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This game is no fun anymore

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R

retro

well stun is better than tank at pvp but tank is better at pve, tank is better at pvp then the storm but the storm is better than the tank at pve so in my eyes the ships are all rounded its the poor enginner is the one that needs to complain
 
S

sir-vivol

engineer is a support class and not an assualt class.. their protector is stun proof..
never was ment to pvp in..

they haven nothing to complain.. if they have the opinion that they get killed to quick in cq then they should not blame their ship but their fellow members..
engi keeps the group alive so the group have to PROTECT the engi from getting killed. but most of the time that doesnt happen so engi gets killed..
it's not the games fault that ppl cannot function in a group.

and once again: TANK IS NOT STRONGER THEN STORM!!!
they are balanced pretty good.. it's the order of tech most storm are use to use that doesnt work against tank.. thats a faillure in their strategy.
nothing else..

and once again: TANK SHOULD NOT BE ABLE TO RUN OVER SHOCK BUT THEY ARE BALANCED UNEVEN.

shock vs storm = worthless
shock vs tank = worthless

apparently u dont understand the concept of tank class in general.. if it's different they shouldnt call it tank/armor class to start with..
by using excisting terms u create an expectation that are based on what the word means in general if u talking about warmachines.

if u want to have the paper,rock,scissors system then storm should be able to beat stun easily.. then u have a full circle in the model u display..

pvp,pve and pvm are total different things so dont go cross comparing.. every aspect should have their own "circle"..

but if u got it all figured out i quote this from a previous post

Code:
and if u dont believe please explain why there are more shocks in sol then all the other systems combined?
 
R

retro

yes the tank is better than the storm in pvp its that simple, as iv had all 3 ships and tank wins everytime in 1v1 now with the storm, if you dont like the tank anymore buy a stun its that simple, the tank is a defence class NOT an assault class the storm is an assault class on this game if you think im wrong ask any dev from splitscreen they will tell you the same. the tank class is made to take massive damage not to give out massive damage, what you seem to be asking for is the best armor in the game and now you want the best fire power as well, please tell me on which mmo have you ever seen the tanking class ( which every mmo has ) also have the strongest and best fire power, normally the tanking class has the weakest fire power cos of the large hp/armor they have, but in this game they are the second best pvp ship and the second best pve ship so what are you complaining about, if it was inline with all other mmos your tank would have even weaker fire power than it has now
 
S

sir-vivol

A tank is a tracked, armoured fighting vehicle designed for front-line combat which combines operational mobility and tactical offensive and defensive capabilities. Firepower is normally provided by a large-calibre main gun in a rotating turret and secondary machine guns, while heavy armour and all-terrain mobility provide protection for the tank and its crew, allowing it to perform all primary tasks of the armoured troops on the battlefield.[1]
http://en.wikipedia.org/wiki/Tank


why always referring to other mmo's?
is SS trying to make something new or just copying the format from other games?

kinda strange for a game that doesnt allow refrences to other games and then staff n players use "other mmo's" as comparison material.

but look at any war-mmo with tanks as vehicles.. all heavy armor all heavy firepower
if u try to compare this game to all the other spacegames <that are stupid as *beeeep**> then this will never be better.. referring to other mmo's will put this game in the same frame as them and apparently they are not good otherwise we wouldnt all play this game but we would play those.

now i gave u the general description of a tank.. i dont care what u say. THAT DESCRIPTION IS WHAT A TANK IS!
 
R

retro

ok i guess your one of these people that are never wrong, pm a gm or dev and ask them what the tank class is based on then you will get your answer, but you cant have bothe strong armor and strong fire power its that simple
 
S

sir-vivol

yes u can have both.. what u think the new cq ships are...

u just become slower.. slower blasts but more powerfull.. like in real life a tank is..
in real life a tank doesnt fire 100 bullets per millisecond with its big cannon..
big armor - big fire power - slower reload so slower blast rate..

now again..

they didnt do that so they gave the tank aggrobomb to give it it's heavy firepower
all nice and well.. BUT THEN THE AGGROBOMB NEEDS TO WORK RIGHT and not be a silly explosion that hardly does damage to a player..

now mr know it all
give an answer to my question then:

and if u dont believe please explain why there are more shocks in sol then all the other systems combined?
i gave u a dozen reasons n facts why tank is not correct at the moment.. u give me the same answer back each n everytime..
u dont even react to my posts completely.. all things u cannot contradict u ignore.
my 10 lines posts versus ur 5 line replies the whole time.

