25% more damage to 15-20%).
"Medium" method:
- Disable ifrit on Colossus and all CQ planets.
"Hard" method:
- Disable ifrit on Colossus, CQ planets, and Pirate Mode.
Somehow the cortex will remain active in PvE because it seems to me that it should be as effective on NPCs, no?
To end this topic I would ask this question for Staff Team:
"Why not make the ifrit available in another way so that people who can't do the RDX events can still have a chance to get it?". Because if you leave the cortex activated in PvP and privatize it for an "elite" of the game you shouldn't be surprised at the fallout.
I want to make it clear that I have nothing against people playing with ifrit because it is part of the game and some people struggle to get it and use it (PvP, PvE combined). But we have to talk about what's annoying!
Thank you for those who will read and even if you don't read it and don't agree I wish you a good evening!
Now let's debate!
Kind regards,
Eredin
