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Two new star systems

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selkath

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First of all before we go any further, both these systems would be available at the start of the game, so no story missions are required to visit.

Conquesta System

This system would have 7 planets and they would only be for conquest.

Conquesta 1: Desert, under rank 10 Ships conquest
Conquesta 2: City like (CC Style), normal Vega ships conquest
Conquesta 3: Lava World, Antares ships conquest
Conquesta 4: Rocky Earth, Gemini Ships conquest
Conquesta 5: Grassland, Mizar Ships conquest
Conquesta 6: Ice World, Sol Ships conquest
Conquesta 7: Water World, Draconis Ships conquest

Capella System

This system would have 6 planets, 5 for grinding and 1 for events, it would have 1 to 3 new ships (reused from NPCs ships) plus blueprints from all of the other systems.

Capella 1: City Like, Under rank 10 (Vega Newplayers)
Capella 2: Water World, for Vega players
Capella 3: Rocky Earth, for Antares and Gemini players (Half of the map for each system)
Capella 4: Lava World, for Mizar and Sol players (Half of the map for each system)
Capella 5: City Like, for Draconis players
Capella 6: Grassland, only for events

Tell me what you think.
 
C

CommanderCody

Interesting idea but I dont get the point of the Capella System.
 

selkath

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The Capella system is just mainly for grinding and as a different place to go.
 
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CommanderCody

ok...

Well the Mantis there need to be slighty strong in this system (2-10 levels higher than the highest in the acual system peraphs for max level?). and thus they drop more cryo, higher BP drop rate, better e, etc. But there would have to be like a mission you unlock the system and then each planet in so nubs in each system dont just go there as a loophole around V4, Molikar, Lustra, etc. The reason I'm bringing this up is cuss for Mizar and Sol you dont unlock the Moon, Molikar, or Earth till a certain mission, thus if anyone in that system could go to these planets we'd have a serius problem.
 

selkath

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You have a point, but I wanted something that is unlocked at the start of the game so people are not forced in to the story to go to other planets and offer a more of freeroam style.
 
C

CommanderCody

well, I was thinking they could unlock it (the system and 1st planet) either on Lyris searching the burning lab or when they kill the Behemoth on V4/Aurora (which also drops the Anteres Chip but the missions could go to your system 1st).
 

pbhuh

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selkath said:
You have a point, but I wanted something that is unlocked at the start of the game so people are not forced in to the story to go to other planets and offer a more of freeroam style.
NEVER

You don't get it, a draco player helps a vega player in 1H to rank 40, funny ain't it?
 
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CommanderCody

lol pbhuh. I wish that would happen to me. :mrorange: I'm only 15 mins from Sol by those standards.
 

selkath

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pbhuh said:
selkath said:
You have a point, but I wanted something that is unlocked at the start of the game so people are not forced in to the story to go to other planets and offer a more of freeroam style.
NEVER

You don't get it, a draco player helps a vega player in 1H to rank 40, funny ain't it?
I now see that flaw, the planets could be locked by rank to stop something like that but still does not need story to be done, also you would not be able to buy the higher ships and if you tried to do the story you would have to use that system's tech.
 

pbhuh

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Let me try to re-make your system:

Capella System

The Capella system was a big mining system for humanity, but when the mantis came they placed so much harvesters that are now mining away all the cryonite. But they are not unprotected, they have guards near it. Capella 1 is the center for new pilots and players to learn the game.

This system would have 6 planets, 5 for grinding and 1 for events, it would have 1 to 3 new ships (reused from NPCs ships) plus blueprints from all of the other systems.

Capella 1: Rank -15 Mantis/Imperials?
Capella 1 is a city like planet for new pilots, it has harvesters from rank 1 to rank 10.
Starbase Hangar
Capella 2: Rank -30 Mantis/Imperials?
Capella 2 is a water world with many big platforms with miners on it, they dig on the ground for cryonite. On the land that there is are many harvesters based.
Capella 3: Rank -45 Mantis/Imperials?
Capella 3 is a rocky planets with a lot of cryonite. It's filled with turrets, and more.
Stargate
Capella 4: Rank -60 Mantis/Imperials?
Capella 4 is a filled with vulcanoes that power the thermoic plants that produce a lot of energy for the many miners here.
Capella 5: Rank -75 Mantis/Imperials?
Capella 5 is a city like planet of the once center for all the human miners, but now it's filled with harvesters that are destroying the planet.
Capella 6: Rank -90 Mantis/Imperials?
Capella 6 is a grassland planet full with miners.

Maybe make some new mantis,

Mantis Miners Platform
The mantis miner platform is a big platform for mantis to mine on, it's been protected by rocket turrets.

Mantis Mining Ship
The Mantis mining ship is a smaller harvester.
 

selkath

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pbhuh said:
Let me try to re-make your system:

Capella System

The Capella system was a big mining system for humanity, but when the mantis came they placed so much harvesters that are now mining away all the cryonite. But they are not unprotected, they have guards near it. Capella 1 is the center for new pilots and players to learn the game.

