KingSub
Well-known member
- Joined
- Aug 31, 2018
- Messages
- 1,179
- Reaction score
- 921
- Server
- Korell
- Main Pilotname
- Black Giant
- Rank
- 99
- Clan
- What's that?
Hi everyone! Since I am dissatisfied with some things in PG, I have the following suggestions for improvement for the future...
First of all, the Speed actuator should definitely be optimized. Why you ask? Very simple! Speed actuator not only improves our cooldown, but also our Flightspeed.The description of the vega blueprints suggests, look for yourself. Give us what the blueprints promise in their description.
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Tau Ceti armor should be the strongest Armor in Part 4 or later after Part 4. Ne0n Gold ships will get a bonus of 25%, which is standard for rares, but!!! The Parsec & RDX Ships should have 20% more armor compared to the normal Ne0n ships! I know that many players do not feel this armor. The Ne0n ships are currently winning the race.
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Decoration is nice and good looking, but .... come on .. 2 Sniperblaster .. 3 Blasters? You could give such Ships % more damage, even if it is only minimal. That would make them buying more attractive.
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Tau Ceti Tech ,,Allies Cover'' It is really a very good tech and it helps a lot, but .... maximum support is only provided for 4 pilots. To better protect the squadron, it would be desirable to expand it to 5 Pilots.
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Tau Ceti Tech ,,Deflexion Droide'' It annoys me that the droide goes through Shield and Protector and you only hop into the can with 50% HP or so. I mean, Perforator doesn't go through the damage converter either?
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Tau Ceti Tech ,,Damage Converter'' low level Damage Converter doesn't work well or at all, they shoot through.
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System Tech "Aggro Bomb" against Orbital Strikes, Lightning Chains, Rockets, the Aggro bomb has become very useless and, above all, weak. Cooldown is damn long. The range has been greatly reduced. Only the Mine has the greatest range. Personal suggestion: Either the Aggro Bomb becomes the strongest Tech (like 2x Orb) with the same Cooldown or the Cooldown is significantly reduced with the current strength.
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AR1 Divi drone, has the following bug, does not work with the Quantum Leap. The range is increased, we can't jump. 10% more range would be a good thing in terms of Story or PvE .
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Cryonite will or could be a problem in the future when rare blueprints and rare ships appear in Tau Ceti. Please think about that before Part 4 comes live. And no! Sirius is not a hotspot for Cryonite farming for Tau Ceti Ships & Items.
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I am grateful for any feedback and further suggestions
First of all, the Speed actuator should definitely be optimized. Why you ask? Very simple! Speed actuator not only improves our cooldown, but also our Flightspeed.The description of the vega blueprints suggests, look for yourself. Give us what the blueprints promise in their description.
-------
Tau Ceti armor should be the strongest Armor in Part 4 or later after Part 4. Ne0n Gold ships will get a bonus of 25%, which is standard for rares, but!!! The Parsec & RDX Ships should have 20% more armor compared to the normal Ne0n ships! I know that many players do not feel this armor. The Ne0n ships are currently winning the race.
-------
Decoration is nice and good looking, but .... come on .. 2 Sniperblaster .. 3 Blasters? You could give such Ships % more damage, even if it is only minimal. That would make them buying more attractive.
-------
Tau Ceti Tech ,,Allies Cover'' It is really a very good tech and it helps a lot, but .... maximum support is only provided for 4 pilots. To better protect the squadron, it would be desirable to expand it to 5 Pilots.
-------
Tau Ceti Tech ,,Deflexion Droide'' It annoys me that the droide goes through Shield and Protector and you only hop into the can with 50% HP or so. I mean, Perforator doesn't go through the damage converter either?
-------
Tau Ceti Tech ,,Damage Converter'' low level Damage Converter doesn't work well or at all, they shoot through.
-------
System Tech "Aggro Bomb" against Orbital Strikes, Lightning Chains, Rockets, the Aggro bomb has become very useless and, above all, weak. Cooldown is damn long. The range has been greatly reduced. Only the Mine has the greatest range. Personal suggestion: Either the Aggro Bomb becomes the strongest Tech (like 2x Orb) with the same Cooldown or the Cooldown is significantly reduced with the current strength.
-------
AR1 Divi drone, has the following bug, does not work with the Quantum Leap. The range is increased, we can't jump. 10% more range would be a good thing in terms of Story or PvE .
-------
Cryonite will or could be a problem in the future when rare blueprints and rare ships appear in Tau Ceti. Please think about that before Part 4 comes live. And no! Sirius is not a hotspot for Cryonite farming for Tau Ceti Ships & Items.
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I am grateful for any feedback and further suggestions