Idea 1:
I tought about a vega 3 fight with two new clan ships, with small attack ships. You can buy the clan ships free at the page, and bombers, speedsters and protecters in your own hangar.
The Mothership,
A flying hangar with space for 10 ships, space for 5 bombers and 5 speedsters.
The Battleship,
A smaller flying hangar with space for 4 ships, space for 2 Protecters and 2 speedsters.
Weapons,
Mothership:
1: Blaster
2: Repair droid
3: Repair target 1
4: Repair target 2
5: Protector
6: Shield
7: Repair Field
8: Force Field*
* = Like a Shield in field formation. Everyone that gets in the shield will get a shield, like repair field and everyone that gets under it gets a repair. Shield only disapear with destroying the ship or waiting till it's gone.
Battleship:
1: Blaster
2: Rockets
3: Aim Computer
4: Thermo-Blast
5: Sniper Blaser
6: Attack droid
7: Orbital Strike
8: Attack Field*
* = A negative repair field, will slowely hits ships, and destroy them.
Bomber:
1: Blaster
2: Afterburner
3: Stun Dome
4: Aggrobomb
Protecter:
1: Repair target
2: Afterburner
3: Protector
4: Repair Field
Speedster:
1: Blaster
2: Afterburner
3: Speed Actuator
4: Attack Charge
Idea 2:
A Cq ship for the GM clan, but then with mantis players in it. Not real players but computer. They will fight too.
I tought about:
4 Repogrubs
2 Ressurrectors
1 Mender
1 Repair Turret + 1 Attack Droid
2 Signors
2 Custodian Commanders
3 Paralyzers
3 Detonators
3 Avangers
5 Parasites
5 Rocketeers
5 Pyro's
34 mantis, with a GM in a Cq-Ship, but in total only 2 Engineers, 1 sniper, 2 shocks, 5 storms, 3 tanks.