i rest my case here.. it has no use to talk to people who only got 1 answer to different questions/statements/facts.

btw i talked about bucc bill and he thinks that tank should have 25% stun resistance
my opinion is that the resistance should be embedded into one of the tech instead giving it to the ship itself.
but anyways.. this where an experienced shock pilot and a tanker have the same opinion.
so who are you to think u have the correct answer/idea about this all?

reducing the aggrobomb n increasing the stun must have been your idea otherwise i cant see why u defending it so hard while other ppl say it is not how you say it is.
i talked to several tank pilots and we all have the same opinion..
aggrobomb is a faillure in pvp and lowering the blast radius n it's strength made less usefull against mantis too..
as mantis can fly on top of eachother and aggrobomb is a wave u dont hit all mantis within the blast radius where a rocket + aim comp destroys whole flock even when the on top of eachother.now with the lowering the power of the aggrobomb it has decreased it's value.

and thats the truth..
 
S

sir-vivol

oh the only ship in ur fleet is a sol60 shock..

that explains a lot..

u just dont wanna lose against tank and wanna fly the strongest pvp ship instead of having it all balanced out correctly and fairly.

oh that diminishes everything u said in this topic..

bye!
 
R

retro

sir-vivol said:
oh the only ship in ur fleet is a sol60 shock..

that explains a lot..

u just dont wanna lose against tank and wanna fly the strongest pvp ship instead of having it all balanced out correctly and fairly.

oh that diminishes everything u said in this topic..

bye!
i was a stun ship in mizar and gemini too so that explains that too, i also had a tank and storm in gemini and mizar, and if you had big fire power and good armor but was slow you would only cry that the tank was too slow then, the reason you have big posts is cos i think you like the sound of your own voice the 20 line post you make could easy be made into 5 if you missed all the crap out inbetween the facts you seem to talk, and as for a fair fight it is close in pvp between the tank and stun if you are gettin beat easy you must just not be very good at pvp, it is you that dont want to loose and have an overpowered tank it is you that doesnt want to loose so thats why you keep harping on about the tank in every post, the tank can easy beat a storm and yes it does easy beat it by a long way does that mean they should make the storm more powerful so it can beat a tank????? if they did that you would only cry again and as you put if this game is tryin to be different a wiki copy and paste discription of a tank is out the window isnt it, i think you should just stick to running around pros podding noobs like you did the other night it seems thats around your level on this game, the simple thing is you just dont like to loose and your crying over it, the tank was a joke in pvp in mizar at least its the second best pvp ship now instead of the worst one like in mizar so just be happy with that and get on with playing the game, and if you look at some of my other posts i complain the stun is too strong so there is another load of crap you talk about out the window and i also said the aggrobomb cool down was way too slow and needed no be alot faster so before you open your mouth and let the crap run free look on the forums, i even went to the extent to pm delloda about the stun, i saw a sniper beat a stun the other day does that mean that they should nerf the sniper ship even more??? cos then all you will have is every sniper pilot crying then, and tanks do miss there target in real life so why shouldnt on here as well, and as for all tank pilots feel the same as you then yes they will wont they all pilots what there ship they like to be the best dont they, i cryed that my full rare storm couldnt beat a tank in pvp does that mean they need to make it better so it can beat a tank???, just play the game and buy a stun ship if you are that wapped up in them or if the game is that bad to you now find another game,
 
S

sir-vivol

im talking about sol60 shock vs sol60 tank..

u didnt have tank n show me a tanker who beats stunner regularly <coz he is so good> and then ur whole story sticks..

if none of the "best" tankers cant accomplish that ur whole theory sinks to the bottom of the ocean.

storm is powerfull enough to kill tank , i cant help they think so predictible..

storm versus tank:

storm starts out with aimcomp..
tanker puts up shield
stom uses perf
tanker hits aim scrambler..

storm attacks are useless while tank makes hits..

tank tech runs out when shot half then hits repair..
by the time rep droid is finished aimscrambler is reloaded..

storms starts same attack sequence again

tank now starts out with aimscrambler
by the time aimscrambler is done shield is almost done reloading..
tank is taking a few hits n put up shield.
storm uses perf
tank take a few shots n repairs..
now aimscrambler is reloaded again..

in the meanwhile storm takes damage and takes damage and loses ground on his life bar and dies in the end..

i cant help they cant figure out another tactic.. storm pilots tend to be the assaulting party in pvp so tank can easily anticipate to it's behaviour..

if storm would take another approach and would anticpate on tanks actions.. like forcing tank to use aimscrambler without storm using perf it has perf for when aimscrambler is finished n reloading..
and build a whole tactic like that then it would be a totally different ball game..

now.. mr know it all..
give me tactic flaw from tankers and a hint towards the solution for a tank to beat a shock..
how to by pass stun n stundome?

show me ur expertise..
tell me...

if u can or otherwise please hush..

tanks do miss there target in real life so why shouldnt on here as well
and so does the tank many times with blaster..
but if i detonate a bomb next to you in real life u will get heavily hurt.

and yes i copy paste wikipedea.. at least i back up what i say with sources and info u cant even provide a link that backs up what u are saying.

