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Sirius Evolving

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pbhuh

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This is a question to all who are in Sirius Singularity currently and to the developers of how they want to let Sirius Evolve in a bigger thing then it is currently and maybe start with some ideas which we could sent to the Developers.

For all I know, which is probably on 25% of whats really happening in Sirius is,

Pay 75K cryo to get jumpship
find rank 67 weapons
do missions to get fuel
Get to the outer ring for Ancient blueprints

Then in the middle there is dieing and starting over...

That kinda sounds dull to me and what I miss the most is I think this promise:

Valuable Technologies

Sirius is an invaluable treasure chest filled to the brim with new rewards: hundreds of original items and technologies for all star systems are waiting to be unlocked. Daredevil pirates can score entirely new types of ships sporting an all-new appearance. You can also look forward to yet unseen combinations of ship classes. And it does not stop here: tons and tons of further exciting surprises await you!

hundreds? that was easy, just make ancient bp's for all weapons,

There are
12 Vega ancients bps
16 Antares ancient bps
20 Gemini ancient bps
24 sol ancient bps
28 draconis ancient bps

yep, thats 100...

I do hope that for tomorrow changes are planned.

----

Now I think 1 of the biggest changes should be the way it works:

* Pay 75K cryo to get jumpship CHANGE + You should keep this jumpship forever!!!!
* CHANGE + do missions in which you collect special binding gravitons which combined with a number of normal gravitons make your jumpship immune to that kind of damage on that moment, every ring needs new binding gravitons and gravitons. you need to be on atleast 3 different planets in that ring to get enough fuel.
* Find rank 67 weapons which should be much stronger then they are now and are required to complete the fuel missions.
* Do missions to get fuel. CHANGE + you need to be on atleast 3 different planets in that ring to get enough fuel.
* Get to the next ring, and collect new binding gravitons, get next tier weapons and do fuel missions.
* Get to the outer ring for Ancient blueprints. CHANGE + Every ring will reward you with the next system ancient, first ring will give you Vega, Second Antares etc.

Then in the middle there is dieing and starting over... CHANGE + You need to repair the ship with Logfiles and Energy, you will have to start over on the last Ring you completed.
 

134679hun

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I think it should be, jumpship cost 1mill cryo, it lasts forever, if PG wants to keep the use of gravitons in there, then lets say it takes 20 gravis to jump to a diff planet, pending on which planet ur on
 

gameboy97

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as they said this is a new way to play. were not going to mindlessly play through this. we have to think: we have to plan our moves acordlying. plus siruis was not ment to be a new star system.

recall that the artifact allows us to go through. thats why we are exploring this siruis system. the bps are ment for cqs/pvps probs for an edge on the competetions. i havent goten any myself but thats what i think. improvments can be made but it came out really fast to keep us from COMPLAINING about it not being released fast enough -.-


first on improvments there needs to be a scaning probe. like in the other star systems. it would scan the planets. giving us what bps drop their. what quarce there is on there. and the planets space effect


that way we can ether A get regular siruis bps. or B plan our moves to the quarce type we need for the JS
 
U

Uriel

pbhuh said:
This is a question to all who are in Sirius Singularity currently and to the developers of how they want to let Sirius Evolve in a bigger thing then it is currently and maybe start with some ideas which we could sent to the Developers.

For all I know, which is probably on 25% of whats really happening in Sirius is,

Pay 75K cryo to get jumpship
find rank 67 weapons
do missions to get fuel
Get to the outer ring for Ancient blueprints

Then in the middle there is dieing and starting over...

That kinda sounds dull to me and what I miss the most is I think this promise:

Valuable Technologies

Sirius is an invaluable treasure chest filled to the brim with new rewards: hundreds of original items and technologies for all star systems are waiting to be unlocked. Daredevil pirates can score entirely new types of ships sporting an all-new appearance. You can also look forward to yet unseen combinations of ship classes. And it does not stop here: tons and tons of further exciting surprises await you!

hundreds? that was easy, just make ancient bp's for all weapons,

There are
12 Vega ancients bps
16 Antares ancient bps
20 Gemini ancient bps
24 sol ancient bps
28 draconis ancient bps

yep, thats 100...

I do hope that for tomorrow changes are planned.

----

Now I think 1 of the biggest changes should be the way it works:

* Pay 75K cryo to get jumpship CHANGE + You should keep this jumpship forever!!!!
* CHANGE + do missions in which you collect special binding gravitons which combined with a number of normal gravitons make your jumpship immune to that kind of damage on that moment, every ring needs new binding gravitons and gravitons. you need to be on atleast 3 different planets in that ring to get enough fuel.
* Find rank 67 weapons which should be much stronger then they are now and are required to complete the fuel missions.
* Do missions to get fuel. CHANGE + you need to be on atleast 3 different planets in that ring to get enough fuel.
* Get to the next ring, and collect new binding gravitons, get next tier weapons and do fuel missions.
* Get to the outer ring for Ancient blueprints. CHANGE + Every ring will reward you with the next system ancient, first ring will give you Vega, Second Antares etc.

