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why have you killed the draconis sniper ship

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TwistedMetal

pbhuh said:
TwistedMetal said:
it is not the biggest damage dealer its been tested get that into your head
Sure, A Full Critical Hit Orbital Strike with a Attack Charge on and a critical sniper blaster with attack charge, that compeared with the bad aim pc from the storm and the rockets miss more often.
dont be so silly iv got rare os and rare sniper blaster and rare blasters and os very rarely crits and same with sniper blaster yet with rare aim pc and rare rockets and rare thermo ever shot is just about a crit shot so until you have ether have a draconis sniper or storm or stun and 1v1 in them you dont know do you where i have done the above and the sniper fails very badly
 

pbhuh

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TwistedMetal said:
pbhuh said:
TwistedMetal said:
it is not the biggest damage dealer its been tested get that into your head
Sure, A Full Critical Hit Orbital Strike with a Attack Charge on and a critical sniper blaster with attack charge, that compeared with the bad aim pc from the storm and the rockets miss more often.
dont be so silly iv got rare os and rare sniper blaster and rare blasters and os very rarely crits and same with sniper blaster yet with rare aim pc and rare rockets and rare thermo ever shot is just about a crit shot so until you have ether have a draconis sniper or storm or stun and 1v1 in them you dont know do you where i have done the above and the sniper fails very badly
They lowered the change of crit with aim pc.
 
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TwistedMetal

splitscreen say alot of things but it always so is it, the proof is in the pudding as they say and in real life tests the rare aim pc crits nearly all the time with the rare rockets but the crit rate on the rare os and rare sniper blasters have been lowered i can count on one hand the amount of times my os has done a crit shot in pvp, i think the coding and values are different for weapons when you fight mantis or another players, but im sorry pbhuh unless you have a draconis sniper storm or stun and have tested them like i have you are just second guess what you think to be right and just second quoting what splitscreen have said which we all know by now isnt alway right
 

pbhuh

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TwistedMetal said:
splitscreen say alot of things but it always so is it, the proof is in the pudding as they say and in real life tests the rare aim pc crits nearly all the time with the rare rockets but the crit rate on the rare os and rare sniper blasters have been lowered i can count on one hand the amount of times my os has done a crit shot in pvp, i think the coding and values are different for weapons when you fight mantis or another players, but im sorry pbhuh unless you have a draconis sniper storm or stun and have tested them like i have you are just second guess what you think to be right and just second quoting what splitscreen have said which we all know by now isnt alway right
I have had an Draconis Storm, I have flew it on the PTR.

I have a sol storm with a rare aim pc but it misses like 1/8 when activated
 
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TwistedMetal

lol a draconis storm on the ptr isnt owning one is it and that was on the ptr not live servers ok and im not talking about sol storm am i so thats just not ever an answer, look until you get one of the said ships and tested them like i have then please dont comment on something you know nothing about as your starting to sound like a splitscreen kiss up
 

LordCougar

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BucaneerBill said:
Shocks has stuns Cougar, that's the idea. What would you do, remove them? lol. With recent changes damage ships are more useful in team pvp, as the new repair is terrible.

You can't have the best of both worlds, killing mantis and pvp.
Nobody is talking about removing abilities of any ship, discusion is about wrong proportiuons of hp/weapon/tech power. As you told, you can kill ships so fast , so its hard even to react and help this ship.
Its why stuners are wining, ships have so low hp compared even to blaster damage, so even stuner can kill them before his abilites will end.
Stuner is excelent ships to work in a group, without it its not possible to win, his presence is mandatory in such a battles, but making it the strongest in 1vs1 is a joke. Its support ship together with enginer, they should show your streng in group combat, thats a fact, and are, or mayby was, - escpeialy stuner, main weapon in cq, which SS seeems want to kill.

The funiest is, weapon strength isng enough to kill as fast manits like it was in SOL, which cleary show how they screw up draco ships.
 