AND I DONT LIKE IT THAT U USE WORDS THAT ARE NOT ACCORDING THE PLAYERS CONDUCT INGAME N IN THE FORUM

if they did that you would only cry again and as you put if this game is tryin to be different a wiki copy and paste discription of a tank is out the window isnt it, i think you should just stick to running around pros podding noobs like you did the other night it seems thats around your level on this game, the simple thing is you just dont like to loose and your crying over it, the tank was a joke in pvp in mizar at least its the second best pvp ship now instead of the worst one like in mizar so just be happy with that and get on with playing the game, and if you look at some of my other posts i complain the stun is too strong so there is another load of crap you talk about out the window and i also said the aggrobomb cool down was way too slow and needed no be alot fasterr so before you open you mouth and let the crap run free look on the forums, i even went to the extent to pm delloda about the stun, i saw a sniper beat a stun the other day does that mean that they should nerf the sniper ship even more??? cos then all you will have is every sniper pilot crying then, and tanks do miss there target in real life so why shouldnt on here as well, and as for all tank pilots feel the same as you then yes they will wont they all pilots what there ship they like to be the best dont they, i cryed that my full rare storm couldnt beat a tank in pvp does that mean they need to make it better so it can beat a tank???, just play the game and buy a stun ship if you are that wapped up in them or if the game is that bad to you now find another game,
i think you should just stick to running around pros podding noobs like you did the other night it seems thats around your level on this game
i fought more and podded more ppl in sol then u did..
sidenote: i never pod noobs random <or it must be a oppertunity that pops up n im bored> i pod noobs from enemyclans or clans outside our alliance.

but i hear a player with a "i have been podded when i was a noob and it was not fair"complex..

btw u hardly pvp so u dont know what u talk bout anyways so keep up the bla bla bla..

i value the opnion from bucc bill who is a veteran in the game and pvp's regularly then someone that talks but hardly has experience in the matter he talks about.

like my prev post..

GOODBYE!!
 
R

retro

lol ok whatever you really do live in a small little world, if a tank uses shields than all a storm has got to do is use perf and same with aim scrambler and aim pc there is no other tataic you can use, just by saying storm should use another tatic just shows you know nothing cos there is no other way hence the tank wins and it wins alot easyer then you make out, if you are so wrapped up in what bill says ask what he thinks on tank and storm vs each other in pvp, and how do you know how many iv podded
 

Delloda

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sir-vivol said:
A tank is a tracked, armoured fighting vehicle designed for front-line combat which combines operational mobility and tactical offensive and defensive capabilities. Firepower is normally provided by a large-calibre main gun in a rotating turret and secondary machine guns, while heavy armour and all-terrain mobility provide protection for the tank and its crew, allowing it to perform all primary tasks of the armoured troops on the battlefield.[1]
http://en.wikipedia.org/wiki/Tank


why always referring to other mmo's?
is SS trying to make something new or just copying the format from other games?

kinda strange for a game that doesnt allow refrences to other games and then staff n players use "other mmo's" as comparison material.

but look at any war-mmo with tanks as vehicles.. all heavy armor all heavy firepower
if u try to compare this game to all the other spacegames <that are stupid as *beeeep**> then this will never be better.. referring to other mmo's will put this game in the same frame as them and apparently they are not good otherwise we wouldnt all play this game but we would play those.

now i gave u the general description of a tank.. i dont care what u say. THAT DESCRIPTION IS WHAT A TANK IS!
Something for you to read sir-vivol.

http://www.gamasutra.com/view/feature/4219/rethinking_the_trinity_of_mmo_.php
 

GeoAssassin

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umm that is one hell of a long read, i got to the end of the first page and stoped. but i think we can say that the class are not the trinity as there are four, but they (being ss) have adapted the 3 way combat system to make way for a fourth which i think is a great idea as it gives the player more of a choice to choose from. if you dont like the class you play switch and try a differant class. if you dont like any of them, well then you just must be a really bad gamer. and i normally fly a storm and i have poded a tank on 1v1 alot of times, it is just pratice and how you pvp.
 
