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New ship type: Heavy Gunships

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CommanderCody

pbhuh said:
Ahsoka said:
CommanderCody said:
Ok but lets add like another ship, X-STAM-Shadow. It is weak in armor btw and will can be unclocked by use of stun dome, and will show for a second by arrgobomb.
Units:
Blaster
Collector
Repair Droid
Afterburner
Cloak - You can use it as long as you want but per minute it uses 60E (one for each second) and 100E to Activate, to keep u cloaked and for every minute you use it, it takes 30 seconds to recharge, if you use it for no more then 59 seconds it will take 1 Min to recharge.
Arrgo-Shock Bomb - A bomb that when detonates will cause ALL ships arround you to take 20-40%, it also causes them to move away from you in the blast, they will also get even more damage if they hit a wall or another ship. It uses 300 energy and takes 5 mins to charge.
Orbital Rocket Strike - A twist on the Orbital Strike, it targets up to 5 ships near you and launches rocket at them, it causes 50% damage but if he afterburns he can escape the attack. Also uses massive amounts of energy and takes 5 mins to charge
Combo-Pref/AimComp - Capable of increasing aim and allowing preferaion of shields at the same time making weapons even more leathal

Hope u like it!
ORS's r a bad idea, why, ususly there arn't any orbital satilites in orbit of a planet coverd in Mantis that would survive
I would say, Rocket Strike, a distance weapon that also only work on a big distance, it shoots 50 rockets from your ship to a target on your map to create major damage.

Enhancing Computer, combo of a Perforator, Aim Computer and a Speed Actuator. Of course in a easier way.
Ok I'll edit the Combo machine.

Could you explain how this Rocket Strike would target people? Btw how much damage does each rocket do?
 

pbhuh

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CommanderCody said:
pbhuh said:
Ahsoka said:
CommanderCody said:
Ok but lets add like another ship, X-STAM-Shadow. It is weak in armor btw and will can be unclocked by use of stun dome, and will show for a second by arrgobomb.
Units:
Blaster
Collector
Repair Droid
Afterburner
Cloak - You can use it as long as you want but per minute it uses 60E (one for each second) and 100E to Activate, to keep u cloaked and for every minute you use it, it takes 30 seconds to recharge, if you use it for no more then 59 seconds it will take 1 Min to recharge.
Arrgo-Shock Bomb - A bomb that when detonates will cause ALL ships arround you to take 20-40%, it also causes them to move away from you in the blast, they will also get even more damage if they hit a wall or another ship. It uses 300 energy and takes 5 mins to charge.
Orbital Rocket Strike - A twist on the Orbital Strike, it targets up to 5 ships near you and launches rocket at them, it causes 50% damage but if he afterburns he can escape the attack. Also uses massive amounts of energy and takes 5 mins to charge
Combo-Pref/AimComp - Capable of increasing aim and allowing preferaion of shields at the same time making weapons even more leathal

Hope u like it!
ORS's r a bad idea, why, ususly there arn't any orbital satilites in orbit of a planet coverd in Mantis that would survive
I would say, Rocket Strike, a distance weapon that also only work on a big distance, it shoots 50 rockets from your ship to a target on your map to create major damage.

Enhancing Computer, combo of a Perforator, Aim Computer and a Speed Actuator. Of course in a easier way.
Ok I'll edit the Combo machine.

Could you explain how this Rocket Strike would target people? Btw how much damage does each rocket do?
It's a bit like a orbital strike, the many rockets are just for the show.
 

