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New Type Missions

ridoi

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Okey we got some new mission, and I must say they are fun to do :D, btw I would like to have missions that will need little more work then blasting down Harvs, my suggestion and many ones

What if we had mission we should call them, escort mission, find the intel etc, the reason is to make it more fun, and get a little fee back, more then normal missions and little less then the SMs :D
 

pbhuh

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ridoi said:
Okey we got some new mission, and I must say they are fun to do :D, btw I would like to have missions that will need little more work then blasting down Harvs, my suggestion and many ones

What if we had mission we should call them, escort mission, find the intel etc, the reason is to make it more fun, and get a little fee back, more then normal missions and little less then the SMs :D
I think we should have the easter event missions as epic white missions that can be done after completing all the systems white missions. Reward: The Ship, no more 10 bp's to collect for 5 man, no, you first have to do all the white missions of that system and then you get the bp. So the ppl from easter event got lucky.

Ofcourse change the theme to something like a new hive queen asteroid thingy that hit the planet or something. Sounds cool right?

Another thing is small versions of this mission where you can get a good amout of cryonite instead of the ship bp, this one does not have restrictions.

And what I would like is some kind of replayability of the Enlightment Express missions, would be cool, only change the meths to repogrubs or some other scared mantis, like babymantis or civilian mantis that you scare right into a bomb, and then a epicly strong Aggrobomb can be activated by shooting it.

That would be 3 very fun missions.
 

pbhuh

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What also would be cool is:

The Convoy

The convoy could be a special small map fast created,

what you do: you take a fully empty map thats totally transparant,

then you add some ships, big ships, think in vega about a big AnIn ship, same for antares. Gemini will not be added, or there should be something as a history to learn. In mizar you could have some rebel ships, sol too, draconis some meths.

then you add the background from the starsystem and you are done.
 

Gorgon706

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actully phubh what you just said about "convoy" sparked a little idea in my head im thinking ok right we know the war against mantis is getting harder and harder up the systems so i think we should have a max of 5-10 convoy missions in each system but here comes the twist your only allowed to use same system ship's and 1st mission ok not that bad might needed a little help but as you go higher in the missions it gets alot harder but rewards (possibly rare bps 0o) and cry too (also im not talking like in vega like 10 cry maybe 100-200 cry first mission and maybe 2-3k for the 10th mission maybe abit more) but as you go up the missions it gets alot harder because the mantis catch on and yes you and your sq mates have to protect a player or transport module to there location against the mantis war so players can only recive mission bonus once but it would make grinding easier but users would have to user there skills work as a team to do the missions also lets say towards ... past the 7th mission mark ok well done pilot the transports are helping but as you embark on your 8th mission now 1 problem mantis have information and have developed a bombto try and stop your path through (only engis can disable the bomb but to slow the timer down a stunner can be useded aswell) but heres the catch since theres only 5 people in sq right allowed lets say we have sq's events like that and clan/alliance'sbut alot more mantis it would be insane tbh i would love it but to have a clan/alliance convoy mission each clan must put 25k cry fee on it and depending on howmany clans there the (jackpot) is split

pls develop these idea's as i did with phubh :)
 
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