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davidmcc

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Unfortunately there wasn't a whole lot i could test because on askone I am only a lvl 10 pilot. In the future it'd be really cool if there were a PTR server with my solaria account info so that I could more accurately test how an update will affect my daily gameplay.

After playing briefly on the PTR server my opinion stands that the new steering system should definitely NOT be implemented. I like the idea and understand what you were going for but I think the updated version is not the answer you're looking for.

Specifically, what I dislike about the controls is the way in which camera rotation affects travel. I like to be able to look around, and often behind me as I pilot my ship. With the new system this can only be done for a short period of time before my ship automatically turns around and flies in the direction the camera is pointing (ie: right back into a large group of hostiles if I'm targeting pursuers as I flee.) I've tried disabling intelligent camera (which I do anyway) and enabling 3D controls and the problem has remained persistent regardless of any changes I made. I found it significantly more difficult to not only scope out my environment and my current method of engaging in combat no longer works. My concern is that if my game play on aurora is so profoundly affected by this the upper systems will be exponentially worse. I can only imagine having to contend with this issue in an environment so densely populated with aggressors such as the hive where you have to constantly be on the lookout for possible threats. ....turning the camera and spotting that DS you want to avoid only to have your ship suddenly turn and head straight for it.

I will also say that I really didn't notice any increased drop rate or advantage to the new loot system (even with all the top boosters). I am definitely concerned about this being a major setback in the upper systems if indeed 20+ bp's are needed to make a single usable bp. I urge you to rethink that feature before it goes into play if that is indeed the case because I see it as only being another source of in game frustration.

Onto the positive reviews... I did like what I saw with the new chat feature, it seemed very intuitive and I hope it works the way it was intended. Again, I didn't really get to test it because there wasn't anybody on the PTR server at the time and I only have 10 friends on askone (all solaria players that migrate there when solaria is down.)


All in all I'm glad I've been given the opportunity to preview the next update and hope that my feedback will be reviewed and taken into consideration when deciding which new features should go into the game and which should be left out. ....and I'd love to see a future solaria version of the PTR server
 

CtMurphy

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davidmcc said:
Unfortunately there wasn't a whole lot i could test because on askone I am only a lvl 10 pilot. In the future it'd be really cool if there were a PTR server with my solaria account info so that I could more accurately test how an update will affect my daily gameplay.

After playing briefly on the PTR server my opinion stands that the new steering system should definitely NOT be implemented. I like the idea and understand what you were going for but I think the updated version is not the answer you're looking for.

I will also say that I really didn't notice any increased drop rate or advantage to the new loot system (even with all the top boosters). I am definitely concerned about this being a major setback in the upper systems if indeed 20+ bp's are needed to make a single usable bp. I urge you to rethink that feature before it goes into play if that is indeed the case because I see it as only being another source of in game frustration.

Onto the positive reviews... I did like what I saw with the new chat feature, it seemed very intuitive and I hope it works the way it was intended. Again, I didn't really get to test it because there wasn't anybody on the PTR server at the time and I only have 10 friends on askone (all solaria players that migrate there when solaria is down.)


All in all I'm glad I've been given the opportunity to preview the next update and hope that my feedback will be reviewed and taken into consideration when deciding which new features should go into the game and which should be left out. ....and I'd love to see a future solaria version of the PTR server
I would also like to see the solaria version on ptr :) it's my main server so it would be cool.
I do think the bps drops a little more frequant but it's more random dropping now, so like on the live server you're get 3, 4 maybe even 5 bps of the same type but in this one they're not so one sided and there's more of a veriety in the bp drops. (By the way I never used any bp boosters so try not uing them and see what happens ^.^)

Could you explain why the steering is so apparently bad? All anyone is saying is that it's impossible to control or that they just plain hate it, could you give more details on that please?
 

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i have tested the ptr too....i would say around 15 hours on it...going from level 10 from vega to full storm gold in antares level 25

dont like the steering at all...of course after 15 hours i was able to control better my ship..but still not as good as the actual steering system...i recommand to not implement that feature.

about the drop rate....i didnt see any difference at all at that level...i cant imagine getteing 21BP in draconis to make 1 item...if its the case...i wont play it anymore. It took 4 repair droide gold to make the item...only in antares...thats very bad for the rest of the system.

about the cry drop....i saw a difference, it was a bit better...but not enough to pay the huge bp price in Draco.

didnt try the tchat stuff....wasnt that i test it...it was BP and cry at first.

conclusion: if SS put that in place the way it was on the PTR...i can say is the death of PG...SS you can start develop an other game if you do that.
 

davidmcc

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CtMurphy said:
Could you explain why the steering is so apparently bad? All anyone is saying is that it's impossible to control or that they just plain hate it, could you give more details on that please?
I amended my original post to be more specific.
 

