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134679hun

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i thought they were suppose to make parsecs better, but i log on today and how stuns in sirius actualy effect me, the only thing good about them is there stun proof, now i get stunned...
 
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The Rage

yep in ring 3 the mantis stun never used to effect me now when they stun me i slow down to half my speed, this is just another one of splitscreens ninja nerf thou, they are always messing around with things that dont need touching
 

MrDarkman

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That sounds logical guys...
Closer you are to highest planets on Sirius with Sirius ship, more likely stuns will affect your ship...
Like in every system before Sirius ;) (while using same system ship)
 
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The Rage

MrDarkman said:
That sounds logical guys...
Closer you are to highest planets on Sirius with Sirius ship, more likely stuns will affect your ship...
Like in every system before Sirius ;) (while using same system ship)
what we are saying is the stun never used to effect sirius armor parsec class ships on the 3rd ring but for a week now they have done this wasnt in any patch logs so this is what is know as a ninja nerf
 

Proteus1959

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I first noticed this today when I saw a parsec get stunned on ring 4. As an engi driver, it was nice not having to use my protect on a proto and saving it to keep the drac ships alive. Just one more burden on the engineer who benefits too little for his efforts anyway. Someone is gonna pod and the cost of doing business just went up.
 

134679hun

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next there gunna make it so we can only use sol ships in ring 1, then make it so cryo only drops if u solo in the ring 5, just how they roll^^
 

Jonlewis

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it the game it ment to get harder and harder each system we do
 

134679hun

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if u go to sirius you would know the problem... needing 5 ppl to kill 1 thing that drops a bp every 30 mins, just isnt cool
 
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