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Need to revise CQ's

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Silver_Bullet_GhOsT

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I remember once when the CQ's were fouight we got something for our Effort... Example if we ownd a CQ planet in any system we got a % increase in cryo for that system.

Then came the Alliance CQ's, which basically a clan signs up, as long as they have enough log files, and their alliance can join in to help. Even with this type of CQ set up... it isnt fair for the smaller clans... Why? Its rather simple... not all clans are equal... not all clans can come up with a 100 log files to do CQ's that are in the ame alliance.... and some clans in the alliance like to hog the CQ's cause they got enough members and such to keep the little clans in thier alliance down. But yet they do help the bigger clans get their skulls each week.... and they get nothing. We need a fair CQ in which all clans can have a fair shake at entering into a CQ.

Something else that would be nice is a better prize other than Gravitons. I also feel that Gravitons should only be used for Mantis.... not for player verses player...

CQ's should be worth fighting for...not for helping the biggier clans get SKulls while leaveing the little clans out... So how about it PG?... how about a better CQ events.
 

universemaster21!

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I think your right. When i Started my Clan (3 Days ago) i Only had 2 Members and no Alliance. Now i have Massive Alliance and 18 Members.

I think you shouldn't Register for the Same Planet 2 Times in a Row. Also only 1 CQ in each System.

However in a few Clan i see not 1 person has a Rare. So lets have a Planet per System where you are allowed no Rare or Specail Tech except Paint. This will fair up things a bit.

Also what i have Noticed about the Mizar, Sol and Draconcis CQs is that one Clan has Baumer tech and the other Molikar Tech. Now this means one Clan is 2 times Stronger or 3 times in Sol.

Now the Problem with these is that you wil need 2 CQ planets for every Normal Planet.
 

Silver_Bullet_GhOsT

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You just verified one of the problems.... you got 18 members... you need 100 log files in order to do CQ's. It would take you 6 days to come up with 100 more log files... while all those in the alliance who has more members can do more CQ's.... you can particpate...but the win goes to the other clan in the alliance.
 

universemaster21!

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100 is very Suicide. you need 125 and although we get nothing we shouldn't because you wouldn't get 100k Cry for helping a Friend out.
 

savage62

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personaly i think the current conquest system is fine. If you are small clan you can do one conquest a week(like mine) or save up a bunch of logfiles and do a bunch of conquests in a week to get a gold skull. The only thing i agree with is the reward gravitrons are nice but with the costs of tech and ships I think many player would rather a cryonite boost.
 

Un-Known

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I agree CQs would be more interesting if we have something to fight for instead of Gravitations we don't even need them that much but things like cryo we need a lot so i think the devs should bring back the % into the cqs then the game would be more fun :LOL:
 

Gorgon706

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I think the logfile system should be scrapped and instead players put cryo from the clan vault and the winning clan out of the 2 clans doing the cq should winn the cryo and gravs back into the clan vault or give each player in the winning clan for vega say 1-2k cryo draco say 20k cryo
this way its keeping players interested and not restricting the little clans also universe changing the planets so no pilots with rares can land is very wrong as in a system rares are the strongest its the pilots choice to get rares which make you more stronger then pilots who know how to use there strong ship will dominate! which provides a harder battle but overall more fun
 

universemaster21!

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Grogon getting Rares for Each Class of Ship for Every System for Every play is hard. 220 members x 6 systems x 4 Classes = 4480 rares not including sol Sniper Draco Sniper or Defender.

Now i understand you need Rares however i have seen vega people participate in Antares CQs so winning CQ is a Full Rared out Clan Exclusive.

I get the Idea that you should use Cry for CQs but Clans could Easilly get 4 Force Packages and preffered.

Also gravs are an almost useless resource. None of my Clan members use them. i would prefer a Cry Boost or damage bonus.
 

CtMurphy

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Silver_Bullet_GhOsT said:
I remember once when the CQ's were fouight we got something for our Effort... Example if we ownd a CQ planet in any system we got a % increase in cryo for that system.

Then came the Alliance CQ's, which basically a clan signs up, as long as they have enough log files, and their alliance can join in to help. Even with this type of CQ set up... it isnt fair for the smaller clans... Why? Its rather simple... not all clans are equal... not all clans can come up with a 100 log files to do CQ's that are in the ame alliance.... and some clans in the alliance like to hog the CQ's cause they got enough members and such to keep the little clans in thier alliance down. But yet they do help the bigger clans get their skulls each week.... and they get nothing. We need a fair CQ in which all clans can have a fair shake at entering into a CQ.

Something else that would be nice is a better prize other than Gravitons. I also feel that Gravitons should only be used for Mantis.... not for player verses player...

CQ's should be worth fighting for...not for helping the biggier clans get SKulls while leaveing the little clans out... So how about it PG?... how about a better CQ events.
I agree, the whole alliance should share the reward instead of just the lead clan taking all of the spoils. it's kinda greed driven and doesn't exactly promote friendly cooperation between clans and doesn't do anything to promote any rivalry between alliances. The graviton only reward itt kinda lame and isn't worth it at all...
 

Gorgon706

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even a cry boost in systems somethink needs to be done as logfiles is just wasteful of our true potential players in my clan would like to do draco cqs but due to the logfiles we dont want to put in for draco cqs until we get stronger as for ur rares comment yes getting rares can be a hard task but isnt for every1 now i didnt say all clans must do it but for TWSA it is advised as it makes ur ships a tonn stronger in pvp and fighting mantis
 
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