CtMurphy

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davidmcc said:
CtMurphy said:
Could you explain why the steering is so apparently bad? All anyone is saying is that it's impossible to control or that they just plain hate it, could you give more details on that please?
I amended my original post to be more specific.
Thankyou David I appretiate that. I did find the same thingwhen I tried it out though personally I kinda found it fun being inches from death at the hands of a DS, yesh had fun with it. So I could see that one thing getting rather annoying. To counter it I tried pushing the other arrows but often they are too sticky and the resonce is too sluggish to really counter the camera angel, which either makes me stop complete or turns into it. After a while I just stopped looking back and reverted to checking out the minimap at the bottom right so it didn't really bother me that much. Hmm, maybe that's why I tend to have such a different opinion on it to everyone else. If they made the keys a little more sensitive It might not be a problem at all :D

Also I did find my usual combat style didn't work so well with the new system but partly why I like it is cuz it makes you rethink everything... puts the fun back into it in a way... but yeah needs to be more sensitive so ya don't piledive straight into DS everytime you look around :O
 
A

Astraeus

The Steering System has been vastly Improved Late yesterday :) You now have 2 options under settings 3D (Nrw) & Non 3D (Old). I have played with both since first introduced on PTR & feel the New is Excellant by far as you can now fly with the 'W' Key, Target with Tab or Mouse click, Shoot with 1 key, change camera rotation & move with mouse without losing focus or firing.
 

davidmcc

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I just revisited the PTR server for a bit and the problem is still there. I tried every different setting and had no success finding one that worked.

We need to be able to continue flying in one direction while looking in other directions. As it stands I still was not able to do that for more than a second or two before my ship turned itself around to travel in the direction I was looking. As long as that problem persists the new steering controls are sub-standard compared to the system currently in place and SHOULD NOT be included in the update.
 

pbhuh

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davidmcc said:
I just revisited the PTR server for a bit and the problem is still there. I tried every different setting and had no success finding one that worked.

We need to be able to continue flying in one direction while looking in other directions. As it stands I still was not able to do that for more than a second or two before my ship turned itself around to travel in the direction I was looking. As long as that problem persists the new steering controls are sub-standard compared to the system currently in place and SHOULD NOT be included in the update.
You have to use the Right [Shift] to look somewhere else, but the Left shift doesn't work.
 

Firebrand1

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you probably had the intelligent camera turned on, that's what it does
 

davidmcc

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I tried it with intelligent camera both on and off. ....like I said, I tried every different setting I could.

As for the right shift button, I haven't tried that but that's a ridiculous control to have. my right hand is dedicated to my mouse and the left shift is my push to talk button. Besides, it makes no sense to add additional controls for something I can already do without them. Do we really need extra buttons to push for no reason?

Either way, my point is that until you can EASILY fly while looking in other directions the new control system is inferior to the one that's already in place. I do like being able to hover in place but that doesn't make up for the other shortcomings.
 

pbhuh

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davidmcc said:
I tried it with intelligent camera both on and off. ....like I said, I tried every different setting I could.

As for the right shift button, I haven't tried that but that's a ridiculous control to have. my right hand is dedicated to my mouse and the left shift is my push to talk button. Besides, it makes no sense to add additional controls for something I can already do without them. Do we really need extra buttons to push for no reason?

Either way, my point is that until you can EASILY fly while looking in other directions the new control system is inferior to the one that's already in place. I do like being able to hover in place but that doesn't make up for the other shortcomings.
david, you can also just change, you wanted a thing so you could look behind you, pg delivered it but still you complain, come on, SS has done so much lately and listened so good, but still everyone is complaining.
 

davidmcc

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pbhuh said:
david, you can also just change, you wanted a thing so you could look behind you, pg delivered it but still you complain, come on, SS has done so much lately and listened so good, but still everyone is complaining.
You can't just change back to the old steering, it doesn't work the same and an important part of the way many of us use the controls has been botched. ....that's what we're trying say. I understand that SS has been listening and working on the problem but it STILL DOESN'T WORK. what good is being able to look behind you if whenever you look your ship turns around and goes in that direction? I'm not the only one who thinks it's crap. I tested the new version on the PTR server and gave my honest opinion. I also gave a detailed explanation as to why

...the new version isn't as good as the system that's already in place...period.

There are things that i like about it but they don't compensate for the other problems with it
 
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