R

retro

and i too have podded lots of tanks too but wait till you get to a level 60 storm and fight a level 60 tank and then tell me you pod loads of tanks
 

Delloda

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GeoAssassin said:
umm that is one hell of a long read, i got to the end of the first page and stoped..
It was actually page 2 that explains the trinity of MMO and its advantages. It was to help sir-vivol understand the role of the tank, healer and damage dealer in MMO's. Yes, there is 3 more that is not mention in it which are usually necessary to create an effective team: namely the nuker, buffer and the hybrid. but the trinity is the basic model.

We quote other games often because most mmo's follow the tried and tested guidelines for character development. PG is unique as it allows any player to assume any class, only dependent on their ship.

the ships are extremely difficult to balance since it breaks from the mould in that all ships are semi-hybrid with some specialities but still we loosely follow the norms:

Tank = Mega Armour
Damage Dealer = Lightening Storm
Healer = Stellar Engineer
Buffer = Thunder Shock
Nuker = X-Sniper

This makes an excellent squad but if you have no nuker replace with another damage dealer. This is the basics of playing successfully in any MMO's.

Gamasutra is a great site for some hard reading of past, present and future game design and is industry standard.
 

Draka

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think most of the time y balance the ships quite good. Still i miss the power of combining the ships, in cq and story mis. Would be really nice if we could have some squad fights.
 
S

sir-vivol

so the game is not an action-based shooter but a rpg?

coz nice u pull up a piece about rpg mmog but then i refer to that mmog war-game where u are a soldier that can fight <walking> fly <jets,heli's> drive <vehicles>.. < most ppl know which one i talk about.
there is the tank not just a mega armour but a heavy gunner too.

as a rpg pg is way short of depth.. then u should implent a whole different system that includes trading etc..
as a mmog action based shooter it's well on the way of becoming a complete game.

thats my view on this.
 
R

retro

the topic that delloda put a link to covers both mmogs and rpg, the linked forum post is a general over view of all the classes and there roles on most online games and it shows the tank as a havey armored defence unit and not a dd damage dealer, i know on war games that are based on ww1 and ww2 the tank has armor and fire power but they are base on real world facts and specs of the tanks that was in ww1 and ww2, this is a fantasy war game which is not based on real world facts, but base on the mmog fantasy rules of the 4 classes which is a time served and tested to work
 
S

sir-vivol

1. i was talking to delloda

2.
this is a fantasy war game which is not based on real world facts
excuse me? why are we prancing around on the moon, mars n earth then?
why are using terms like fusion,ion and antimatter?
why tech like afterburner and aimcomp?
arent those all based on real world facts?
arent all systems based on real world facts?

where is the mana and the magic as this is a fantasy <rpg> based mmog?

even in the wargame i mentioned are healers <medics> etc
so even a trinity there but not based on a fantasy/magic type of rpg.
 
R

retro

sir-vivol said:
1. i was talking to delloda

2.
this is a fantasy war game which is not based on real world facts
excuse me? why are we prancing around on the moon, mars n earth then?
why are using terms like fusion,ion and antimatter?
why tech like afterburner and aimcomp?
arent those all based on real world facts?
arent all systems based on real world facts?

where is the mana and the magic as this is a fantasy <rpg> based mmog?

even in the wargame i mentioned are healers <medics> etc
so even a trinity there but not based on a fantasy/magic type of rpg.
lol earth in real life has not been over run by mantis, in real life we are not flying around satun, mars, earth, moon in fighter space ships with anti matter shields, we are not flying through jumpgate to reach galaxys far way in real life all this is fantasy not fact, so this game are not based on facts, the games you are talking about are fact base cos they have happened like ww1 and ww2, if you cant tell the difference between fantasy and fact you my need to seek some help from your local gp, there is no magic in any space mmog or rpg game that i know of yet they are all fantasy as well cos they are not real, its simple if you want a tank like you expect it to be go play a ww1 or ww2 game not a fantasy space game, tanks in real life are slow so can you imagen if ss made the tank that slow on this game all you would do is cry cry cry cos you would be left standing while all other class ship just walk away from you while you crawled around tryin to catch up and it is also evry easy to disable a tank in real life too by taking its tracks out would you like ss to put that in the game too tanks easy to disable
 
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