Silver_Bullet_GhOsT
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- Jun 23, 2010
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My idea for changes if anyone wants to listen....
Well basically you get 2 jumps out of your jumpship unless you manage to round up enough quarcs and have enough Gravitrons to keep shields up.
Lets talk about the Jump ship and its hull...
Problems...
1.... each clan member can collect 30 quarcs.... but it mainly all goes to one charge cell. If you donate the quarc to antoehr charge cell it takes away from you orignal count... for example.. Lets see each time you pick up a quarc and it automatically puts it in the clay charge cell... but its full and you want to put in to the Kenyte... well thats takes 3 out of your 30. Now once you get your allowed 30.... you will begin seeing numbers in red each time you donate... when you see that it starts chargeing you 45 to 95 gold.
As for the hull.... shields are suppose to protect it. But it still gets damaged. So why would anyone want to dump gravitrons and gold to keep a ship alive if your going to lose it anyways?
Not everyone can afford to buy gravitrons....and not everyone on here with parents arent going to dump that kind of money into a kids account to play this game.
2nd.... Jumpship hull...in 12 hours the ships hull is almost 20% damaged. Then when you hull reaches full damage and you lose the ship. You have to buy another ship. The downfall is you have to start over, and also you cant jump back to where you once were. So if you made it to a planet wayyyyy out in the system..Then you have to start over and redo all the jumps to get back... but then you will have to get another ship.
So how do you go to all the planets in the sirus system if you cant keep your ship and last location? What would be the purpose knowing your not going to be able to do it in the way its set up?
Solution...
1... When you add gravitrons to the shields... instead of the 5% to increase shield, why not 25% increase per gravitron.. so it takes 4 gravitrons instead of 20 gravitrons to build your shields back up?.... also if the shields are up.. then why is there any damage to begin with?
To me if the hull is going to still be damaged even with the shields up.... why bother spending the gravitrons if it doesnt save the hull no more then it does.
How about as long as the gravitrons are at 50% and above theres no Hull damage?...
2nd.... I know the planets die off after so many days. But why do we have to start close to the wormhole when we were 2 jumps out in the system?.... Why cant we still be able to jump to the planet we were at to somewhere close to the area we were in?
This is suppose tyo be a free game.... but tis slowly turning into "if you wanna play in the top system you have to have money to play" kind of game. But if I am going to pay for a game.... it needs to be well worth the money to spend on.... and right now it isnt worth spending 100 dollars amonth on. And I am not going to.
Well basically you get 2 jumps out of your jumpship unless you manage to round up enough quarcs and have enough Gravitrons to keep shields up.
Lets talk about the Jump ship and its hull...
Problems...
1.... each clan member can collect 30 quarcs.... but it mainly all goes to one charge cell. If you donate the quarc to antoehr charge cell it takes away from you orignal count... for example.. Lets see each time you pick up a quarc and it automatically puts it in the clay charge cell... but its full and you want to put in to the Kenyte... well thats takes 3 out of your 30. Now once you get your allowed 30.... you will begin seeing numbers in red each time you donate... when you see that it starts chargeing you 45 to 95 gold.
As for the hull.... shields are suppose to protect it. But it still gets damaged. So why would anyone want to dump gravitrons and gold to keep a ship alive if your going to lose it anyways?
Not everyone can afford to buy gravitrons....and not everyone on here with parents arent going to dump that kind of money into a kids account to play this game.
2nd.... Jumpship hull...in 12 hours the ships hull is almost 20% damaged. Then when you hull reaches full damage and you lose the ship. You have to buy another ship. The downfall is you have to start over, and also you cant jump back to where you once were. So if you made it to a planet wayyyyy out in the system..Then you have to start over and redo all the jumps to get back... but then you will have to get another ship.
So how do you go to all the planets in the sirus system if you cant keep your ship and last location? What would be the purpose knowing your not going to be able to do it in the way its set up?
Solution...
1... When you add gravitrons to the shields... instead of the 5% to increase shield, why not 25% increase per gravitron.. so it takes 4 gravitrons instead of 20 gravitrons to build your shields back up?.... also if the shields are up.. then why is there any damage to begin with?
To me if the hull is going to still be damaged even with the shields up.... why bother spending the gravitrons if it doesnt save the hull no more then it does.
How about as long as the gravitrons are at 50% and above theres no Hull damage?...
2nd.... I know the planets die off after so many days. But why do we have to start close to the wormhole when we were 2 jumps out in the system?.... Why cant we still be able to jump to the planet we were at to somewhere close to the area we were in?
This is suppose tyo be a free game.... but tis slowly turning into "if you wanna play in the top system you have to have money to play" kind of game. But if I am going to pay for a game.... it needs to be well worth the money to spend on.... and right now it isnt worth spending 100 dollars amonth on. And I am not going to.