Most favorite thing is the Unique travel System and Plenty of Blueprints to be farmed. The Clan and esp Alliance aspect is great. Farming with other players is also something unique in this category for this Game.
Improvements I would love to see, even if not asked.
The Planet size could be increased. (Map sizes)
New normal Enemies that use the Weapons and Items from TC.
In game way to show what blueprint drops after discovering them on the Planet. (Maybe shown beside the Planet on the Star Chart)
Maybe more Rings with TC Blueprints?
Different Jumpship Designs unlockable by the Clan by doing random Tasks.
New Missions that can drop new Color Patterns as Non-mandatory Missions for those who have everything.
Being able to use the CQ Ship on Sirius, flyable by a Member of the Clan for extra extra hard Bosses.
Already Existing Bosses from Story Missions as Enemies by being "A Shadow of themselves" Dropping Origin-System related Parts or Color Patterns.
As in TC now 2 Groups of Enemies that fight against each other to bring more live onto the 5th ring. For example. Squads of Neutral Enemies fighting against the Ancient would be pretty cool.
Already existing Mission Objects like Attack or Repair Turrets as spawnable Item for a few Mins by collecting more Ship Fuel and converting it at a Neutral Object.
Show on the Star chart for Sirius which Planets have Jump ships. Don't tell who it is or anything, just show a Ship if someone is there.
The Least Favorite thing is how full some Planets are with Enemies. It supposed to be Hard, I know that given the small size for a game in 2025 maybe there's more possible in the Future. Weird behavior when outsiders (People from a different clan and not in your Party) shoot with you, the drop rates are generally Lower or even zero sometimes.