Why can't draconis be fun SS?
You have prooven yourself by creating the most beautiful systems ever like Vega, but you dissapoint us on Draconis.
Draconis is no fun at all, and here I am trying to make it better.
First of all, I think that many missions are too hard and should be splitted up in multiple missions for a much higher reward. And ofcourse for other missions also an higher reward.
1. Unknown Lifeforms 500
2. Hideous Humans 2000
3. Gazican Exploration 2050
(Another Alien Race, with only area exploration)
4. Another Alien Race? 2150
(The Kraki attacks the village only, no more exploration, this should make it easier, so you don't have to do the whole mission over again.)
5. Mehoth's Mines 2300
(Mehoth got stuck on a dangerous part of gazica, right in front of a minelayer, help him.(Here Mehoth gains those mines and this acts as a distraction, so the admiral gets cought.))
6. Admiral's Accident 2200
7. Explanation Required 1350
8. Traitor Located 2500
9. Mehoth Meeting 2600
10. Tragic Reality 2775
11. Massive Stash 2900
12. Propeganda Intel 2100
(The Terasa part of Discover Recipe, to cut down some time, so if players can't play whole day long still are able to complete parts of it.)
13.Discover Recipe 2200
(The scanning part of Discover Recipe)
13.1 Zero Point Technology 2300
(You will have to find a whole ZP Power Blaster, then bring them to the Gaz Sisters that will duplicate them.)
13.2 Weapon Distribution 2850
(Here you have to distribute the ZP Power Blaster to all human villages. (If you don't do this, Recipe Hunt and Gemini Ingredients will be much harder.))
14. Recipe Hunt 2350
(Only Baumar and Molikar Part, not Prosperous.)
15. Gemini Ingredients 2250
(Meet up with the colonists and search the prosperian tree, instead of finding the right tree immediatly, you will first have to find several trees before you find the right one. Then go to commerce central and find the other ingredient, after that fly to technatoria and mission is completed.)
16. Isaak's Wife 3100
(Go to Commerce Central and meet up with Isaak, then go together to Technatoria to rescue Sara, after that, you three will go search that thing. Isaak will tank the enemies and Sara will keep Isaak alive.)
17. Back To Gazica 500
18. Enlightenment Express 3200
19. Rejuvination 3525
(Snipers will get harder, and will stop you from getting those things to the second village, after you have shot 3 guys and none of them got to the area, morbod comes down and take cares of the Snipers that keep returning, and you will be able to get those meths to the cannister.)
20 Meth Equiping 3250
(You have to fly to woe fields and pick up some zp power blasters and distribute them to the first and second village, you can't die!
21. War Party 2150
(Fly to the first and second village to pick up the 10 fighters to help with Meth Awakening.)
22. Methanoid Awakening 4150
(Fly to the third village and place the methanoids on strategic places, be smart and place them on the rocketeer spawn place or around the path you take the dumb meths. Still it will be hard, but more easy if you don't pay. The smart meths won't die.)
23. Lies Revealed 3850
24. Weaponized Methanoids 4200
25. Terrorizing Meths 3250
(Get both the Meths from the first and second village to the third village and mission is completed)
26. Transporter Sabotage 4250
(You land on the third village instead of LZ, then you have 15 methanoids and mehoth and morbod to help you. And the place of the transporter is changed to a much logical place, the rank 67 harvesters.)
27. Mehoth Extermination 4100
(You will get the mines you saved in the mission: Mehoth's Mines. You can replay that mission to get to a maximum of 6 mines, instead of 4.)
28. Transporter Hijack 3750
29. Hive Ship Attack 4100
30. To Hive Ship 500
31. Initial Assault 3700
32. Mantis Dungeon 4000
33. Prison Break 4200
34. Seized Ships 4350
35. Meth-Tech 500
36. Rescuing Layla 4500
37. Master Generators 4800
38. Turret Drop 3100
(Drop the turrets into mantis hive.)
39. Turret Attack 5100
(You won't have to drop the turrets off anylonger, now you land on one of the turrets you placed down before, Mehoth and Morbod will also land near you, it doesn't matter that they die, but you have to pick up their pod. Or as an engineer, you can actually remat them.)
----
I have no idea what will happen in the other missions as I am currently stuck on Turret Attack.
Another thing:
The prices will drop drasticly,
Thing about 35-45K for the ship,
And only 20K for the ZP Pulsar Blaster / 40K for the DDB.
----
Weapons will get better and armor too, a Sol Repair Target shouldn't keep you alive anymore...
Think about how strong the sol 60's were on Earth. Thats kinda ok.
Also:
there will be more ranks and bp's:
Rank 62-63 drop: Zero Point Blaster = Rank 58 req to install
Rank 64-65 drop: Enhanced ZP Blaster = Rank 60 req to install
Rank 66 drop: ZP Power Blaster = Rank 63 req to install
Rank 67-68 drop: Enhanced Twin ZP Blaster = Rank 65 req to install
Rank 69-70 drop: ZP Distortion Rail Blaster = Rank 68 req to install
Rank 71 drop: ZP Pulsar Blaster = Rank 70 req to install
All this, In my eyes will make draconis easier, more fun, more FAIR and much more playable for people that do not pay.