Then in the middle there is dieing and starting over... CHANGE + You need to repair the ship with Logfiles and Energy, you will have to start over on the last Ring you completed.
again you talk about something you don't know ^^ what a shame for the LWM :LOL:

first that's rank 71 BP, a bit stronger than draconis rare but not that much and with some differents stats ( cooldown range critics rate)

Please get your way way trought sirius before you post anything about it.

And most of all, improve your so called outdated wiki and leave the LWM rank to someone capable of ;)
 

selkath

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Uriel said:
again you talk about something you don't know ^^ what a shame for the LWM :LOL:

first that's rank 71 BP, a bit stronger than draconis rare but not that much and with some differents stats ( cooldown range critics rate)

Please get your way way trought sirius before you post anything about it.

And most of all, improve your so called outdated wiki and leave the LWM rank to someone capable of ;)
As a third party I'm going to say this to you, shut up and stop bashing/attacking people, from what I've seen around here you have a habit replying with snide comments or remarks to other people on the forums.
 
U

Uriel

Yes you're almost right ;) but anyway, I write what I think ^^ & btw I never bash/attack a good post with correct & pertinent info ;)

So, I don't want to make this threads a flaming one so I'm gonna stop here on that point, let's talk about Sirius ^^
 

134679hun

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Uriel said:
pbhuh said:
This is a question to all who are in Sirius Singularity currently and to the developers of how they want to let Sirius Evolve in a bigger thing then it is currently and maybe start with some ideas which we could sent to the Developers.

For all I know, which is probably on 25% of whats really happening in Sirius is,

Pay 75K cryo to get jumpship
find rank 67 weapons
do missions to get fuel
Get to the outer ring for Ancient blueprints

Then in the middle there is dieing and starting over...

That kinda sounds dull to me and what I miss the most is I think this promise:

Valuable Technologies

Sirius is an invaluable treasure chest filled to the brim with new rewards: hundreds of original items and technologies for all star systems are waiting to be unlocked. Daredevil pirates can score entirely new types of ships sporting an all-new appearance. You can also look forward to yet unseen combinations of ship classes. And it does not stop here: tons and tons of further exciting surprises await you!

hundreds? that was easy, just make ancient bp's for all weapons,

There are
12 Vega ancients bps
16 Antares ancient bps
20 Gemini ancient bps
24 sol ancient bps
28 draconis ancient bps

yep, thats 100...

I do hope that for tomorrow changes are planned.

----

Now I think 1 of the biggest changes should be the way it works:

* Pay 75K cryo to get jumpship CHANGE + You should keep this jumpship forever!!!!
* CHANGE + do missions in which you collect special binding gravitons which combined with a number of normal gravitons make your jumpship immune to that kind of damage on that moment, every ring needs new binding gravitons and gravitons. you need to be on atleast 3 different planets in that ring to get enough fuel.
* Find rank 67 weapons which should be much stronger then they are now and are required to complete the fuel missions.
* Do missions to get fuel. CHANGE + you need to be on atleast 3 different planets in that ring to get enough fuel.
* Get to the next ring, and collect new binding gravitons, get next tier weapons and do fuel missions.
* Get to the outer ring for Ancient blueprints. CHANGE + Every ring will reward you with the next system ancient, first ring will give you Vega, Second Antares etc.

Then in the middle there is dieing and starting over... CHANGE + You need to repair the ship with Logfiles and Energy, you will have to start over on the last Ring you completed.
again you talk about something you don't know ^^ what a shame for the LWM :LOL:

first that's rank 71 BP, a bit stronger than draconis rare but not that much and with some differents stats ( cooldown range critics rate)

Please get your way way trought sirius before you post anything about it.

And most of all, improve your so called outdated wiki and leave the LWM rank to someone capable of ;)
I'm not sure you are aware of what ur talking about, i have a few sirius bps installed myself, and i havent notised any 'different stats' like farther range or coming back faster, just the same ol bps just a tiny bit stronger.
and the bps do only require r67...
 

Primeus

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I agree whit Pbhuh, The jumpship really needs improvement let them start whit that bp's they can do when they have the ship up and running (Uriel: maybe you need to learn something about sirius before you start talking about things you don't know.)
 
U

Uriel

Ok I think You get me wrong, true this bp requires r67 but when you open your target panel they're actually r71 bp like draconis rare require rank 65 and are rank70 in target panel So If that what pphub meant, my bad.

But for differents stats I'm pretty sure of it. Why? one of my buddies have the r71 rocket, and I have the draconis rare rocket, he does less critics hit than I do but can launch them from a longer range ;) that's just an example I think there is plenty more.

The r71 blaster is stronger than draconis rare,but have a higher cooldown time, for 12 shot with draconis rare, only 11 for r71 ;)

So I know what I'm talking about, sorry if I didn't express myself correctly on that ;)
 
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