This system would have 6 planets, 5 for grinding and 1 for events, it would have 1 to 3 new ships (reused from NPCs ships) plus blueprints from all of the other systems.

Capella 1: Rank -15 Mantis/Imperials?
Capella 1 is a city like planet for new pilots, it has harvesters from rank 1 to rank 10.
Starbase Hangar
Capella 2: Rank -30 Mantis/Imperials?
Capella 2 is a water world with many big platforms with miners on it, they dig on the ground for cryonite. On the land that there is are many harvesters based.
Capella 3: Rank -45 Mantis/Imperials?
Capella 3 is a rocky planets with a lot of cryonite. It's filled with turrets, and more.
Stargate
Capella 4: Rank -60 Mantis/Imperials?
Capella 4 is a filled with vulcanoes that power the thermoic plants that produce a lot of energy for the many miners here.
Capella 5: Rank -75 Mantis/Imperials?
Capella 5 is a city like planet of the once center for all the human miners, but now it's filled with harvesters that are destroying the planet.
Capella 6: Rank -90 Mantis/Imperials?
Capella 6 is a grassland planet full with miners.

Maybe make some new mantis,

Mantis Miners Platform
The mantis miner platform is a big platform for mantis to mine on, it's been protected by rocket turrets.

Mantis Mining Ship
The Mantis mining ship is a smaller harvester.
Hmmm, I like it, just two things, on the city planets they are in mid air (like cc) so I don't think you would see harvesters and where is the event planet, by the way are you okay with the conquesta system?
 

pbhuh

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Yeah, it's fun.

Make also a stargate lol.
 

pbhuh

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Capella 1: Rank -15 Mantis/Imperials?
Capella 1 is a city like planet for new pilots, it has harvesters from rank 1 to rank 10.
Starbase Hangar
Capella 1.1: Rank -5 Mantis/Imperials?
The moon of capella 1 is a desert like planet, but beneath the surface is a lot of cryonite that is mined by big miners.
Capella 2: Rank -30 Mantis/Imperials?
Capella 2 is a water world with many big platforms with miners on it, they dig on the ground for cryonite. On the land that there is are many harvesters based.
Capella 3: Rank -45 Mantis/Imperials?
Capella 3 is a rocky planets with a lot of cryonite. It's filled with turrets, and more.
Stargate
Capella 4: Rank -60 Mantis/Imperials?
Capella 4 is a filled with vulcanoes that power the thermoic plants that produce a lot of energy for the many miners here.
Capella 5: Rank -75 Mantis/Imperials?
Capella 5 is a city like planet of the once center for all the human miners, but now it's filled with harvesters that are destroying the planet.
Capella 6: Rank -90 Mantis/Imperials?
Capella 6 is a grassland planet full with miners

I tought it would be fun to add a moon around Capella 1.
 

selkath

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pbhuh said:
Capella 1: Rank -15 Mantis/Imperials?
Capella 1 is a city like planet for new pilots, it has harvesters from rank 1 to rank 10.
Starbase Hangar
Capella 1.1: Rank -5 Mantis/Imperials?
The moon of capella 1 is a desert like planet, but beneath the surface is a lot of cryonite that is mined by big miners.
Capella 2: Rank -30 Mantis/Imperials?
Capella 2 is a water world with many big platforms with miners on it, they dig on the ground for cryonite. On the land that there is are many harvesters based.
Capella 3: Rank -45 Mantis/Imperials?
Capella 3 is a rocky planets with a lot of cryonite. It's filled with turrets, and more.
Stargate
Capella 4: Rank -60 Mantis/Imperials?
Capella 4 is a filled with vulcanoes that power the thermoic plants that produce a lot of energy for the many miners here.
Capella 5: Rank -75 Mantis/Imperials?
Capella 5 is a city like planet of the once center for all the human miners, but now it's filled with harvesters that are destroying the planet.
Capella 6: Rank -90 Mantis/Imperials?
Capella 6 is a grassland planet full with miners

I tought it would be fun to add a moon around Capella 1.
Good idea.
 
C

CommanderCody

btw, you need to have atleast 1-2 CQ planets. every system has them and it wouldnt be right to have one that doesnt have em'.

Btw the levels of mantis passed the vega system seem like levels of the system after them, they should be lowed a tad bit, especially if folks r gona have SMs there.
 

ridoi

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4 CQ in each system would be awesome then the alli can get one each :p
 

selkath

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CommanderCody said:
btw, you need to have atleast 1-2 CQ planets. every system has them and it wouldnt be right to have one that doesnt have em'.

Btw the levels of mantis passed the vega system seem like levels of the system after them, they should be lowed a tad bit, especially if folks r gona have SMs there.
The Capella system won't have any CQ planets as that's the Conquesta system's job.

Capella: Full on grinding, no CQ
Conquesta: Full on CQ, no grinding
 
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