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Just a few Ideas to chew on for the PG community

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2., Can the store be changed to allow all players to see the tec for all ship classes instead of just the ships a player has?

3., Could you attach the stats related to each part, and a short explanation of what they do.

4., Can you please tell us what a taunt does besides getting a enemy ship to come your direction? I've heard that it makes the player harder to hit and increase the accuracy of your weapons for a short time. I know in sirius that it keeps a player in combat mode, so they can't fly to orbit. If it just draws the enemy your direction, and keeps a player from going to orbit in a pvp, can you please add another benefit, such as making the enemy's shots less accurate?

5., Could each ship from Mizar up come with a 9th slot, that would allow the player to choose the tec for that spot? It could be used to bring a ship into greater balance, for example, a storm's 9th slot could be used for defence or stun tec, since it already has 3 weapon slots. Or, a shock ship could have a 9th slot that would allow for defencive tec or a weapon. Not both just one or the other.
 

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WE DESERVE 4 YEARS OF INGAME CONTENT after the rest of the DEV's are done with Dino Storm.

Besides armors we need:

-New Planets: This would be a planet that could be caught by a solar system and become permanent, or like sirius they could come and go. They could be for grinding cryo, conquests, or become part of a storyline or all three. Also, the Sol system has planets that are undeveloped. There are a heck of a lot of CQ planets that could be turned into planets that are part of a systems storyline. Or, they could be planets that are completely at war with invading forces over cryo of course.

-solar systems: Want them, need them, gotta have them, enough said.

-new singularities: We could use a few more with the accompanying tec from new races and enemies.

-Weapons: Weapons don't all have to be the same as those that are ingame now. For example, a new weapon could be a laser beam. Short range plasma cutter to breach hulls. A weapon that will freeze a ship and cause its systems to shut down, causing the ship to fall to the ground.

-Tech: An interdictor beam that causes a ship to be pulled out of space travel and forced to fight enemy ships mantis or other players. Drones that will pick up several energies, cryo, or prints.

-Ships: This could include an hybrid ship added as a rare print for each system. This wouldn't have to be rdx or parsec. It could still be a system rare. New ancient ships, special ships from other races, could be called long forgotten ships. And system ships for each new system. Each clan could get an insignia for their jump ship.

Something has got to happen to get the game going with new content faster.
 
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