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The death of CQ

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FateStorm

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Re: Draconis Update Patchlog 24.11.2010

by Nemesis » Tue Nov 30, 2010 4:51 am
There are no more cryonite bonus when you win a conquest planet. It is not a bug, it was a change in conquest.
Now you can still fighting the conquest to be the best clan and appear the first on the Ladder.

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SplitScreen Studios
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Spanish CM
Is it just me or are the devs doing there best to kill there own game. On aeria server my clan own all the Cq planets an we have been getting 40% Cryo bonus in every System as reward for our utter dominance in Cq
With these changes who will want to waste there time an effort going to a conquest ?? than your proposed changes were the clans that win often pay 100% levy opposed to the clans that get whooped pay 0%-50% Why on earth would any clan high or low pay any levy to fight any cq were there is no bonus for winning and owning the planets there are around 2-4 Cq's daily so thats 2-4 hours a day myself an my clan spend in a conquest the cryo bonus is why we go if we wanted to fly around killing people an win nothing we would just Have Pm on an hunt everyone red...Me an my clan will no longer waste our time doing pointless Cq's what is the point of owning a planet if you get nothing from it other than "Bragging" rights if i wanted to brag id find an pod the baddest guy on my server but unfortunately for me im it ... I personally think this is there way of selling more cryo boosters cause now No clan gets any cryo bonus ....Sad ruin something to make more money :mad: :mad:
 

HyDroxYl

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SS is killing their own game. Get ready for an Announcement like "We are sorry but we close this game", because this is whats going to happen. And you know what, i dont think ill be sorry. I would have been 2 weeks ago, but if you ask me now, i wont. They just keep ruining it. Is there in Germany any mental disease around? Why do you wanna fail?
 

defacto

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It's so horrible, what SS is doing.

The backstory is so awesome, if PG shuts down and i finally learn programming, i'll make a new game with the PG backstory.

The old story, that is. Not the new HaideremonkeywithawriterIQ-15 crap...
 
A

Astraeus

For those of you that feel PG is based on CQ, Open your Eyes. There is so much you are missing in the game if thats all you play for. CQ are not Dead, They are for a clan to show they are the BEST Clan Now to the whole Community.

Clans are here for Comraderie, to Know where your Friends & enemies are, To have someone to Grind or do missions with. CQs are just Icing on the cake for clans. Get to the cake & taste it all not just the Icing
 

TODOBOM

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you dont get the point more clans will stop going for cq and the cq will pass too history in aeria server only 5 clan there they all gona stop going for cqs and with that they make having clans pointeles and if is no more cq why the point the planet cq delet or make storyline
let's do a strike on all servers for the good of cq
 

FateStorm

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Astraeus said:
For those of you that feel PG is based on CQ, Open your Eyes. There is so much you are missing in the game if thats all you play for. CQ are not Dead, They are for a clan to show they are the BEST Clan Now to the whole Community.

Clans are here for Comraderie, to Know where your Friends & enemies are, To have someone to Grind or do missions with. CQs are just Icing on the cake for clans. Get to the cake & taste it all not just the Icing

Social interactions have already been killed by new changes effecting way we can help people
Ridiculously hard missions,bp drop,Repair has killed how entertaining the game is now it's irritating
Cq's have been made pretty much Pointless ""We own all the planets look at us we rock"" who cares
As for Comraderie What strengthens a bond of brotherhood WAR "he who sheds his blood with me is my brother" Its not we that are missing the point its you "ss" not u personally
 

BucaneerBill

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Goto CQ, lose cry, get nothing back. People know who the best clans are, don't need to see it pasted on a board. Astraeus nearly half the planets are cq planets, so they are a very big part of the game.
 

CapnSanta

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I can't really do CQs due to lag issues, not that I would do them anyway due to other reasons...

I think the EGO factor of owning planet was only backed up by the very reason of the crystal boost you got from it? Why expend effort and greens for NO REWARD except that of ego alone?

