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Patchlog 27.05.2010

Delloda

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Bugfixes

  • Pod now properly vanishes after death.
  • Shooting on shielded targets no longer looks like you are missing the target.
  • Friend and clan are now visibility in the map for Vega 3 event planet squads.
  • Conquest ladder now correctly only shows the ones won within the time.
  • A bug in Vega 2 "imminent Abduction" mission is fixed.
  • Cryonite % for owned conquest planets is now calculated correctly
  • Several Bugs that could cause the servers to crash were fixed.
  • Won conquest counter now counts correectly.
  • Clans can no longer have more than one ship.
  • Mission Report caused problems in the chat window if you clicked on the name of the NPC speaking to you
  • Energy orbs for the conquest planets for sol system were smaller than intended is now fixed.
  • Quest items could sometimes spawn in wrong instance of a zone and making the quest impossible to finish is fixed.

Improvements

  • Reduced the cryonite you lose when getting destroyed while piloting a parsec class ship.
  • Altered the warscore formula so it is not identical to the formula as used for the XP.
  • Removed the edit feature from the clan position combobox.
  • Removed the red conquest ship markers on planet map.
  • Removed repair conquest ship functionality, so it is now free.
  • Rebalanced the conquesthip in terms of afterburner and stun resistance and the health was increased slightly.
  • Increased the Realmsize from 500 to 1000.
 
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