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where are shock ships?

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Whatever

ever since draconis opened there has been always some tweaks in the game. parsecs getting weaker armor, some ships are overpowered, others blow up in seconds etc. the story of shock ships begins here tho. until draco one could see players with shock ships in the game but in draco you'll mostly see: tank storm sniper or engi...
and a couple of shocks, i think bucaneer bill has one and i know i saw another one one hive. my point is there's no much shocks around. why? it lacks some serious firepower and WMD items. therefore, i'd propose that SS replace stun dome with "chain lighting arc generator" item (which would target 1-5 mantis depending on the bp level: stun effect plus some damage). chain lightning would have effect similar to one seen in D2 game sorcerer character - it would jump from one to another nearby mantis, you get the idea. i'm no expert (so i dont know if this can be done) nor am i shock pilot so i'd love to see some feedback from shock pilots regarding this idea. can shock be more of an ingame offensive ship instead of support/pvp ship?
 

Firebrand1

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so basically what you're suggesting is a normal stun dome that damages as well as slows down enemy targets...i like it ^^
 

pbhuh

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as I have always said, give the stuns damage, like If my ship in reallive would get overloaded with electricity, it's gonna have some damage,

and ss has to fix the speed actuator + blaster, it is a serious dissadvantage,

however, the shocks are not weak at all, the shocks might be one of the strongest draconis ships as it can just serious overkill the storm and sniper and probebly has a great chance against a defender.

another thing is that the shock is too pricey, it's energy usage is freaking high when it uses his speed actuator, or the speed actuator should be able to speed us the collecting process by 200% or it should reduce the energy usage by 200%.

still, shock is very strong, however it has some issues, it should be a boss killer, but it's not because bosses are too high rank and guess what, Stuns don't work anymore, it's so funny. And another thing, I haven't been using my aggrobeacon/shock in latest boss fights, but I remember that aggrobeacon has no effect, very funny!

So, If ss would just take a minute and look whats wrong with a shock then it might become the once so feared killer it was.
 

Firebrand1

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personally i like shocks...i have a shock for almost every system as a secondary ship...except mizar, all i have there is the shock. and yeah the speed actuator bug is kind of annoying cause the blaster reloads twice before it's able to fire again so what's the point of having a speed actuator if it takes the same amount of time to fire the blasters?! also i think the stun dome's AoE effect has too short a range, it shouldn't just be limited to a centimeter of the original mantis, sometimes mantis struck with the dome effect still aren't even stunned.

anyway, back on topic- yeah that would be a bit more realistic as a stun charge/dome is basically a glorified EMP weapon, which would cause some damage to electrical systems after (therefore damaging the ship itself).
 

pbhuh

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I did have some idea to load your stuns with more power by using a "9" or "0" weapon called battery, that could inflict damage/have a much longer stun time,

but still the shock is just not good in a fight against mantis, and thats strange, problem is that the weapons of the shock are way to expensive to use against a mantis as he might be too quickly or it takes a longer time to kill it, so the DPS of the shock is very low, and the main problem might be the speed actuator,

maybe an auto-fire of the blaster would be very helpfull, I know the engine of PG can support that...
 
L

lance

I really like the idea, stun dome is too short and useless anyway...
 

pbhuh

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yeah, some AoE - Damage would be nice, I don't know, maybe not on high rank mantis, but how lower you go, the more damage you do on a certain enemy as they can't get too much overloaded energy on board, this way the shock gets the ability to graind.
 
A

Archangel

first of all, the shock is still awesome and powerfull.
There is no need to modify his items. In draconis, ships are expensive so it's normal there is only a few in Hive.
I've always played with a shock ( exept for farming), and I can assure you, that it's still incredibly powerfull in PVP ( solo or squad).
You just need to manage your items carefully, and remember that a shock ship need at least three rare blueprints: blaster, repair droid, and speed accelerator; without this three rare blueprints it's useless.
 