Ahsoka

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pbhuh said:
CommanderCody said:
pbhuh said:
Ahsoka said:
CommanderCody said:
Ok but lets add like another ship, X-STAM-Shadow. It is weak in armor btw and will can be unclocked by use of stun dome, and will show for a second by arrgobomb.
Units:
Blaster
Collector
Repair Droid
Afterburner
Cloak - You can use it as long as you want but per minute it uses 60E (one for each second) and 100E to Activate, to keep u cloaked and for every minute you use it, it takes 30 seconds to recharge, if you use it for no more then 59 seconds it will take 1 Min to recharge.
Arrgo-Shock Bomb - A bomb that when detonates will cause ALL ships arround you to take 20-40%, it also causes them to move away from you in the blast, they will also get even more damage if they hit a wall or another ship. It uses 300 energy and takes 5 mins to charge.
Orbital Rocket Strike - A twist on the Orbital Strike, it targets up to 5 ships near you and launches rocket at them, it causes 50% damage but if he afterburns he can escape the attack. Also uses massive amounts of energy and takes 5 mins to charge
Combo-Pref/AimComp - Capable of increasing aim and allowing preferaion of shields at the same time making weapons even more leathal

Hope u like it!
ORS's r a bad idea, why, ususly there arn't any orbital satilites in orbit of a planet coverd in Mantis that would survive
I would say, Rocket Strike, a distance weapon that also only work on a big distance, it shoots 50 rockets from your ship to a target on your map to create major damage.

Enhancing Computer, combo of a Perforator, Aim Computer and a Speed Actuator. Of course in a easier way.
Ok I'll edit the Combo machine.

Could you explain how this Rocket Strike would target people? Btw how much damage does each rocket do?
It's a bit like a orbital strike, the many rockets are just for the show.
Why not Fireworks ^^ still perfer the Gunship idea :D
 
C

CommanderCody

pbhuh said:
CommanderCody said:
pbhuh said:
I would say, Rocket Strike, a distance weapon that also only work on a big distance, it shoots 50 rockets from your ship to a target on your map to create major damage.

Enhancing Computer, combo of a Perforator, Aim Computer and a Speed Actuator. Of course in a easier way.
Ok I'll edit the Combo machine.

Could you explain how this Rocket Strike would target people? Btw how much damage does each rocket do?
It's a bit like a orbital strike, the many rockets are just for the show.
ah ok. btw they should come down from above, I think I know what I'ma gona change...

Btw I have been making continus edits to my original Shadow-X post.
 
C

CommanderCody

Ahsoka said:
Why not Fireworks ^^ still perfer the Gunship idea :D
Aye but this is Sorta a (Maybe X-?) Gunship on steroids, it is epic damage but lacks armor and defenses other than Cloak.
 

Ahsoka

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AnIn-2500 Light Gunboat

The AnIn-2500 is the most powerful ship to have been constructed, but flaws in the design meant it was weak on there own. There main roll was as an escort ship, but was later dispatched in the counter attack on the mantis 2 days after the fall of Aurora. Ever since the ship was used by the Colonial Gaurd to defend Construction ships.

AnIn-T54 Heavy Gunship

The Antares Industries ship was to be created for the defence of the Antares System, it was slow but powerful, used as a long-ranged escort and capable of supporting allied ships in large engagements, the AnIn-T54 improved on the design of the T54 series of gunships.

GC-5 Fusion Gunship

The Fusion Gunship was the last line of defence for the Gemini Defence Force before Technatoria blow up, the ships blueprints were recoverd by lone pilots heading to Mizar were it was dropped of at the Gemini Starbase. The ship incorparates Phased Cloaking technology used by Detonators, who would whather blow them selfs up than use it.

MST-FF5 Fusion Gunship

The more improved MST-FF5 Fusion Gunship incorparates enhanced surivability, able to take 8 mantis at a time and using an advanced fusion genarotor makes this the most feared ship in the Mizar System. However the ship can also function as a Fighter/Bomber escort when needed.

STAM R-Heavy Gunship

The last of the R series of ships the STAM R-Heavy Gunship was a marvel even before the Mantis arrived. Acting more of a Anti-Fighter/Bomber corvette thanks to it's state of the art Twin Antimatter core giving it more speed and flexibility over the other R series of ships.