Get real you lot! A valid reward is needed!
 

predo

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Astraeus said:
For those of you that feel PG is based on CQ, Open your Eyes. There is so much you are missing in the game if thats all you play for. CQ are not Dead, They are for a clan to show they are the BEST Clan Now to the whole Community.

Clans are here for Comraderie, to Know where your Friends & enemies are, To have someone to Grind or do missions with. CQs are just Icing on the cake for clans. Get to the cake & taste it all not just the Icing
As bill said, almost half the planets in the game are cq's planets. I cant comprehend why players in a clan would chip in their hard earned cryonite to purchase a sol cq ship for 200k cryonite when their getting nothing out of it.
Im sure...well i hope that alot of clans don't go to cq now because in the end your all losing cryonite and time away from that harv(more cry).

R.I.P CQ system.
 

InvictuS809

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I will have to agree its lame now to CQ ..ss only makes update to benefit them self...i think it will get to the point were the game is not free anymore...
 

Creamy_II

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Astraeus said:
For those of you that feel PG is based on CQ, Open your Eyes. There is so much you are missing in the game if thats all you play for.
LOL, sorry that is silly. Two planets in the system are for conquest. Owning them through battle got your clan rewards. Now they have the new ladder system that, and I am going on what I can figure since there is no manual, will replace conquest.
 
T

TwistedMetal

if there is no cq reward then cqs really need to go back to how they used to be with no cq ships and you owned a cq node buy guarding it. if we get nothing from a cq in the way of cryo then it should cost no cryo at all to join in on cqs, over the last month it really does look like splitscreen are on self destruct mode you guys seem to be draining every ounce of fun out the game. This game used to have an edge to it used to be exciting, in the very old cqs i used to get butterflys and same with the old pirate mode with the new pirate mode all i here is people asking each other to pod them to get pm off, PLEASE SPLITSCREEN just look at what you are doing to your own game
 

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TwistedMetal said:
if there is no cq reward then cqs really need to go back to how they used to be with no cq ships and you owned a cq node buy guarding it. if we get nothing from a cq in the way of cryo then it should cost no cryo at all to join in on cqs,
great idea i like it
 

GeoAssassin

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godman said:
TwistedMetal said:
if there is no cq reward then cqs really need to go back to how they used to be with no cq ships and you owned a cq node buy guarding it. if we get nothing from a cq in the way of cryo then it should cost no cryo at all to join in on cqs,
great idea i like it

I am near the top end, of the hunting group. I got there by practicing at the old CQ system, since then I have been working on achievements before and after it was all made official. I have been to many of the new CQ's, and really it aint great. So instead of ignoring our comment doing something about this. TBH I dont know why I pay and play this game anymore it is turning into ****!

one way of starting that process is by returning the old CQ system, it will help the lower players to get good at something they are not good at. I mean I heard a story about a player in Gemini who had never turn on this PM mode.
 

CtMurphy

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I thin I gotta dissagree with Astreaus on this one O.O CQ is a big part of teh game, not the ONLY part, but a fairly big part because more than anything it's what really brings a clan together. I mean you've got teh mission to do that as well and just having fun in game, but the CQ really give clans a purpose and something to aim for together. Battle the reds, hopefully win and get a reward for their troubles on top of the bragging right. Now however I agree withe veryone else in the fact that CQ is now totaly worthless and kinda well... poop.

I mean even IF you have cryonite protection on, you're still spending X amount on the CQ ships and X amount on the levy. CQ also gives some meaning for the rare prints too since pvping is pritty much all they are good for and can you imagine what the poor sods without the cryonite protection are loosing? INSANE! NO ONE is gunna spend that much just so they can get bragging rights.

I've been playing this game since maybe about the same time as Antares came out and the CQs have NEVER been this bad. To be honest since Mizar came out they've kinda just lot their edge and I'd only ever go to one for maybe some fun if I'm bored or if the clan asked me to. They were sooo fun up until around the time Mizar came out ^.^ there's a lot of players from back then that don't play anymore that made the game great to play. I miss 'em. The fact that so many have left is proof in itself that Pirate galaxy is becoming just another pain in the backside ^.^
 

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I think you most has not got the idea why this system was changed.