You have prooven yourself by creating the most beautiful systems ever like Vega, but you dissapoint us on Draconis.
Draconis is no fun at all, and here I am trying to make it better.
First of all, I think that many missions are too hard and should be splitted up in multiple missions for a much higher reward. And ofcourse for other missions also an higher reward.
1. Unknown Lifeforms 500
2. Hideous Humans 2000
3. Gazican Exploration 2050
(Another Alien Race, with only area exploration)
4. Another Alien Race? 2150
(The Kraki attacks the village only, no more exploration, this should make it easier, so you don't have to do the whole mission over again.)
5. Mehoth's Mines 2300
(Mehoth got stuck on a dangerous part of gazica, right in front of a minelayer, help him.(Here Mehoth gains those mines and this acts as a distraction, so the admiral gets cought.))
6. Admiral's Accident 2200
7. Explanation Required 1350
8. Traitor Located 2500
9. Mehoth Meeting 2600
10. Tragic Reality 2775
11. Massive Stash 2900
12. Propeganda Intel 2100
(The Terasa part of Discover Recipe, to cut down some time, so if players can't play whole day long still are able to complete parts of it.)
13.Discover Recipe 2200
(The scanning part of Discover Recipe)
13.1 Zero Point Technology 2300
(You will have to find a whole ZP Power Blaster, then bring them to the Gaz Sisters that will duplicate them.)
13.2 Weapon Distribution 2850
(Here you have to distribute the ZP Power Blaster to all human villages. (If you don't do this, Recipe Hunt and Gemini Ingredients will be much harder.))
14. Recipe Hunt 2350
(Only Baumar and Molikar Part, not Prosperous.)
15. Gemini Ingredients 2250
(Meet up with the colonists and search the prosperian tree, instead of finding the right tree immediatly, you will first have to find several trees before you find the right one. Then go to commerce central and find the other ingredient, after that fly to technatoria and mission is completed.)
16. Isaak's Wife 3100
(Go to Commerce Central and meet up with Isaak, then go together to Technatoria to rescue Sara, after that, you three will go search that thing. Isaak will tank the enemies and Sara will keep Isaak alive.)
17. Back To Gazica 500
18. Enlightenment Express 3200
19. Rejuvination 3525
(Snipers will get harder, and will stop you from getting those things to the second village, after you have shot 3 guys and none of them got to the area, morbod comes down and take cares of the Snipers that keep returning, and you will be able to get those meths to the cannister.)
20 Meth Equiping 3250
(You have to fly to woe fields and pick up some zp power blasters and distribute them to the first and second village, you can't die!
21. War Party 2150
(Fly to the first and second village to pick up the 10 fighters to help with Meth Awakening.)
22. Methanoid Awakening 4150
(Fly to the third village and place the methanoids on strategic places, be smart and place them on the rocketeer spawn place or around the path you take the dumb meths. Still it will be hard, but more easy if you don't pay. The smart meths won't die.)
23. Lies Revealed 3850
24. Weaponized Methanoids 4200
25. Terrorizing Meths 3250
(Get both the Meths from the first and second village to the third village and mission is completed)
26. Transporter Sabotage 4250
(You land on the third village instead of LZ, then you have 15 methanoids and mehoth and morbod to help you. And the place of the transporter is changed to a much logical place, the rank 67 harvesters.)
27. Mehoth Extermination 4100
(You will get the mines you saved in the mission: Mehoth's Mines. You can replay that mission to get to a maximum of 6 mines, instead of 4.)
28. Transporter Hijack 3750
29. Hive Ship Attack 4100
30. To Hive Ship 500
31. Initial Assault 3700
32. Mantis Dungeon 4000
33. Prison Break 4200
34. Seized Ships 4350
35. Meth-Tech 500
36. Rescuing Layla 4500
37. Master Generators 4800
38. Turret Drop 3100
(Drop the turrets into mantis hive.)
39. Turret Attack 5100
(You won't have to drop the turrets off anylonger, now you land on one of the turrets you placed down before, Mehoth and Morbod will also land near you, it doesn't matter that they die, but you have to pick up their pod. Or as an engineer, you can actually remat them.)
----
I have no idea what will happen in the other missions as I am currently stuck on Turret Attack.
Another thing:
The prices will drop drasticly,
Thing about 35-45K for the ship,
And only 20K for the ZP Pulsar Blaster / 40K for the DDB.
----
Weapons will get better and armor too, a Sol Repair Target shouldn't keep you alive anymore...
Think about how strong the sol 60's were on Earth. Thats kinda ok.
Also:
there will be more ranks and bp's:
Rank 62-63 drop: Zero Point Blaster = Rank 58 req to install
Rank 64-65 drop: Enhanced ZP Blaster = Rank 60 req to install
Rank 66 drop: ZP Power Blaster = Rank 63 req to install
Rank 67-68 drop: Enhanced Twin ZP Blaster = Rank 65 req to install
Rank 69-70 drop: ZP Distortion Rail Blaster = Rank 68 req to install
Rank 71 drop: ZP Pulsar Blaster = Rank 70 req to install
All this, In my eyes will make draconis easier, more fun, more FAIR and much more playable for people that do not pay.