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[SUGGESTION] Sirius Ajustements

Darkos

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Hello,
(This topic is trying to find solution , not complaining, i'm poiting some "bad" things of the game to change them)

First , i want to say good job to the dev, the new features seems great, you seem to be in a good way for this update, and i had an idea while i was reading the changelogs.

As we can see the goal is to make Sirius faster and more enjoyable for everyone.
Many people are bored on Sirius because there is no fight and it's always the same things to do....
Sirius wil be faster it's sure now... but why not "finish" the effort in making it faster and better ?

By removing INSTANCE on Ring 5 , for 2 reasons : for pvp and for more enjoyable BP hunting !
I saw that the drop are personalized, so no more stealing , so no more need of instance.
It will be good for pvp ( because now you can fight all people, one instance per planet) AND it wil be better for small fleets who are strugling in killing giza or some bosses, they can be helped by High level player without being in the same fleet. ( more sociability :) )
High level player will help, without being slowed down by Low level player because drop is now personalized with efforts.
On my server (trantor) ( and i think it can be in other server) , Sirius = " Hiding_in_my_instance_while_in_pm mode Galaxy" ( i blame no one , if you think you are aimed it's because you are doing it , but i'm not here to blame , i want solutions, dont take it badly plz :) )

Some random players can say " yes but planet will be empty fast and no more npc for all people" , i answer : Why not making an "adapted repop" for all planet ? More people on planet = faster the repop of npc.

I think that Sirius is boring when you play only with your fleet , playing with all people is for me better with the personalized drop, all people have what they want, everybody is happy and not alone in his instance...

Thanks for your time and for reading , I hope dev will see this post.

Good day to you :)
 

flyfighter

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Good idea, and merge servers aswell seems like good fun on the testserver.

And as you said there needs to be some mechanic of the re-populating the mantis on the planetes then. Same goes for r1-r4 btw sometimes there is just nothing after miles of flying.

And since ppl cannot hide with their pirate mode on r5, then we could actually put some rewards on the bounty system.
 

GOTIL0N

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I fully support this idea, since the new drop system proposes no more thefts, removing instances would not hurt anyone
 

Highway

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Yeahh removing the instances totally makes sense after the new drop system is in place and might come in the sirius adjustment Part 2 update together with other nice stuff ;)
 

Snook

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Removing the instances means that Giza stealing will become prevalent, especially with certain clans. Very bad idea. Let the bandits do the work if they want the rewards or no-one will do the intel and everyone loses. Think it thru plz.
 

Armageddon

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Highway said:
Yeahh removing the instances totally makes sense after the new drop system is in place and might come in the sirius adjustment Part 2 update together with other nice stuff ;)
Um... That means... more people to do intels, more time to wait for Giza's (you need a squad, right?) to have their intels respawn (until you make it easier to do intels and make the time between shorter).

So, you have a squad of 5 shooting a Giza, multiple drops but there is nothing stopping a squad from having interference from a damage role player who is outside the squad?

Or if multiple people are doing intels, a Giza is spawned, the Giza can still be snatched - as long as the people who snatched it does more damage than the original intel spawners...

Need I point out that I tested earlier, me doing 90% damage on a unit, someone else shooting 10% could see drops. I haven't tested this on Giza but I very much think instancing is needed.

DO NOT change this until you really sort out effort or make getting Giza's quickly that it is almost insane to need to snatch someone else's.
 

MrMaD1909

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removing the clan instance is the most stupid thing i have heard. but i can hardly put myself here to reply cause all you lot do is make it harder and less entertaining for the players consistently over the last years.

i don't even know why i still bother at this time. get your acts together and go ahead with the more story line approach. Like tau ceti.

this forum is full of trolls who don't play the game anymore and suggest all kind of crap and you really fall for it.
 

C_D

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MrMaD1909 said:
i don't even know why i still bother at this time. get your acts together and go ahead with the more story line approach. Like tau ceti.
Improving the game is key first. In my opinion, the old economic system is inefficient and archaic. Necessary steps must be taken to improve the gameplay first before introducing any new content to the game or else TC will just be another boring system and to make the transition from Sirius to Tau Ceti less painful.
 

Fra_592

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Armageddon said:
Highway said:
Yeahh removing the instances totally makes sense after the new drop system is in place and might come in the sirius adjustment Part 2 update together with other nice stuff ;)
Um... That means... more people to do intels, more time to wait for Giza's (you need a squad, right?) to have their intels respawn (until you make it easier to do intels and make the time between shorter).
Have you even read the dev shack?
[color=#990000 said:
Highway[/color]"]
Part 1: Drop System
Part 2: Sirius Gameplay

Part 2 will feature Sirius gameplay adjustments such as improved blueprint distribution and availability, no more time constraints for elements like the Jump Drive or Giza spawn, gameplay enhancements and many more. As soon as part 1 is ready, we will be happy to share more information on these adjustments.
http://forum.pirategalaxy.com/viewtopic.php?f=522&t=40254&p=189021#p189020

So i agree with this idea, as long as it is implemented in part 2 and not before.
 