Any idea from a word like Domination?

As a fact there are only a few clans that dominate the cq's no matter on what server.
Only these clans has had the opportunity to grind anywhere with a very high %% bonus, so where does that leave everyone, and every clan in PG?
Their ally's and friends helps them out so other clans trying to cq a planet had no chance.

If you check, these dominating clans most players has had the possibility to buy their Parsecs and they got out a huge advantage before other clans and players even now at the new system Draconis.

All other clans has had a really hard time to gather any crystals by harvester grinding, cause, voila surprise, the CQ domination clans dominates all the grinding spots as well, giving absolutely NO chance to others to grind.
They even fill up the lower system harvester spots where the proper system ranked players has no chance to go against them nor to grind for to advance in their game play.

But a suggestion what could change this and not take out the bonus would be that each clan would only be allowed to own 1cq planets at time.
That would give less %% bonus but would be more fair allower, unless the abuse continues and they and allys (& friends not marked as allys but they are there)

Well I want the old system back, I don't even want any system with any cq ships, I want them gone so we all have the "ol'time" chances to Cq a planet, and to fight pvp against my friends in enemy clans, Gosh I miss that so much.


Editing:
Ps..
I just saw a pm to me here at the forum, a sad one, 1 clan members of ours at DT wrote he quit PG.
 

CtMurphy

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Starchaser said:
I think you most has not got the idea why this system was changed.

Any idea from a word like Domination?

As a fact there are only a few clans that dominate the cq's no matter on what server.
Only these clans has had the opportunity to grind anywhere with a very high %% bonus, so where does that leave everyone, and every clan in PG?
Their ally's and friends helps them out so other clans trying to cq a planet had no chance.

If you check, these dominating clans most players has had the possibility to buy their Parsecs and they got out a huge advantage before other clans and players even now at the new system Draconis.

All other clans has had a really hard time to gather any crystals by harvester grinding, cause, voila surprise, the CQ domination clans dominates all the grinding spots as well, giving absolutely NO chance to others to grind.
They even fill up the lower system harvester spots where the proper system ranked players has no chance to go against them nor to grind for to advance in their game play.

But a suggestion what could change this and not take out the bonus would be that each clan would only be allowed to own 1cq planets at time.
That would give less %% bonus but would be more fair allower, unless the abuse continues and they and allys (& friends not marked as allys but they are there)

Well I want the old system back, I don't even want any system with any cq ships, I want them gone so we all have the "ol'time" chances to Cq a planet, and to fight pvp against my friends in enemy clans, Gosh I miss that so much.


Editing:
Ps..
I just saw a pm to me here at the forum, a sad one, 1 clan members of ours at DT wrote he quit PG.
EXACTLY!!! I miss that alot to, and in teh old days it was ust good sporting fun now it's well... not and at least in the old days there was nearly always a fight for CQ planets and we didn't get months of just plain owning all CQs repeatedly with no challange. Man I loved the old days =)

I can get why they took out teh percentage if ya put it like that but still... ya know?
Hmm dunno about that suggestion though, it would work I spose in the eshort term, but why not just take out teh levy and make it a free for all like in the old days :D
 

curator

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lol 1 friend? like 5 of our members quit, and another 5-10 are about to. :(
 

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Hey ss why don't you just give us the old cq back it was way more fun back then but its not worth going cqs now :mad: i am very sure people would want the old cq back :LOL:
 

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Patchlog 03.12.2010

by Delloda » Thu Dec 02, 2010 1:02 pm
Changes and Improvements set for deployment at 05:00 restart

Cryonite bonus is back in CQ but is has been reduced to 5% for all system planets owned and 2.5% for neighbouring systems
Sticky bombs of saboteurs have been weakened
HP of all Enemies in Draconis and Draconis Mission Enemies are reduced.
Ok well it seems the devs have taken head to my thread an OUR rants to a watered down extent instead of 10% an 5% its now 5% and 2.5%....Better than 0% i guess ....

BlazeWing Commander of DEATHSQUAD
 
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