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Sirius Adjustments #5 / off topic / Bugs

lsurvivor

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Sirius is the only system that is worth something right now...
Gold bp's need 16 parts (in draconis for example) to finish (sometimes they are hard to get) and they are inferior. Now we have ancients and they are supposed to be easier to obtain with the next update... They require less bps to finish too.. Whats the point in sitting in lower systems then? Low lvl players cant participate in CQ's (they are easily destroyed by superior tech from sirius). We won't be able to help them now with bps... or it will be tedious (we will have to use system ships). Golds? Nah... Every single system now in this game that isnt called "Sirius" is waste of time. Players who do want to play this game are getting rushed with story missions because there is nothing to do in these systems besides getting cryo and xp (both of these tasks are harder because of armor update). Its like removing 90% of this game with silly updates... By the way... I have seen a lot of players in vega recently but they all call for help... crying disappears in gemini... their nicknames too.. Guess why there is noone to play with... They can team up but still there is not so many of them to do it like we had to in 2011 for example... There Is a lot of bugs in this game... and sometimes devs decisions are illogical... few examples:
- I Had top blue bp for afterburner (hive) installed in sniper config... (it costs 34k). My question is why i had to pay another 58k to upgrade it to normal gold one?
- Grinding is tedious and sometimes high lvl players take spots in lower systems... players in these systems cant get xp or cry because they take all spots where its possible... My question is why they get -20% cryo droprate? Is it just to prolong their pain (both sides cant get xp cant get cryo). Its a game not work... we shouldnt grind whole year to buy 1 ship...
- Old players bought parsec's (basic ones now we have RDX's that are superior in some aspects), bought gold for boosters to find gold bps (which are inferior like i said before), grinded thousands of cryonite to buy ships etc and now what... when they come back they see they cant do anything ... cant win pvp etc.. And btw why we should buy boosters right now...? everything is easier right?
- Today we had update consisting of 1 fix with sm... are you kidding me? there is a lot of bugged sms like "touching the void" in antares where hornblower or something like that gets stuck in wall and you cant make him to follow you... You should play the game and see these bugs for yourself... there should be more fixes for sms... not just 1
- We cannot get tournament ships... there are no tournaments
- We cannot get rapid tank ship... no bps no events... nothing (even for collection)
- Why should i buy things that i have installed in the same place in other config again?
- Why armor of ancient ships (bps that drop from giza) is so weak?

Make golds a balanced item that is able to compete with ancient tech please..
Adjust prices in shop when upgrading please..
Make mines more visible...
Make aggrobomb worth installing (damage/cooldown ratio is awful)
Engineer is better than aggrobeacon... umm what?
Low Energy cap... 1 unit in sirius and refill... repeat every 40 sec if u want to play...

And where are these new players that we are talking about?
 

