1 question:
if there is no formula or what so ever for droprates how can u sell a bp booster that enhance the chance of a drop x 4?
random : 4 = still random.. it's like deviding 0 no matter how of number u devide it it is still 0
there must be a formula for the drops n not just a heads or tails on a slotmachine type of mechanisme
<it goes head-tails-head-tails in milliseconds n u press a button(choice between head or tails so u have 2 variables more to miss) n then it stops.. so if u pushed heads n it's on heads, u win.
translated into the game that would mean: the options are 3.
1.bp 2.gp 3.nothing <maby a forth* "nothing" to make drops harder>
now there will be switched in milliseconds 1-2-3-1-2-3 n when u give killshot it drops where it's on at that millisecond.>
*with 4 <2 "nothings"> would be more logical coz when u buy a booster they just take 1 "nothing"out of the "random pool"
but that doesnt gaurantee a 4x drop increase..
even randomness gets created by a formula but u cannot devide it by 4 <coz if the chance coz 4 times up the formula has to be devided by 4>
ahh im tripping lol
still gonna post it
