We all know the next system, draconis. But i have heart when the game started that you can choose with wich system you wanna start. Draconis and vega was a choise, but Draconis was locked.
So why not open it again?
A noob system and a expert. The noob system like vega, but with the mantis that we have on Sol. Like snipers instead of eliminators of lvl 6 and again sentinels.
Also you can have draconis rare's of lvl 14 and higher, and maybe two Cq's.
draconis system:
Draconis
Draconis 1
Draconis 2
- satelite 1
Draconis 3
Stargate
Draconis 4
-satelite 1
Draconis asteroid belt
-
Draconis 5 - Proxima
Draconis 6 - Andromeda
Draconis 7 - Dragon Central
Draconis 8 - Titanus
-satelite 1 - Luna
-satelite 2 - Domus
-satelite 3 - Ceres
-------
Draconis 1, is a CQ for lvl 14 weapons
draconis 2, is from 10 to 18, (Blaster, collector, afterburner)
- satelite 1, is training planet
Draconis 3, is a CQ for lvl 14 weapons
Stargate, stargate
Draconis 4, is from 10 to 18, (shield, repair, perf)
- satelite 1, is from 6 to 10, (blaster, collector, afterburner)
Draconis asteroid belt, is from lvl 6 to 10 (shield, repair, perf)
Draconis 5, is from 60 to 70 (Blaster, collector, Ab)
Draconis 6, is from 80 to 100
Draconis 7, is CQ for lvl 90 ship 95 weapons
Draconis 8, is CQ for lvl 90 ship 95 weapons
-satelite 1, is from 60 to 70 (shield, repair, perf)
-satelite 2, is from 70 to 80
-satelite 3, is CQ for lvl 75 ship 80 weapons
__________
Ships:
Lvl 8 (only till weapon 6)
- Pantzer
- Technician
- Sniper
- Burner
Lvl 60 works good for 60 to 70 mantis
Lvl 75 ships, class:
- Storm
- Shock
- Armor
- Engineer
- Sniper
Lvl 90:
- Pantzer
- Technician
- Burner
- Sniper
- Engineer
Pantser:
weapons:
1, blaster
2, collector
3, missles (like rockets, slower but hit always)(no spread-damage)
4, repair droid
5, afterburner
6, shield
--
7, taunt
8, aggro bomb
Burner:
1, blaster
2, collector
3, repair droid
4, afterburner
5, speed actuator
6, shield
--
7, perforator
8, thermo-dome, Thermo-blast in dome
Sniper:
1, blaster
2, collector
3, repairdroid
4, afterburner
5, sniper blaster
6, attack droid
--
7, orbital strike
8, attack charge
Technician:
1, blaster
2, collector
3, repair droid
4, afterburner
5, repair drone, repogrub
6, stun charge
--
7, Forcefield, a shield in repair field look-a-like. Enter the forcefield and you get shield. You leave, you loose shield.
8, Stun-bomb, stun dome effect but used like aggrobomb
__________
Weapons:
Noob weapons are Ion, like vega and you can find blaster till lvl 14.
lvl 1: Sub-S ion blaster
lvl 3, Standard ion blaster
lvl 5, Enh. ion blaster
lvl 14, Draconis Death Blaster
Expert weapons are Dark Matter
lvl 58, Dark matter blaster
lvl 90, Draconis DM Doom Blaster
__________
Artefact:
To be fair, Vega and Noob-Draconis has the same artefact.
Expert-Draconis has another new artefact: THE LAST MAYBE?
___________
How to let noobs don't enter expert draconis?
Well, maybe make something that they can't pass the asteroid belt, only by doing some story that they can pass.
So why not open it again?
A noob system and a expert. The noob system like vega, but with the mantis that we have on Sol. Like snipers instead of eliminators of lvl 6 and again sentinels.
Also you can have draconis rare's of lvl 14 and higher, and maybe two Cq's.
draconis system:
Draconis
Draconis 1
Draconis 2
- satelite 1
Draconis 3
Stargate
Draconis 4
-satelite 1
Draconis asteroid belt
-
Draconis 5 - Proxima
Draconis 6 - Andromeda
Draconis 7 - Dragon Central
Draconis 8 - Titanus
-satelite 1 - Luna
-satelite 2 - Domus
-satelite 3 - Ceres
-------
Draconis 1, is a CQ for lvl 14 weapons
draconis 2, is from 10 to 18, (Blaster, collector, afterburner)
- satelite 1, is training planet
Draconis 3, is a CQ for lvl 14 weapons
Stargate, stargate
Draconis 4, is from 10 to 18, (shield, repair, perf)
- satelite 1, is from 6 to 10, (blaster, collector, afterburner)
Draconis asteroid belt, is from lvl 6 to 10 (shield, repair, perf)
Draconis 5, is from 60 to 70 (Blaster, collector, Ab)
Draconis 6, is from 80 to 100
Draconis 7, is CQ for lvl 90 ship 95 weapons
Draconis 8, is CQ for lvl 90 ship 95 weapons
-satelite 1, is from 60 to 70 (shield, repair, perf)
-satelite 2, is from 70 to 80
-satelite 3, is CQ for lvl 75 ship 80 weapons
__________
Ships:
Lvl 8 (only till weapon 6)
- Pantzer
- Technician
- Sniper
- Burner
Lvl 60 works good for 60 to 70 mantis
Lvl 75 ships, class:
- Storm
- Shock
- Armor
- Engineer
- Sniper
Lvl 90:
- Pantzer
- Technician
- Burner
- Sniper
- Engineer
Pantser:
weapons:
1, blaster
2, collector
3, missles (like rockets, slower but hit always)(no spread-damage)
4, repair droid
5, afterburner
6, shield
--
7, taunt
8, aggro bomb
Burner:
1, blaster
2, collector
3, repair droid
4, afterburner
5, speed actuator
6, shield
--
7, perforator
8, thermo-dome, Thermo-blast in dome
Sniper:
1, blaster
2, collector
3, repairdroid
4, afterburner
5, sniper blaster
6, attack droid
--
7, orbital strike
8, attack charge
Technician:
1, blaster
2, collector
3, repair droid
4, afterburner
5, repair drone, repogrub
6, stun charge
--
7, Forcefield, a shield in repair field look-a-like. Enter the forcefield and you get shield. You leave, you loose shield.
8, Stun-bomb, stun dome effect but used like aggrobomb
__________
Weapons:
Noob weapons are Ion, like vega and you can find blaster till lvl 14.
lvl 1: Sub-S ion blaster
lvl 3, Standard ion blaster
lvl 5, Enh. ion blaster
lvl 14, Draconis Death Blaster
Expert weapons are Dark Matter
lvl 58, Dark matter blaster
lvl 90, Draconis DM Doom Blaster
__________
Artefact:
To be fair, Vega and Noob-Draconis has the same artefact.
Expert-Draconis has another new artefact: THE LAST MAYBE?
___________
How to let noobs don't enter expert draconis?
Well, maybe make something that they can't pass the asteroid belt, only by doing some story that they can pass.