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Sub-Weapon Classes

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peck

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SpaceAdmiral said:
making something more powerful with more e loss as a negative effect will be unbalanced by ultimate membership...
all the classes will be getting this kind of stuff. it will all balance out.
 
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CommanderCody

also, almost all Sub-Weapons use more energy than regulars but I am always sure there is atleast 1 other backlash such as a longer reload for a more damage dealing weapon or longer range weapon etc. Thus it should stay relitivly balanced whether or not they have a membership of unlimited E (btw I wont be using Unlimited E unless they get 1Hr boosters of it out on the market for a fair price so I'm gona be sure this doesnt give them members an unfair advantage ;))
 

ridoi

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CommanderCody said:
also, almost all Sub-Weapons use more energy than regulars but I am always sure there is atleast 1 other backlash such as a longer reload for a more damage dealing weapon or longer range weapon etc. Thus it should stay relitivly balanced whether or not they have a membership of unlimited E (btw I wont be using Unlimited E unless they get 1Hr boosters of it out on the market for a fair price so I'm gona be sure this doesnt give them members an unfair advantage ;))
The more E part is not cool and after all ppl like sol players know how to get BP self/alone they are not like ppl in vega-mizar and mars xD they know how it works no need for this sub thingy if you ask me...
 
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CommanderCody

The purpose of sub-weapons is to diversify more, I am not talking about making PG more easy to get BPs from mate. Btw I have gotten almost all my BPs myself or with someone else of my level.

Also, better tech = higher energy useage. Remeber that not ALL of the weapon sub-classes will use more energy, some may acually use less but if they do they will either do less damage, shorter range, less acuracy, or a mixture of them.
 
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CommanderCody

I list all 3 of them to give me plenty of diverse options but Less Dmg will prob be the main one.

Btw I'm adding another rocket: Destructor Rockets - Very Big Damage, Very Big Area of Damage, Will Detonate even if it misses it target but suffers from, easy to outrun, very low chance of critical, low acuacy, very very long reload and very high energy usage.
 

Ahsoka

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Godbomb - Instantly kills any enemie units in a 100000000000000000000000000000000km radius and the person who used it :D
 

pbhuh

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Ahsoka said:
Godbomb - Instantly kills any enemie units in a 100000000000000000000000000000000km radius and the person who used it :D
ahsoka, please be more realistic.
 

peck

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self destruct might be a good one for aggro bomb. deals tons of damage to your enemies nearby but pods you in the backlash. you still get xp if the blast kills them before it kills you, and you can mat and collect your bounty. due to the fact it destroys you, it costs less energy for more damage(this is in the actual attack, will cost a lot more if you self mat. This would be similar to what Issak dose when he runs out of health or what detonators due with there last speck of life.
 
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CommanderCody

So thats why Isaak Handel doesnt bother to put a rep droid on his ship? Can anyone tell me how to find him so I dont have to do anymore missions with him not having a rep droid? Sehs...

Btw Self Destruct sounds pritty fun but thats not going to run well with unlimited energy...
 

peck

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CommanderCody said:
So thats why Isaak Handel doesnt bother to put a rep droid on his ship? Can anyone tell me how to find him so I dont have to do anymore missions with him not having a rep droid? Sehs...

Btw Self Destruct sounds pritty fun but thats not going to run well with unlimited energy...
unlimited e dosen't cover self mating.
 
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CommanderCody

they can always buy e mate. We'd have to not allow using Unlimited E "memeberships" while you have more than your acual energy cap when buying it and not be able to buy more energy while Unlimited is activated.
 
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CommanderCody

Ok I've added a Seconds Class of Blaster Artillery Which Does more damage than a Rocket and has massive splash damage But does low damage to targets near the ship thats launching it and will hit the location the targeted ship was it when it was launch has it cannot modifiy itself in midair.
 
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