L

lance

Archangel said:
first of all, the shock is still awesome and powerfull.
There is no need to modify his items. In draconis, ships are expensive so it's normal there is only a few in Hive.
I've always played with a shock ( exept for farming), and I can assure you, that it's still incredibly powerfull in PVP ( solo or squad).
You just need to manage your items carefully, and remember that a shock ship need at least three rare blueprints: blaster, repair droid, and speed accelerator; without this three rare blueprints it's useless.
being a shock pilot though, you must know how much of a pain it is to grind. I think a stun dome that does a very weak stun yet some damage as well would be great as it would give the shock the ability to grind well. It needs a pve boost not pvp, which i think this would do nicely.
 
W

Whatever

Archangel said:
first of all, the shock is still awesome and powerfull.
There is no need to modify his items. In draconis, ships are expensive so it's normal there is only a few in Hive.
I've always played with a shock ( exept for farming), and I can assure you, that it's still incredibly powerfull in PVP ( solo or squad).
You just need to manage your items carefully, and remember that a shock ship need at least three rare blueprints: blaster, repair droid, and speed accelerator; without this three rare blueprints it's useless.
All META ships are same price except META X-defender. my point is that shock as it is now is rather unsuitable for strong mantis on hive. I know that different ship classes are there for a reason so people could combine ships in squads and that there is no such thing as jack of all trades among the ships but I noticed that there's a lot of storms/tanks/snips compared to engi/shock. It wasnt like that in sol. Personally I regret buying sniper cause it has low HP, it was good for grind b4 but it's rather unsuitable for soloing hive.
 

pbhuh

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problem is that the shock should be classified as or a PvP ship or as the rest of the ships,

he isn't both of them,

on PvP he is balanced fair,
on PvE he is balanced the worst ship to choose,

storm is:
On Pvp he is balanced,
on PvE he is great

sniper is:
On PvP he is balanced,
On PvE he is ok,
 
A

Archangel

hum have you tried to go alone to the rank 70 on hive?? piece of cake with a shock...
ok it's hard for grinding alone, but in squad it's awesome.
Last week I tried to kill some rank 63 harvester on gazika with my shock alone.... it take more time to kill them, but you can grind all the time with out stop.....
 

pbhuh

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Archangel said:
hum have you tried to go alone to the rank 70 on hive?? piece of cake with a shock...
ok it's hard for grinding alone, but in squad it's awesome.
Last week I tried to kill some rank 63 harvester on gazika with my shock alone.... it take more time to kill them, but you can grind all the time with out stop.....
true, but you use a ... load of energy, you won't get a lot of cryonite,

shock is great is squad, i have to agree, and is probebly much stronger in PvP against a full storm when shock isn't even full rare, however, rare blaster is adviced.

But still the shock is not strong enough in PvP,

they really have to give a shock pilot, who is alone, a bonus on XP, BP drop and Cry drop or something like that so a shock can actuall go solo.
 
L

lance

pbhuh said:
Archangel said:
hum have you tried to go alone to the rank 70 on hive?? piece of cake with a shock...
ok it's hard for grinding alone, but in squad it's awesome.
Last week I tried to kill some rank 63 harvester on gazika with my shock alone.... it take more time to kill them, but you can grind all the time with out stop.....
true, but you use a ... load of energy, you won't get a lot of cryonite,

shock is great is squad, i have to agree, and is probebly much stronger in PvP against a full storm when shock isn't even full rare, however, rare blaster is adviced.

But still the shock is not strong enough in PvP,

they really have to give a shock pilot, who is alone, a bonus on XP, BP drop and Cry drop or something like that so a shock can actuall go solo.
The draconis shock fully rared is a beast in pvp lol. But i do agree that e consumption for items that merely speed you up / slow your enemies down and dont do any damage is really high. Its the same with the engi, that also has really high e consumption, but i suppose its items are more useful.
 

pbhuh

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lance said:
pbhuh said:
Archangel said:
hum have you tried to go alone to the rank 70 on hive?? piece of cake with a shock...
ok it's hard for grinding alone, but in squad it's awesome.
Last week I tried to kill some rank 63 harvester on gazika with my shock alone.... it take more time to kill them, but you can grind all the time with out stop.....
true, but you use a ... load of energy, you won't get a lot of cryonite,

shock is great is squad, i have to agree, and is probebly much stronger in PvP against a full storm when shock isn't even full rare, however, rare blaster is adviced.

