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Cry drop rate suggestion

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Impecoratore

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Hi, i wanted to suggest a higher cry drop rate or bigger cry drops.. the game has become annoying and a lot of people are leaving pirate galaxy in this period, me too i left pirate galaxy just because grinding is the biggest leak of the game, like all other games, its fun at the beginning and then they all become boring, its ridicolous that people have to grind 8 hours a day to get a ship, its a full time job and people while playing games want to have fun, not get bored.

So i suggest that every single harvester should drop cry (every single harv shouold drop cry since their job is collecting it from the ground) so cry/hourly rate would be higher and people wont quit because they can play more quests, and have much more fun, so more people playing = more memberships sold = more money for pirate galaxy and more fun for the players, players want more cry and easy, they dont wanna loose their hole day on pirate galaxy grinding cryonite, they want a social life too.

Thanks
 

Tyrannus

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I do agree with what you've said, as grinding for cryonite has proven very difficult for me (and many others), as I only get around 8-9k an hour grinding on molikar in my lvl 60 sol tank. I agree fully that the cryonite drops from harvesters should be increased... but not as much as ALL of them drop cryonite (even though if you look at it logically, they are the ones extracting them from the ground haha), because if that were the case, buying the 'trophy ships' (Parsec, Dominator, Constructor, Terrorizer and Disruptor), would be too easy to achieve and too many people would be flying around with them.

I agree that the harv drop rate for cryonite should be increased by a lot, but not to the point where they all drop cryonite.

-Tyrannus
 

Tyrannus

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That is a good idea, but doing so would be unfair on those who were grinding for one in the first place.
 

Impecoratore

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not really,... because they can continue grinding with a higher drop rate and they will certainly be positive about it...
 

Tyrannus

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Well when you put it that way, yeah I agree.
 

YzziOne26

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personally, i think that the biggest issue of the players is the ,,decreased chance to find cryonite".
so they are forced to grind in their system, whitch is the slowest method of grinding.
Killing the harvesters in your system is next to impossible, and grinding with a 20%- chance of cry drop isn't
very efficient. So, if the developers want to attract new players, they have three ways out:
1.)make harvs to ALWAYS drop cry.
2.)delete the decreased chance to drop cry.
3.)make cry drops bigger for all of the mantis that you kill.
 
A

Adrana

You are starting this thread with I would like to Suggest.

This is the Feedback, your Suggestions belong to Suggestions forum where I will move this now.
Next time please post in the right board.
:cool:
 
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