lsurvivor

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Devs are not playing the game and they are only making it its obvious.
GM's are some kind of link between players and devs but they should play this game instead of saying "hi <insert systemname>" then "see ya im going to <systemname +1>" and after 25 mins they are offline... There is more bugs than you can imagine in this game and the fact that "Milking khones" tactic for spawning giza was unknown for them when they were "fixing mines" as they call it... is worrying and proves my point. Players want to play this game not report bugs every single time something happens in it. Sometimes players dont want to report bugs because they are using them to their advantage... Its against CoC but when they see updates like PVP Overhaul etc they have no choice. I Can't believe that these bugs arent known yet.
Lets see:
-Vega sm "Behemoth Battle" ... Behemoth won't attack anyone when we dont go into red circle... We can kill all avengers patrolling and then go into circle easily killing behemoth (sometimes the behemoth wont even shoot back) in my opinion the red circle should be behemoth position not a area... with range drone and good behemoth spawn we can shoot at him without him noticing
- Gemini "Extermination Squad" - Behemoth isnt running it glitches through wall and goes in the corner of map... sometimes it goes so far away that you cant even shoot... This mission has different bugs in it...
- Antares "Touching The Void" - Admiral glitches through walls and you cant make him follow you...
- All gemini Commerce Central with isaac - Isaac is getting killed by parasites glitching through walls or isaac is so eager to kill them and you can find him in parasites spot...
- All gemini escort sms with villages/(villagers escorting you) involved - By orbiting after killing 2 rockeeters (they spawn after 2mins of inactivity) they wont follow you and they wont move... you can orbit after arriving at each village preventing them from flying with you and getting destroyed.
- Gemini "Project Detonation" - When All bombs are attached (that can be hard because they sometimes dont want to attach even if u stand IN the turret) go to first free spot (no mantis around in target list) and press tab (you will select a bomb that way) and scan from distance (press e) ... mission done... thats not how it should be done right?
- Helping people with "unwelcome guest " in antares with terasa tech can be difficult considering our tech, his hp and how many people are playing this game (also energy cap for low lvls is too low to kill it alone)
- Mizar "Mutilator on Lustra" - With enough firepower (tech) we can actually kill him and the sm will be bugged because he wont go to orbit.
- Mizar "Give Chase" - You can kill Mutilator and sm is bugged again...
- Mizar "Testing Aggro" and "Gaining Entry" - Aggrobeacon will spawn at 2nd person not in the spot where we are supposed to go to... also it sometimes disappears completely and you cant see it but you can select it with tab... fix needed
- Mizar "Juggernaut Attack" - juggernaut sometimes wont go to destroy 2nd stabilizer but he will run or just simply stand in place without doing anything
- Sol "Rebels Under Attack!" - Sometimes The NPC's go to chase after 1 pyro and you need to defend base on your own. There was a fix for repair ships but their repair is almost useless with the detonators exploding because of these tanks that are supposed to help you.
-Sol "Enter Wallace" - i think its the right name... Mutilator will follow when he sees you in the mine but the Wallace ship won't sometimes you cant make him to do that and if you do its too late because his speed isnt significantly better than mutilators.
- Sol Missions involving the boss at the top... Sometimes he isnt there and we can see him in target list far away.
- Draconis "Another Alien Race?" and "Lies Revealed" - When kraki raider will leave the spot (even if you still shoot at him) he will instantly repair... multiple times
-Draconis mantis are stronger than mantis in R1 ?? what kind of balance is that..
- Draconis "Sol Reprisal" You can shoot at the huge parasite without going into spot destroy him and finish sm without him noticing...
-Draconis sm with vendetta - when scanned it wont stop but still follow you (sm tells you that you can scan and leave it standing in one spot)

So yea this is bug report that i give you... and some sort of feedback
Making bps harder to drop and telling us it will be easier in sirius is not a good sign. And preventing us from getting bps for lower lvls if there are any isnt good either.
Same goes with a changelogs when aimscramblers were "slightly" adjusted...
Make golds useful again. Make "gold tech only fights" on colossus etc...
Dropping hive top tech will be HARD with draco ships now... if we take effort of low lvl people into consideration when deciding whether to drop bp or not.
For now like i said before only sirius if worth something and all of it is a trial before coming to it
 

Faye

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Hello Isurvivor

WoW ... Thanks for the "wall" of bugs ;) . Before we can do something we need more information. Please try to answer the following questions so exactly as possible:

- When exactly did you notice the bugs? (date, time)
- Providing screenshots for example usually helps a lot.
- On which server did you notice the bugs?
- The exact name of the respective mission / quest including the NPC
- If it is possible a step by step explanation.
- Did you try to solve the mission in squad or with PM (pirate mode)? If yes, which one exactly?

All bugs still occurs?