But still the shock is not strong enough in PvP,

they really have to give a shock pilot, who is alone, a bonus on XP, BP drop and Cry drop or something like that so a shock can actuall go solo.
The draconis shock fully rared is a beast in pvp lol. But i do agree that e consumption for items that merely speed you up / slow your enemies down and dont do any damage is really high. Its the same with the engi, that also has really high e consumption, but i suppose its items are more useful.
ever seen how much energy the materializer uses, thats just way too high, same for stun dome,
 

Mered4

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I'll be brutally honest here
My sniper? it rocks. I havent gotten to the hive yet so i havent had the chance to get to the 70s solo....but im sure ill just get through it after 5-6 tries and have the route memorized like i do with EVERY OTHER PLANET ^^ :mrorange: ^^ :mrorange: ^^

You guys whining about how bad the sniper is....cmon! :devilish:
Anyway back to topic....the shock does need some serious PvE boost, when i use my Mizar shock to try to kill the colossus with a tank friend, it was IMPOSSIBLE. Flat out impossible. I couldnt shoot fast, couldnt kill the offending mantis quickly enuf, and the collossus's weapons tear into the shocks armor like its paper.
i podded twice in less than thirty seconds.
THIRTY SECONDS. :eek:
The beacon was also worthless. :x
I agree that the stun dome should have some type of AoE DAMAGE upgrade, not just a stun upgrade...
The spd actuator does reload the blaster twice lol, but, it still speeds up the speed faster then a normal blaster.
i'd say it has the DPS of a sniperblaster of one higher level.
which isnt bad. :|
But it aint enuf...the shock should be able to deal dmg almost as fast as the sniper.
To put it in v1 hypers sites terms, a mean weapons power of around 70....
maybe 65 ;)
------
Well that was wordy ^^ ^^ ^^ ^^ :LOL:
 

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sniper is good for killing fast, but when it get's stunned and miensslayer hit u xD
 

DivineWind

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ridoi said:
sniper is good for killing fast, but when it get's stunned and miensslayer hit u xD
We seem to have gone off-topic. How unusual...lol

I agree though that stun ships could do with a revamp to bring them in line with the rest since Draconis came out. The lack of popularity probably has a lot to do with their lack of offensive power (which wasn't such an issue in Sol and below). Imo the aggrobeacon needs some serious looking at with regard to what it can/should do.
I would also like to point out that finding the rare Drac stun dome is a pain as it only drops from turrets on the Hive. Surely there should be another mantis that drops this bp in order to balance it up a bit.
 

pbhuh

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DivineWind said:
ridoi said:
sniper is good for killing fast, but when it get's stunned and miensslayer hit u xD
We seem to have gone off-topic. How unusual...lol

I agree though that stun ships could do with a revamp to bring them in line with the rest since Draconis came out. The lack of popularity probably has a lot to do with their lack of offensive power (which wasn't such an issue in Sol and below). Imo the aggrobeacon needs some serious looking at with regard to what it can/should do.
I would also like to point out that finding the rare Drac stun dome is a pain as it only drops from turrets on the Hive. Surely there should be another mantis that drops this bp in order to balance it up a bit.
Well,

I don't care what they do with the shock, but they have to be fair.

Or make the shock a PvP ship or make it as balanced as the rest.

Storm = Win vs Tank + PvE Damage
Tank = Win vs Shock + PvE Tanking
Shock = Win vs Storm + PvE Boss (but bosses are too high rank and it fails!)

I think the shock should be able to solo a harv rank 70.

YES! Thats what we need! And stun should delay any kind of wave from interceptors and maybe even drop the cryonite for it already. Insta-Inter kill for shock sounds nice...

or be able to pvp a tank and then tank should be able to fair pvp a storm and then everyone is gonna be unhappy Yeah!
 
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