Highway

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Do not worry, Part 2 will speed up things in sirius. The Part 2 planned changes are soon be posted in the devshack.
 

ichor

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This is honestly the worst idea ever.

I get that you want smaller clans to be able to do Giza, but two people can kill a Giza with good enough gear. Clan jumping, as far as I know is still a thing so there are many ways to actually get good gear while still in a small clan.


The worst part about this idea isn't how it "benefits" small clans, but how it hurts everyone else.

Imagine sharing 1 Giza every 3 hours with 20 clans. Imagine doing intel and then a group shooting it down before you fly to it, or shooting it down while you're getting a water break or while the player who needs the no is flying in orbit.

Do not touch instances. There's no reason to fix a non broken system.
 

GOTIL0N

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Reading some things I want to clarify something, the changes or adjustments of Sirius part 2 also proposes changes in the way of calling the Giza, I think it was even talked about eliminating the waiting time for the bar of the Giza, The Giza is called and instantly the next bar appears, without needing 3 hours

It is necessary to speak based on the changes that will be made in the mechanics of Sirius, in the future, not the current one

I still support the idea, it is very good
 

Soul-Reaper

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Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:
 

Fra_592

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Soul-Reaper said:
Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:
Would love this ^^
But it will no longer be some fleet's giza imo. I mean if 5 different fleets are making it spawn, one can hardly pretend it's his giza :|
 

ClockWire

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Soul-Reaper said:
Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:

This sounds like a good idea, the only bad thing about it is that when killing a giza os,mines aggrobombs might cause a bit of splash damage so this might cause a problem. keep up the ideas tho :)
 

gonzaabel

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Soul-Reaper said:
Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:
Bad idea.
I understand your point of "without instances some of us can do the work of complete the giza event and the rest only appears to kill it" But, I will prefer have the chance of do the event more fast (because Highway say it), kill the giza and have already the event running to charge another, and don't wait 3 hours and do it needing more time.
And we don't know who the devs have planned to unlock the giza now. I think highway said it will be different (at least more fast and removing the three hour cooldown).
But I don't want to stay in one R5 planet forever red. One of the reasons is: the big teams always win in PvP on this game. You can't do like the past of another spaceship game when could you attack, camouflage your ship, drop one PEM interference and run (less if the big teams have all class of ships, hahaha).
 

flyingjumper

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I think what soul-reaper said was ironic...
I he said this, like "if remove instances, u can activate pirate mode permanently on r5 to help devs, to destroy the game further".

I think it wasnt serious what he said.
 

darkrock

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Soul-Reaper said:
Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:
Great thinking man. Here's my addition.

Since Giza's don't drop one of each 3 blueprints anymore and therefore its completely luck based, why not make it so that it drops a completely random sirius blueprint, which would also make us kill around a couple hundred (maybe thousand dunno) Giza's in order to fill our sirius blueprint and also sirius ship blueprint needs. Many people will leave the game and therefore less people will be active but hey, game will get much better right?
 

Soul-Reaper

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darkrock said:
Soul-Reaper said:
Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:
Great thinking man. Here's my addition.

Since Giza's don't drop one of each 3 blueprints anymore and therefore its completely luck based, why not make it so that it drops a completely random sirius blueprint, which would also make us kill around a couple hundred (maybe thousand dunno) Giza's in order to fill our sirius blueprint and also sirius ship blueprint needs. Many people will leave the game and therefore less people will be active but hey, game will get much better right?
Here is an killer idea :devilish: you 2009 players remember when we lose random bp`s when we get podded by other reds and the one who podded you could see the bp you`v lost and steals it?..why not put that back in the game? :devilish:

Here is another one: Since Devs like to nerf ships armor and tech, why not nerf the price on gold as well :?: , i`m 100% sure everyone would like that idea. :D :LOL:
 

anthony.navas

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Soul-Reaper said:
Hey!!!! Here is an idea that the devs could consider, since the devs are planning to remove the private instance on R5, why not make it so that when u land on a R5, you will automatically turn RED so clans can defend their giza from being stolen from other clans because thats what gonna happen when 1 clan doing the hard work on spawning giza and another clan swoops in and steals it, it would be really silly for a clan to sit on a R5 planet and watch another clan steals your giza and you cant do anything about it.

If we cant convince you on leaving the private instance alone, we might as well help you devs ruin the game further (just see it as the last nail on the coffin). :D :LOL:

It would be a bad idea that when you get down to the planet of the 5 ring you put in red when you help aser lvl alos de lvl under would come another pilot to kill you
:sneaky: :)
 
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