Greetings Faye
 

lsurvivor

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System : Vega
Mission Name : Behemoth Battle
Bug : Take allied ships to last marker but don't enter it... kill all avengers (sometimes they dont shoot back)... try to kill behemoth without entering area (sometimes he wont shoot back when message "targeting mantis units" is shown )
Screenshots:
http://prntscr.com/fbkr25
http://prntscr.com/fbks90
Server: Askone
Pirate Mode : Disabled
First Seen : 4 years ago
Squad / Not In Squad : Doesn't matter
Still Occuring : Yes

I will make single post for every mission when i will notice the bug again


EDIT: Fixed
 

lsurvivor

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System : Antares
Mission Name : Touching The Void
Bug : When we meet Admiral he goes in the walls and if we arent quick enough he will go through it
Screenshots:
http://prntscr.com/fbl7g3
Server: Askone
Pirate Mode : Disabled
First Seen : 2 years ago
Squad / Not In Squad : If someone from sq is quick enough he will catch him
Still Occuring : Yes (rare)

I will make single post for every mission when i will notice the bug again


EDIT: Fixed
 

lsurvivor

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System : Draconis
Mission Name : Sol Reprisal
Bug : Take a Sniper ship/Storm Ship With Range Drone... Fly To Princess Helena , Lead Her To Marked Map... Destroy Minelayer without triggering him (slowly approach him) (shoot him with sniper blaster/rockets/blaster if possible) he will stand in place and do nothing... Destroy him go into area triggering the story mission... And finish the sm because minelayer is gone
Screenshots:
Cannot Provide... My ships arent good enough to do this sm alone after armor update also i dont have the drone but i think its possible without it
Server: Askone
Pirate Mode : Disabled
First Seen : 2 years ago
Squad / Not In Squad : Doesnt matter if anyone has the range needed to shoot him
Still Occuring : Yes as far as i know

I will make single post for every mission when i will notice the bug again


EDIT: Fixed
 

lsurvivor

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System : Draconis
Mission Name : Mantis And Cryonite
Bug : SM tells you can scan the vendetta when you want it to stop after certain point (50% of the sm) while being scanned it still follows
Screenshots:
Im not sure how i could even catch that on screenshots
Server: Askone
Pirate Mode : Disabled
First Seen : 4 months ago
Squad / Not In Squad : In Squad
Still Occuring : Yes

I will make single post for every mission when i will notice the bug again


EDIT: Fixed
 

lsurvivor

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System : Mizar
Mission Name : Mutilator On Lustra
Bug : Rush to miners location and kill him quickly with golds/ancient strong tech... Mission ends there because hes supposed to flee sometimes its finished... sometimes u can stand there and it isnt.. This mission should spawn some mantis but now it doesnt as far as i remember
Screenshots:
http://prntscr.com/fblpu1
http://prntscr.com/fblqge
http://prntscr.com/fblqmu
http://prntscr.com/fblqsj
http://prntscr.com/fblvj2
Server: Askone
Pirate Mode : Disabled
First Seen : 1 year ago
Squad / Not In Squad : Doesn't matter
Still Occuring : Yes


EDIT: Fixed
 

lsurvivor

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System : Sol
Mission Name : Rebels Under Attack!
Bug: Go defend 4 turrets with repair ships... when pyro will cause too much aggro he will use speed actuator and thermoblast on a turret and he will run away causing all ships helping you to chase him... same with snipers and rockeeters (when they have low hp they run away)... Detonators that are damaged are inflicting alot of damage to turrets and player... (they explode).. when another wave comes turrets are destroyed because repair ships cant heal the turrets ... i would say their repair field is useless... the tank ships can even sometimes shoot pyros and detonators from normal spot nearby and they are coming back too slow... r45 ship with mars tech is not enough to kill r50 mantis there... moon tech helps a bit
Screenshots:
None
Server: Askone
Pirate Mode : Disabled
First Seen : month ago when i was lvl 45
Squad / Not In Squad : Its not a problem with 2 in squad because we can kill everything quicker
Still Occuring : Yes (it depends on mantis spawn and behavior) (rare)


