- Joined
- Mar 24, 2019
- Messages
- 24
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To me I think Taunt deserves a Rework since is preaty useless when the thermo dose the same thing but deals dg
so my ideas on it is...
1. Mark the target (new name for taunt) target with mark takes 10% - 15% more dg while marked dg and time based on strong long and reg
2. taunt now disables NON attack tech ( Collector, Afterburn, Rep droid, Shields etc)
while Blasters, Rockets, Thermoblasts, Sniper Blasters etc will still work so this idea is great against ships with not alot of fire power while weak against like a puni or RDX-07 Paragneiss
so my ideas on it is...
1. Mark the target (new name for taunt) target with mark takes 10% - 15% more dg while marked dg and time based on strong long and reg
2. taunt now disables NON attack tech ( Collector, Afterburn, Rep droid, Shields etc)
while Blasters, Rockets, Thermoblasts, Sniper Blasters etc will still work so this idea is great against ships with not alot of fire power while weak against like a puni or RDX-07 Paragneiss