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I see so spend 500k on a ship that is only of any use in a team pvp? Poor v mantis, poor in 1v1... that makes sense. Whilst the others are best v mantis, best in 1v1 and good in team? Come on Cougar your talking rubbish. What's that about hp/weapon/tech power? Hp is similar to a storm, weapon is the same as every ship has and cannot be reduced, and reduce the stun ability and it becomes somewhat useless. You also realise that protector counteracts stun now making it not as good as it was in team pvp. Guess not!

Yes ships have low hp against weapon damage but that also works against it as for it as I can pod before I know what's going on.
 
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TwistedMetal

BucaneerBill said:
I see so spend 500k on a ship that is only of any use in a team pvp? Poor v mantis, poor in 1v1... that makes sense. Whilst the others are best v mantis, best in 1v1 and good in team? Come on Cougar your talking rubbish. What's that about hp/weapon/tech power? Hp is similar to a storm, weapon is the same as every ship has and cannot be reduced, and reduce the stun ability and it becomes somewhat useless. You also realise that protector counteracts stun now making it not as good as it was in team pvp. Guess not!

Yes ships have low hp against weapon damage but that also works against it as for it as I can pod before I know what's going on.
the stun ship is very good in 1v1 bill and you know that it beats both the storm and sniper and both the storm and the stun easy beats the sniper you know this, the stun doesnt need nerfing nore does the storm but what does need to happen is the sniper needs more hp to make it an even fight
 
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TwistedMetal

so for once splitscreen listen to me and give the sniper more hp to make pvp balanced and fun again lol i dont even know why i ask this cos splitscreen have never ever listend to me or any request iv made i dont even think the devs even look at the forums anymore
 

peck

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the sniper is soposed to fight without being in range.
 
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TwistedMetal

thermo and rockets and stun charge have the same distance of attack as the sniper blaster and with the orbital strike you have to be right next to them for it to work so thats not a distance attack
 

LordCougar

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BucaneerBill said:
I see so spend 500k on a ship that is only of any use in a team pvp? Poor v mantis, poor in 1v1... that makes sense. Whilst the others are best v mantis, best in 1v1 and good in team? Come on Cougar your talking rubbish. What's that about hp/weapon/tech power? Hp is similar to a storm, weapon is the same as every ship has and cannot be reduced, and reduce the stun ability and it becomes somewhat useless. You also realise that protector counteracts stun now making it not as good as it was in team pvp. Guess not!

Yes ships have low hp against weapon damage but that also works against it as for it as I can pod before I know what's going on.
Stunner are ships designed to stun other ships, not to fight with them, If you want to kill ppl buy warships, Nobody who is buying engi is crying its the worst ships in pvp, its not his purpose, like its not purpose of stuner to be able to kill warship. They screw up this game tuning waships, and forgot about other ships, so now balance in this game was destroyed.

Remember, You cant kill other in stuner, but you have somethign different compared to warship, YOU CAN ALWAYS ESCAPE. Its what you gain buing stuner.
or different, you cant kill others, but cant be killed too


Twisted, in many countries, when creator in this case SS change rules of using product you bought/paying, if you not agree with those changes he must return you all money.Its not product for what you paid, and law is protecting customers from such a ppl. There are countries in which even if they put in licece that they will do this and you have to agree for than, law make such a entries are illegal and no matter they will write in licence,they must return you money. Check how is in your country and sue them.
Its european company, so if you are in eeuropean union... ;P
 

BucaneerBill

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You can't really give the shock any less firepower so what exactly do you propose Cougar lol. All it has is blaster and speed actuators which barely make the blaster fire faster at the moment so how can it have even less firepower? So good luck on that one! Shock has always been the best at pvp, just accept it. I like the fact I'm meant to only escape from people but only you can kill them? Damage dealers aren't meant to win in 1v1 otherwise everyone would them and most do.