EDIT: Fixed
 

lsurvivor

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System : Gemini
Mission Name : Project Detonation
Bug: Player cannot attach bombs sometimes even when standing IN a turret (rare), When all bombs are attached and they arent visible on a target list (they shouldnt be and they arent) player can find a spot without mantis and use tab to select and E to scan... mission done from LZ it shouldnt be possible in my opinion
Screenshots:
None

Server: Askone
Pirate Mode : Disabled
First Seen : maybe 3 years ago
Squad / Not In Squad : Not in squad... mission needs time to complete it that way
Still Occuring : Yes (i didn't test today but i am sure that is still a problem because i was able to do this month ago)


EDIT: Fixed
 

lsurvivor

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System : Gemini
Mission Name : Extermination Squad
Bug: Extermination squad (juggernaut is just standing it isnt even going to village), Sometimes hes glitching through walls and goes in the corner of map
Screenshots:
http://prntscr.com/fbm6ha
http://prntscr.com/fbm7wv
http://prntscr.com/fbm88b
http://prntscr.com/fbm8iv
http://prntscr.com/fbm8uv
http://prntscr.com/fbm923
http://prntscr.com/fbmbm3
Server: Askone
Pirate Mode : Disabled
First Seen : 8 months
Squad / Not In Squad : Not in squad
Still Occuring : YES


DIT: Fixed
 

lsurvivor

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System : Draconis
Mission Name : "Lies Revealed"
Bug: Kraki Raider is running away when on low HP (same as rockeeter) when he will leave the village that he is attacking (while still being under attack) he repairs himself instantly...
Screenshots:
None cant catch that alone
Server: Askone
Pirate Mode : Disabled
First Seen : 1 month
Squad / Not In Squad : Squad
Still Occuring : YES (rare depends on situation)


EDIT: Fixed
 

lsurvivor

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System : Mizar
Mission Name : Give Chase
Bug: Chase Mutilator until he uses afterburner and they close him from two sides... Kill him before he kills rosebud... (make sure you have strong tech or golds) Mission never ends after Mutilator gets destroyed
Screenshots:
None
Server: Askone
Pirate Mode : Disabled
First Seen : after sirius update (when it came out)
Squad / Not In Squad : Doesnt matter (he will go down quickly in squad)
Still Occuring : Yes (i didn't test today but i am sure that is still a problem)


EDIT: Fixed
 

lsurvivor

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System : Mizar
Mission Name : Juggernaut Attack
Bug: Look at screenshots its standing and doing nothing like in gemini... sometimes it glitches to the corner of map (rare)
Screenshots:
http://prntscr.com/fbmk64
http://prntscr.com/fbmkrj
http://prntscr.com/fbmm0u
Server: Askone
Pirate Mode : Disabled
First Seen : week ago
Squad / Not In Squad : Doesnt matter (he will go down quickly in squad)
Still Occuring : YES (common)


EDIT: Fixed
 

lsurvivor

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System : Sirius
Mission Name : First Exploration
Bug: Fly to spot and instantly orbit to not spawn camp... when done right mantis wont be able to shoot the camp because it doesnt exist (stay in orbit for 4 min until complete)
Screenshots:
None
Server: Askone
Pirate Mode : Disabled
First Seen : when sirius came out
Squad / Not In Squad : Doesnt matter
Still Occuring : YES (common)


EDIT: Fixed
 

lsurvivor

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System : Draconis
Mission Name : Traitor Located
Bug: Fly to spot... drop the bliss... go to another spot and try to catch methanoid without using blue graviton... its impossible sometimes to keep up with it and even when u do.. mission fails
Screenshots:
My skills and ships arent enough to provide screenshots while trying this sm
Server: Askone
Pirate Mode : Disabled
First Seen : 7 months
Squad / Not In Squad : Doesnt matter
Still Occuring : YES (common)


EDIT: Fixed
 

lsurvivor

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Look Also at blaster bug that still exists:
https://www.youtube.com/watch?v=kSe1T-DnFIM
Video is not mine I dont take credit for it...
Blaster bug i mean Cooldown is visible but no damage is dealt

