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CQ's and pvp events

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lance

Ok- All CQ and PvP events should have no e loss. CQ's are actually quite funny as there is fierce fighting for all of 10 minutes and then both sides stop cus they need to refill. I was actually within inches of someone in the opposing clan whilst refilling because neither of us had any e to use in killing eachother.

Cryonite loss should stay the same ofc, needs to be something to lose in a cq. But energy just makes them annoying when you run out so fast.

Its the same with pvp events on colossus. A gm threatened to boot me off the planet because I wasnt attacking some1 in an e field and thought i was teaming up- i simply didnt have enough e to kill them.

Needs changing me thinks :p
 
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CommanderCody

Ok, welcome to the world of spending $$$. You can get a ton of energy now with the Unlimited Energy Booster and then Throw in the Best Membership, your cooking with gas, big time. ;)

I dont pay-to-play thus I agree, to a extent. How bout Increase your e cap 10x and also max it out automatically when you land.

Also, Increase Energy Per Orb and maybe the speed of collecting it but only during the CQ, after its over it goes back to what it currently is.
 

Wolfsbane.

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One of the problems with spending is that some people don't want to do it. it shouldn't be necesary to pay for all the best features. that could drive people away from this game.
 

Theodore

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You don't need to pay for any feature of this game, all they do is make things easier, so there will be no driving away of people.
 
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lance

CommanderCody said:
Ok, welcome to the world of spending $$$. You can get a ton of energy now with the Unlimited Energy Booster and then Throw in the Best Membership, your cooking with gas, big time. ;)

I dont pay-to-play thus I agree, to a extent. How bout Increase your e cap 10x and also max it out automatically when you land.

Also, Increase Energy Per Orb and maybe the speed of collecting it but only during the CQ, after its over it goes back to what it currently is.
I doubt infinite e during CQs would not effect SS's profit in any way. I do not think ANYONE (although i may be wrong here) buys a membership specifically for CQ's, and wouldnt buy one if CQ's were suddenly made to have infinite e.
 

defacto

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Epic agreed!

However, the e-filling on landing thingy can be abused.
 
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CommanderCody

defacto said:
Epic agreed!

However, the e-filling on landing thingy can be abused.
good point, how bout you can only orbit and land 3 times and then it stops working. By then I'd say either the CQ is over or your in a epic battle and that energy boost isnt gona make a difference.

For example when you 1st start on the game your cap is 1000, at a CQ it would be 10,000 I highly doubt that lil guy can use that let alone 30,000 Energy. From my understanding in Sol they have about 5K E each (correct me if I'm wrong) Thus thats 50,000, throw in the 3 landings and your talking 150,000 energy. Thats gona take a while to use. :mrorange:
 
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