Hello everyone, I would like to suggest an idea to improve something that is very important in this game: the PvP.
We all know that it makes the game pretty fun..but sadly, it is useless and just makes people loose cryo when getting podded..so why not giving a purpose to the bounty?
The idea is simple: at the end of the week, when pirate mode resets, the amount of bounty will be converted into cryo , multiplied x10; for example:
Managed to not get killed with pirate mode: 850 bounty x 10 = 8.500 cryonite at the end of the week
Managed to kill many people without dying: 25000 bounty x 10 = 250.000 cryonite
Died with pirate mode without killing anyone back: 0 bounty and so 0 cryo.
What do you think about it?
We all know that it makes the game pretty fun..but sadly, it is useless and just makes people loose cryo when getting podded..so why not giving a purpose to the bounty?
The idea is simple: at the end of the week, when pirate mode resets, the amount of bounty will be converted into cryo , multiplied x10; for example:
Managed to not get killed with pirate mode: 850 bounty x 10 = 8.500 cryonite at the end of the week
Managed to kill many people without dying: 25000 bounty x 10 = 250.000 cryonite
Died with pirate mode without killing anyone back: 0 bounty and so 0 cryo.
What do you think about it?