NGSpeed
Well-known member
- Joined
- Mar 20, 2012
- Messages
- 190
- Reaction score
- 140
- Server
- Korell
- Main Pilotname
- NGSpeed
- Rank
- 99
- Clan
- Final-Sector
Quote from Devs:
" Whether a pilot has Pirate Mode enabled or not can only be seen once their ship can be attacked on the planet surface (not shown in orbit or with landing protection active)."
So why do I see that people fly with activated Pirate Mode on the surface even far away when mine isn't even activated?
This question expands healing and interacting mechanic among players without activated Pirate Mode.
I remember there was a time when you could only heal, revive, protect and buff friends, clan members and alliance members.
Once it was changed to be able to interact with everyone (who hasn't activated Pirate Mode) for a better together.
This interaction between players will still give away who has and who has not activated the Pirate Mode even if you fix the current Pirate Mode visibility.
If patched you could only figure that out when you have someone in the friendlist e.g., which won't try to kill or expose if you are a real friend xD.
My question to the community would be:
Do you think for the current update this interaction design should switch back to the old or keep it now, but expose Pirate Mode players (e.g. cannot use Repair Target)?
This is a big community question. I suggest that the devs let the community decide about this in a voting between "keep current supportive interaction" or "go back to original none supportive interaction".
" Whether a pilot has Pirate Mode enabled or not can only be seen once their ship can be attacked on the planet surface (not shown in orbit or with landing protection active)."
So why do I see that people fly with activated Pirate Mode on the surface even far away when mine isn't even activated?
This question expands healing and interacting mechanic among players without activated Pirate Mode.
I remember there was a time when you could only heal, revive, protect and buff friends, clan members and alliance members.
Once it was changed to be able to interact with everyone (who hasn't activated Pirate Mode) for a better together.
This interaction between players will still give away who has and who has not activated the Pirate Mode even if you fix the current Pirate Mode visibility.
If patched you could only figure that out when you have someone in the friendlist e.g., which won't try to kill or expose if you are a real friend xD.
My question to the community would be:
Do you think for the current update this interaction design should switch back to the old or keep it now, but expose Pirate Mode players (e.g. cannot use Repair Target)?
This is a big community question. I suggest that the devs let the community decide about this in a voting between "keep current supportive interaction" or "go back to original none supportive interaction".