Please look at prices when you want to upgrade normal top bp from draconis
Example :
ZP Stellar Nova Afterburner 34'297 cryonite <<< regular/normal item
Draconis Drifter Afterburner 68'594 cryonite <<< rare item

When we try to upgrade first one to gold one we have to pay around 58000 cryonite... why is that? i dont have screenshot but im pretty sure thats an issue... its not only in drac i think


Please could you adjust the armor of ancient ships (these from giza) ? they are too squishy for my opinion?
Also shock (rare) in vega is dying because of 3 rockets from r15 turrets i think engineer has the same problem

Aggrobeacon has too low aggro... its useless right now when we have engineer nerby... it shouldnt be that way <<< pls more details

I couldnt reproduce the bug with aggrobeacon in mizar for now but when i will see it i will tell you...

I have a question or a couple ones actually... Can we lower the amount needed for golds? because its pointless to get them because we can get only achievements and if we want to use them in cq or pvp we (low lvl players) get obliterated anyway...

Can we change the timer of another mender spawn in draconis planets for a quicker one please like in gemini or something?

Can we fix spawn of harvesters in gemini (prosperous) they take too long to land and longer to drop anything even blue bps

Can we balance Hive mantis ? I Cant beat them with top tech and even sirius ships can die from them just because of their hp and our armor after update...

R70 mines instapod meta tank in deluvian when doing missions...

Change the visibility of mines please (almost cant spot them with high resolution and high graphics) and their description to more appropriate one (they dont move now)...
Narokath said:
Two additions to the changelog have been made:

- The changelog now offers a detailed explanation for the updated PVP Friend or Foe Rules.
- The entry about the changed behavior of mines has been extended to reflect the updated visual representation of mines.

We will soon be able to update you on when the update will be launched.
Narokath said:
Game Update March 28, 2017

-Reduced effective radius for mines so that they are easier to shoot.


Frenozoid in mantis planets (sirius) after being shot down to 49% of his hp uses speed actuator... and then he wont shoot again at you... he just follows and thats a bug again

Aggrobomb isnt balanced cooldown/damage ratio is awful <<< pls more details

Chat bug: when you write in clan chat for example and you orbit from planet surface you can see clearly that you still have clan selected but you write in public... it somehow bugs and your message appears in public.. and ofcourse you can get a warning from a game master for that

I will report any bugs if i notice more
 

lsurvivor

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Behavior of certain enemies (NPC's) in sirius system is unacceptable...
I have got a couple of complaints from players on:
-rockeeter - will start to run when he has low hp... but when he leaves the spot where he spawned he will repair himself instantly... (even when under attack)
-Trigg (ring 3 , ring 4) - players are unable to kill him because when he goes below 45% of his hp he will detonate himself... and because of low damage dealt to him its very hard to actually kill him instead of getting aggrobombed in the face

Also:
Draconis "Mantis Dungeon" Story mission - Sometimes its very hard to do this sm without blue graviton and if you manage to do that its a miracle...
Draconis "Prison Break" Story Mission - Sometimes scanning the right switch fails the mission
Installing more than 2 or 3 drones in hangar causes a bug with message "A drone with the same type is enabled" when we try to enable it in hangar (when we install the drones they are enabled by default) it says what i have written above
A message that was shown before when the drone was depleated (energy) isnt showing anymore...
Imperial Restituo and Mantis Resurrector can bug itself and run and repair instantly (after every hit) (even when under attack)
Mantis Resurrector will resurrect whole Death Squad even when destroyed in the same second as the death squad... Why?
 

lsurvivor

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Bug : Graphical Bug... (When sirius npc will use thermoblast).
Effect of thermoblast stays forever even when thermoblast expired long ago. (player doesnt recieve any damage but effect is still visible)
Video :
www.youtube.com/watch?v=16v2fuedFug&feature=youtu.be
 

StickManTwit

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good lord dude... kudos to you for listing everything here! you deserve some more recognition!
 
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