Poll, 1 to 5, 5 being Excellent, 1 being Bad
Well since Sirius is coming out why not have the system under the control of an Advanced form of AI which riped out the Ancients long ago. So these machines are enemy to the Mantis, Rebels and Ancient Milita
SDMT (Sirian Dark Matter Technologies)
SDMT-1 Hunter Killer (Storm)
The SDMT-01 is a Potent ship, capable of dealing Extensive damage to any Mantis or AI ship stupid enought to Confront it. Althought the Ships are Expensive it was succesful for many years against there newest enemy, a Rogue AI. The ship also was Highly Praised when it Entered Service.
SDMT-2 Dauntless (Tank)
Giving anyone with a Heavily Armoured ship means giving them an Advantage and thats exactly what this ship gives. Able to withstand heavy punishment in heat of Battle and able to get out without a Scratch is what it does best, no matter the situaton.
SDMT-3 Presurver (Engineer)
Designed to Repair Capital Ships with it's Repair Systems makes it the first choice for anyone who wants to keep there Comrades alive. However the ship was mainly designed for Search and Recue missions but can hold it's own in combat.
SDMT-4 Blockade Runner (Shock)
The Fastest of the SDMTs and the Standard issue ship in the Sirian Military means this ship more than comes into it's own. Able to cut off supply ways no matter on who's there makes theys the most formidible. Able to get in and out without anyone catching it precicly matches exaclty what it does best.
SDMT-5 Zues (Sniper)
With long-ranged weapons and a safisticated targeting system gives the Sirian Military an Advantage when they need something to take something out, at Range. Able to lay hold back enemy ships from afar makes it the best choice for pilots who don't want to get in the thick of Combat or want to help there friends at range.
SDMT-6 Vertigo (Defender)
The Vertigo, unlike the Other SDMTs this one has the most safisticated Armour lay out, able to hold Vital choke points for days until reinforcements arrive makes it the most dangerous ship you can get on the wrong side off.
SDMT-X Gunship
OR
SDMT-X Stealth Ship
New Enemy:
AI race known as "Trident"
Ships:
Trident Stalker - Rep Droid, Perforator, Sniper Blaster
Trident Exterminator - Blaster, Rocket
Trident Refinery Ship - Collector, Blaster, Rocket
Trident Defender - Blaster, Afterburner
Trident Bomber - Blaster, Attack Buff, Aggrobomb
Trident Gaugantuan - Blaster, Sniper Blaster, Orbital Strike
Trident Scorcher - Blaster, AfterBurner,Speed Accurator, Thermo Blast
Trident Minelayer - Blaster, Shield, Minelayer
___________________________________________________________
Mantis Eliminator Mk2 - Blaster, Rocket, Aim Computer
Mantis Sniper - Sniper Blaster, Perforator, Repair Droid
Mantis Assassin - Blaster, Aim Scrambler
Mantis Renagade - Ressurector, Blaster, Sheild
Mantis Custodian Commander - Stun Charge, Blaster
Still thinking of Ideas but let me know what u think so far ^^
Well since Sirius is coming out why not have the system under the control of an Advanced form of AI which riped out the Ancients long ago. So these machines are enemy to the Mantis, Rebels and Ancient Milita
SDMT (Sirian Dark Matter Technologies)
SDMT-1 Hunter Killer (Storm)
The SDMT-01 is a Potent ship, capable of dealing Extensive damage to any Mantis or AI ship stupid enought to Confront it. Althought the Ships are Expensive it was succesful for many years against there newest enemy, a Rogue AI. The ship also was Highly Praised when it Entered Service.
SDMT-2 Dauntless (Tank)
Giving anyone with a Heavily Armoured ship means giving them an Advantage and thats exactly what this ship gives. Able to withstand heavy punishment in heat of Battle and able to get out without a Scratch is what it does best, no matter the situaton.
SDMT-3 Presurver (Engineer)
Designed to Repair Capital Ships with it's Repair Systems makes it the first choice for anyone who wants to keep there Comrades alive. However the ship was mainly designed for Search and Recue missions but can hold it's own in combat.
SDMT-4 Blockade Runner (Shock)
The Fastest of the SDMTs and the Standard issue ship in the Sirian Military means this ship more than comes into it's own. Able to cut off supply ways no matter on who's there makes theys the most formidible. Able to get in and out without anyone catching it precicly matches exaclty what it does best.
SDMT-5 Zues (Sniper)
With long-ranged weapons and a safisticated targeting system gives the Sirian Military an Advantage when they need something to take something out, at Range. Able to lay hold back enemy ships from afar makes it the best choice for pilots who don't want to get in the thick of Combat or want to help there friends at range.
SDMT-6 Vertigo (Defender)
The Vertigo, unlike the Other SDMTs this one has the most safisticated Armour lay out, able to hold Vital choke points for days until reinforcements arrive makes it the most dangerous ship you can get on the wrong side off.
SDMT-X Gunship
OR
SDMT-X Stealth Ship
New Enemy:
AI race known as "Trident"
Ships:
Trident Stalker - Rep Droid, Perforator, Sniper Blaster
Trident Exterminator - Blaster, Rocket
Trident Refinery Ship - Collector, Blaster, Rocket
Trident Defender - Blaster, Afterburner
Trident Bomber - Blaster, Attack Buff, Aggrobomb
Trident Gaugantuan - Blaster, Sniper Blaster, Orbital Strike
Trident Scorcher - Blaster, AfterBurner,Speed Accurator, Thermo Blast
Trident Minelayer - Blaster, Shield, Minelayer
___________________________________________________________
Mantis Eliminator Mk2 - Blaster, Rocket, Aim Computer
Mantis Sniper - Sniper Blaster, Perforator, Repair Droid
Mantis Assassin - Blaster, Aim Scrambler
Mantis Renagade - Ressurector, Blaster, Sheild
Mantis Custodian Commander - Stun Charge, Blaster
Still thinking of Ideas but let me know what u think so far ^^