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Game Update July 22, 2026

Narokath

Splitscreen Studios
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Game Update July 22, 2026

Around 8 AM UTC (10:00 CEST), game servers will restart for a game update to be deployed.

Remnant Carrier/Item Changes & Fixes
  • Adjusted blueprint rotation logic and also added weighting to allow certain BPs to drop more often.
    • Generic class blueprints will now get selected as drop 3 times more often than the specialized classes.
  • Set the Remnant blaster, sniper, rocket items to the correct black base color.

Shortened Zone Transitions
  • Shortened transition times between zones (orbit, planet etc.). Pilots are now on control of their ships noticeably quicker after changing zones.

Visual Effects Fixes
  • Fixed that some weapons defaulted to more than one visual effect instance even when not required (rocket, bomb).
  • Fixed that some weapon effects did not show all particles when reused (e.g. rocket smoke).
  • Fixed that buffs, protection, cortex effects are not shown in orbit.
  • Fixed that buff effects can get stuck and stay visible on the ship.
  • Fixed that the sound for the blueprint booster affirmation effect could be trigged for other pilots' drops.
  • Fixed that the damage inverter was properly displayed as a buff to have the correct size to fit the mesh of the ship.
    • This also means that the effect is now shown when the ships comes into view with it already running.

UI Changes & Fixes
  • The squadron window will now show pilots' Pirate Mode state (small PM skull icon next to pilot name).
  • Changed font of name field in buddylist to allow longer pilot names before they get cut off.

Übersetzung ins Deutsche von Zyloxx
 
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