So you would have me just running around stunning people? Real useful. Shall I fly without my blaster as that's the only way it can do less damage.
 
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TwistedMetal

nothing needs nerfing ok but the sniper ship needs more hp then it does now cos its like a wet fart in a tin can at the moment
 

LordCougar

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BucaneerBill said:
You can't really give the shock any less firepower so what exactly do you propose Cougar lol. All it has is blaster and speed actuators which barely make the blaster fire faster at the moment so how can it have even less firepower? So good luck on that one! Shock has always been the best at pvp, just accept it. I like the fact I'm meant to only escape from people but only you can kill them? Damage dealers aren't meant to win in 1v1 otherwise everyone would them and most do.

So you would have me just running around stunning people? Real useful. Shall I fly without my blaster as that's the only way it can do less damage.
if weapon power was lowered, then hp, so they can easily lower times of both two stun tech, its simple Its the only one ships, which wasnt affected by any pseudo improvements made by SS, and now its overpowered very much
Shock become the best at pvp in SOL, after they begun imporovements with warships. Nobody complain about stuner, becouse almost nobody use this ship, and now we have support ship as the best warship. Second ppl blame SS about ruining warship power, and not form make overpowered stuner. But we know they will not do anything with warship which will improve them - they lowered they power to steal ppl money by forcing them to buy bosters.
Its finaly time to make something with stuner, its the only way to return no someting with will look like balanced game
 

BucaneerBill

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Im sorry but this shows how little you know Cougar by saying Shock became the best at pvp in Sol. It has always been the best PvP ship period. Even in Antares without its stun dome it was still the best. I could take on a storm and a tank in Mizar and still win, that's how good it was then. No one used it you say? Cq were just a mix of storms and stuns with engineers for support. Are we even playing the same game here?

How would you lower weapon power anyway, its based on the blaster bp you install?

It is no support ship and it is the most aggressive PvP ship out there, as you can see so I don't know why you keep banging on about it. Your the only person complaining about it and I'm the only person to have wasted money on it so far so I can only wonder how much you will complain when others do to! Accept it and move on.
 

LordCougar

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I never had any problem to kill stun in sol, till they not mess with storm weapon, but not important,
Stuner its not warship, its ship which block ships, like engi is healer. It should be in 1vs1 as big crap like engi is. And now its time to finaly tune this ship properly.
If they not increase ships hp, they have to decrease timers of stun techs. Time when you coudl have few ships on your tail and they could kill you fast kill has ended, now you can kill ship in few second, so leaving stuner old timers of stunning is stupid
 

BucaneerBill

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Im going to stop wasting my time replying, you just don't get it. The stun times are the same as the mantis, decrease one decrease both. All of this because 1 person has a stun...and you haven't even fought me properly when I had charge, your going to be in for a shock! lol.

Oh and your last point is funny, your right less hp, less stun time and also lets nerf all your weapons damage because of the lower hp also. Same arguement Cougar!

Shock is as much a support ship as the Sniper as both have 1 bp that can be cast on another ship, whilst the engineer has 4. Guess that makes the sniper a support ship too then Cougar.
 

LordCougar

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yes stop wasting time here. Everybody know you protecting this ship only becouse you are using it, not becouse he is fair balanced, Any ship cant be the best and need to have bad sides,
Now we cant kill suner becouse he can always escape, and he can kill us when he only want.
Your argument are only pure egoistic to still play here with lame style.
Stuner its support ships, its role is to block ppl not to fight with them.
Engi role is to heal ships, not to fight with them
Warships are storm and sniper, sniper should win with storm when hit him with os, lose when miss.
New draco rare - defender, shoule be the best in close range fight and kill both sniper and storm, but you can always escape, and if he follow he lose.

Tank, i dont know what to do with this ship, definitely its the best ship to do sm(except one or two in draco where you must fast kill manits before they kill stupid admiral or methanoids) and move on planets, So mayby its should be his main role in this game, the best in traveling and sm
 
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