STAM S-Strato Gunship

The STAM S-Strato Gunship was desighned originaly for plantary engadements against invading forces, able to with stand an attack from even the toughtest opponent the Strato Gunship put it's mark in the Musuem on Earth, till stolen by Rebel forces 10 years after the sighning of the treaty between to Krygar Imperials and the Mantis lead by Wagnar Krowl. It's success rates in numourous battles earned it the honorific of "The Peace Keeper".
 
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CommanderCody

Ok lets compare the differences and I'll show how my ship is a X version of urs.

Heavy Gunship conigaration:
5.Rocket Pods (Mine, rocket strike)
6.Point Defence Lasers (Didnot use, replaced with Aim Combo which twas ur 9th item as I wanted my X-Ship to be epic offecsive)
7.Tractor Beam (Mine, Arrgo-Shock Bomb)
8.Phased Cloak (Mine, Cloak)


X-STAM Shadow/Heavy Gunship
5. Cloak
6. Arrgo-Shock Bomb
7. Rocket Strike
8. Enhancing Computer

I'll let you come up with its story phrase if you want to add this since you inspired meh to design it, if u dont like it, I'll move me idea outta this thread and create a new one so it doesnt hijack ur thread.
 

Ahsoka

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CommanderCody said:
Ok lets compare the differences and I'll show how my ship is a X version of urs.

Heavy Gunship conigaration:
5.Rocket Pods (Mine, rocket strike)
6.Point Defence Lasers (Didnot use, replaced with Aim Combo which twas ur 9th item as I wanted my X-Ship to be epic offecsive)
7.Tractor Beam (Mine, Arrgo-Shock Bomb)
8.Phased Cloak (Mine, Cloak)


X-STAM Shadow/Heavy Gunship
5. Cloak
6. Arrgo-Shock Bomb
7. Rocket Strike
8. Enhancing Computer

I'll let you come up with its story phrase if you want to add this since you inspired meh to design it, if u dont like it, I'll move me idea outta this thread and create a new one so it doesnt hijack ur thread.
the diffrence is simple, the Heavy Gunship is not Overbalanced but it's heavy armour slow speed the STAM X veraint is overpowered and unbalanced, more of a medium range Corvette than a light corvette aka Heavy Gunship
 
C

CommanderCody

Ahsoka said:
CommanderCody said:
Ok lets compare the differences and I'll show how my ship is a X version of urs.

Heavy Gunship conigaration:
5.Rocket Pods (Mine, rocket strike)
6.Point Defence Lasers (Didnot use, replaced with Aim Combo which twas ur 9th item as I wanted my X-Ship to be epic offecsive)
7.Tractor Beam (Mine, Arrgo-Shock Bomb)
8.Phased Cloak (Mine, Cloak)


X-STAM Shadow/Heavy Gunship
5. Cloak
6. Arrgo-Shock Bomb
7. Rocket Strike
8. Enhancing Computer
the diffrence is simple, the Heavy Gunship is not Overbalanced but it's heavy armour slow speed the STAM X veraint is overpowered and unbalanced, more of a medium range Corvette than a light corvette aka Heavy Gunship
As I said X-Shadow powered for pure offensiveness, it have the advantage of entirnal cloak and being able to choose when it wants to attack at whim, its weakness is its a bit slower than most ships thus if you afterburn, you can escape attack, it also has the lowest armor of all the ships in that system as it is a pure offensive/hit and cloak machine, with its Enhancing Computer on its only weakness is the Stun and Maybe a Storm if its maxed out with rares. Without its Enhancing Computer its weak to attack from all ships. As then its ArrgoShock Bomb wont pref shields making Tanks and Engineers imperius to attack with it.

Note: its weapons are area attack weapons, not 1 on 1 weapons, if it was attacked by a Stun, the stun would most likely win by being able to stun the shadow 2x and taking the weak armor.

Well, I'll move this to a new thread.

Now back to Heavy Ships....
 
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